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i use r1906 and fps average only 10 Sad so what the best config JPCSP to play this game???
CPU AMD phenom X3 2.3Ghz and 2G ram
In rev 1910 before video of behemot, I have these errors (setting used : use media engine).

Code:
Exception in thread "D3D Screen Updater" java.lang.OutOfMemoryError: Java heap space
    at sun.java2d.d3d.D3DScreenUpdateManager.run(Unknown Source)
    at java.lang.Thread.run(Unknown Source)

Exception in thread "user_main" java.lang.OutOfMemoryError: Java heap space
    at org.objectweb.asm.MethodWriter.visitJumpInsn(Unknown Source)
    at jpcsp.Allegrex.compiler.CompilerContext.visitJump(CompilerContext.java:926)
    at jpcsp.Allegrex.compiler.CompilerContext.visitJump(CompilerContext.java:921)
    at jpcsp.Allegrex.compiler.CodeInstruction.getBranchingOpcodeBranch2L(CodeInstruction.java:338)
    at jpcsp.Allegrex.compiler.CodeInstruction.getBranchingOpcode(CodeInstruction.java:404)
    at jpcsp.Allegrex.compiler.CodeInstruction.compileBranch(CodeInstruction.java:176)
    at jpcsp.Allegrex.compiler.CodeInstruction.compile(CodeInstruction.java:149)
    at jpcsp.Allegrex.compiler.CodeBlock.compile(CodeBlock.java:303)
    at jpcsp.Allegrex.compiler.CodeBlock.compile(CodeBlock.java:404)
    at jpcsp.Allegrex.compiler.CodeBlock.getExecutable(CodeBlock.java:447)
    at jpcsp.Allegrex.compiler.Compiler.analyse(Compiler.java:286)
    at jpcsp.Allegrex.compiler.Compiler.compile(Compiler.java:341)
    at jpcsp.Allegrex.compiler.Compiler.compile(Compiler.java:316)
    at jpcsp.Allegrex.compiler.CompilerClassLoader.findClass(CompilerClassLoader.java:50)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at _S1_2_89066A0.s(_S1_2_89066A0.java:104)
    at _S1_2_890FD8C.s(_S1_2_890FD8C.java:72)
    at _S1_2_89043F0.s(_S1_2_89043F0.java:104)
    at _S1_2_88FC010.s(_S1_2_88FC010.java:32)
    at _S1_2_884FDAC.s(_S1_2_884FDAC.java:68)
    at _S1_2_880AAD8.s(_S1_2_880AAD8.java:60)
    at _S1_2_880AAD8.exec(_S1_2_880AAD8.java)
    at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:116)
    at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:195)
    at _S1_2_884CB90.s(_S1_2_884CB90.java:92)
    at _S1_2_884CB90.exec(_S1_2_884CB90.java)
    at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:116)
    at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:195)
    at _S1_2_884B5F8.s(_S1_2_884B5F8.java:124)
    at _S1_2_8849CEC.s(_S1_2_8849CEC.java:308)
    at _S1_2_8806A4C.s(_S1_2_8806A4C.java:88)

Code:
Exception in thread "GUI" java.lang.OutOfMemoryError: Java heap space
    at java.awt.image.DataBufferInt.<init>(Unknown Source)
    at java.awt.image.Raster.createPackedRaster(Unknown Source)
    at java.awt.image.DirectColorModel.createCompatibleWritableRaster(Unknown Source)
    at java.awt.image.BufferedImage.<init>(Unknown Source)
    at com.sun.java.swing.plaf.windows.XPStyle$SkinPainter.createImage(Unknown Source)
    at sun.swing.CachedPainter.paint0(Unknown Source)
    at sun.swing.CachedPainter.paint(Unknown Source)
    at com.sun.java.swing.plaf.windows.XPStyle$Skin.paintSkinRaw(Unknown Source)
    at com.sun.java.swing.plaf.windows.AnimationController.paintSkin(Unknown Source)
    at com.sun.java.swing.plaf.windows.XPStyle$Skin.paintSkin(Unknown Source)
    at com.sun.java.swing.plaf.windows.WindowsMenuBarUI.paint(Unknown Source)
    at javax.swing.plaf.ComponentUI.update(Unknown Source)
    at javax.swing.JComponent.paintComponent(Unknown Source)
    at javax.swing.JComponent.paint(Unknown Source)
    at javax.swing.JComponent.paintToOffscreen(Unknown Source)
    at javax.swing.RepaintManager$PaintManager.paintDoubleBuffered(Unknown Source)
    at javax.swing.RepaintManager$PaintManager.paint(Unknown Source)
    at javax.swing.RepaintManager.paint(Unknown Source)
    at javax.swing.JComponent._paintImmediately(Unknown Source)
    at javax.swing.JComponent.paintImmediately(Unknown Source)
    at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source)
    at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source)
    at javax.swing.RepaintManager.seqPaintDirtyRegions(Unknown Source)
    at javax.swing.SystemEventQueueUtilities$ComponentWorkRequest.run(Unknown Source)
    at java.awt.event.InvocationEvent.dispatch(Unknown Source)
    at java.awt.EventQueue.dispatchEvent(Unknown Source)
    at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
    at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
    at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
    at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
    at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
    at java.awt.EventDispatchThread.run(Unknown Source)

