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saturn Yabause Wii r2411 beta5 Released
Posted by: Alastor - 03-27-2010 07:43 PM
1646 Views - No Replies

Yabause Wii is an unofficial port of the SEGA Saturn emulator Yabause to the Wii.

Changes :
* fix user-clipping
* add subsubmenu of selecting sound driver
* some minor fixes and changes

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  WinUAE 2.1.0 beta 19 Released
Posted by: Alastor - 03-27-2010 07:40 PM
1037 Views - No Replies

WinUAE is an Amiga emulator .

Changes :
- fixed random D3D RTG ALT-TAB crash if hardware mouse cursor was enabled
- fixed swapped sound channels if stereo separation code path was used, bug since stereo separation was implemented
- internal sprite DMA pointer bit 0 was not cleared
- _winuae.fx shader file is now built-in, will be written to plugins directory if directory is writable and file does not exist. File will be used as long as version in first line matches (if you want to do some shader experiments)
- winuae <file.cue or file.iso> will internally convert to cdimage=<file.ext> (not very useful currently but if someone wants to associate cue or iso extensions)
- added "quickstart=<model (a500,a500+,..)>,<subtype (0-n)>" configuration file option (probably only useful as a command line parameter, at least for now) More useful in future, perhaps..

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DC VMUDingoo 0.1 Released
Posted by: Alastor - 03-27-2010 11:07 AM
972 Views - No Replies

VMUDingoo is a Sega Visual Memory Emulator for the Linux OS of the Dingoo .

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nes FCEU320 0.3 Beta Released
Posted by: Alastor - 03-27-2010 11:05 AM
1358 Views - No Replies

FCEU320 is a port of the NES Emulator FCEUx for the Linux OS of the Dingoo.

Changes :
* Added file browser to GUI.
* Rearenged all settings to three submenus: main, video and sound.
Almost every original option is available now; like ntsc tv emulation,
PAL timming, individual nes apu channel volume, etc.
* Added new 280x240 scaler in video settings.
* Merged last svn revision (4/03/2010).
* Added fcm and fm2 movie support.
* Added virtual mouse (gun) support.
* Added hotkeys support (See features).
* Added screenshot option to GUI. The screenshot is saved in png
format in the /usr/home/.fceux folder.
* Added softreset nes using power switch.
* Added option to save (override) default config to GUI.
NOTE: There is no option to recover the default config yet. So if you
want to do that just remove the /local/home/.fceux/fceux.cfg file.
* Added fractional frameskip (See features).
* Replaced SDL driver with a minimal driver using Slaanesh´s minimal
* Fixed gui vsync.

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wii SDL MAME Wii v0.5 Released
Posted by: Alastor - 03-27-2010 11:02 AM
1815 Views - No Replies

A homebrew port of MAME, the popular arcade emulator, to the Nintendo Wii console.

Changes :
* Downgraded to MAME 0.134u4 due to issues with some ROMs not working
* SDL no longer used for video; FPS is increased
* WiiMote Sensor support more stable
* Fixed default font being too small; the custom font has been removed

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mame renameSET.dat v0.137u1 Released
Posted by: Alastor - 03-27-2010 10:34 AM
902 Views - No Replies

Quote:This project came about as a result of the continuous changes that mamedevs provide the names of the sets out whenever a new version of the executable. The reasons for these changes are manifold: correction of previous errors, addition of new games with similar names, etc.. By the time the project has expanded by collecting not