Exception in thread "AWT-EventQueue-0" java.lang.OutOfMemoryError: Java heap space
    at java.awt.image.DataBufferInt.<init>(Unknown Source)
    at java.awt.image.Raster.createPackedRaster(Unknown Source)
    at java.awt.image.DirectColorModel.createCompatibleWritableRaster(Unknown Source)
    at java.awt.image.BufferedImage.<init>(Unknown Source)
    at com.sun.java.swing.plaf.windows.XPStyle$SkinPainter.createImage(Unknown Source)
    at sun.swing.CachedPainter.paint0(Unknown Source)
    at sun.swing.CachedPainter.paint(Unknown Source)
    at com.sun.java.swing.plaf.windows.XPStyle$Skin.paintSkinRaw(Unknown Source)
    at com.sun.java.swing.plaf.windows.AnimationController.paintSkin(Unknown Source)
    at com.sun.java.swing.plaf.windows.XPStyle$Skin.paintSkin(Unknown Source)
    at com.sun.java.swing.plaf.windows.WindowsMenuBarUI.paint(Unknown Source)
    at javax.swing.plaf.ComponentUI.update(Unknown Source)
    at javax.swing.JComponent.paintComponent(Unknown Source)
    at javax.swing.JComponent.paint(Unknown Source)
    at javax.swing.JComponent.paintToOffscreen(Unknown Source)
    at javax.swing.RepaintManager$PaintManager.paintDoubleBuffered(Unknown Source)
    at javax.swing.RepaintManager$PaintManager.paint(Unknown Source)
    at javax.swing.RepaintManager.paint(Unknown Source)
    at javax.swing.JComponent._paintImmediately(Unknown Source)
    at javax.swing.JComponent.paintImmediately(Unknown Source)
    at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source)
    at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source)
    at javax.swing.RepaintManager.seqPaintDirtyRegions(Unknown Source)
    at javax.swing.SystemEventQueueUtilities$ComponentWorkRequest.run(Unknown Source)
    at java.awt.event.InvocationEvent.dispatch(Unknown Source)
    at java.awt.EventQueue.dispatchEvent(Unknown Source)
    at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
    at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
    at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
    at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
    at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
    at java.awt.EventDispatchThread.run(Unknown Source)
the game works perfectly and faster on rev 1910, but there are some gitches. The bgm stop playing after a while, and it crashes after the boss on sector 8
but you are making really fast progress
theball Wrote:In rev 1910 before video of behemot, I have these errors (setting used : use media engine).
how much RAM do you have? try to close some other programs.

(12-14-2010, 12:56 AM)rayhansen Wrote: [ -> ]the game works perfectly and faster on rev 1910, but there are some gitches. The bgm stop playing after a while, and it crashes after the boss on sector 8
but you are making really fast progress

CONFLICT!!! Tongue or PARADOX???
guys i think OS is the problem, i always watch in youtube they are using windows 7 in playing Crisis Core emulated by jpcsp and it runs smoothly.. Who uses windows xp here? will it work faster or not?
(12-14-2010, 01:00 PM)jinkazama2k7 Wrote: [ -> ]guys i think OS is the problem, i always watch in youtube they are using windows 7 in playing Crisis Core emulated by jpcsp and it runs smoothly.. Who uses windows xp here? will it work faster or not?

It's more like this:

Newer PC -> Windows 7 pre-installed -> faster
Older PC -> Windows XP pre-installed -> slower

If you install XP manually on a newer PC is will be faster than W7
(12-14-2010, 01:31 PM)Darth1701 Wrote: [ -> ]
(12-14-2010, 01:00 PM)jinkazama2k7 Wrote: [ -> ]guys i think OS is the problem, i always watch in youtube they are using windows 7 in playing Crisis Core emulated by jpcsp and it runs smoothly.. Who uses windows xp here? will it work faster or not?

It's more like this:

Newer PC -> Windows 7 pre-installed -> faster
Older PC -> Windows XP pre-installed -> slower

If you install XP manually on a newer PC is will be faster than W7
what do you mean by that?... Hmmn... when i buy my pc in the computer shop, they installed it in windows xp, what if i change my OS into windows 7? im still confused what OS i might use. Can you advice me?
(12-14-2010, 04:44 PM)jinkazama2k7 Wrote: [ -> ]
(12-14-2010, 01:31 PM)Darth1701 Wrote: [ -> ]
(12-14-2010, 01:00 PM)jinkazama2k7 Wrote: [ -> ]guys i think OS is the problem, i always watch in youtube they are using windows 7 in playing Crisis Core emulated by jpcsp and it runs smoothly.. Who uses windows xp here? will it work faster or not?

It's more like this:

Newer PC -> Windows 7 pre-installed -> faster
Older PC -> Windows XP pre-installed -> slower

If you install XP manually on a newer PC is will be faster than W7
what do you mean by that?... Hmmn... when i buy my pc in the computer shop, they installed it in windows xp, what if i change my OS into windows 7? im still confused what OS i might use. Can you advice me?

Normally you won't get a new PC with Windows XP installed anymore. So I would suggest you get one with W7 or else you have to buy a full-prized license for XP and worst of it it might not even fully support the hardware of the new PC.
i think ive found the problem with the bgm, when its decoded by SonicStage its played just one time and then it stops so it should be replayed untill theres a change in bgm.

PD: sry about my english
yes OS is a problem most people do not realise, i had win xp and win 7 ... and the lagg and speed of the emulator is faster on win 7 (or better RAM)

i only realise this problem after i played a few times lol.... but its slightly smoother only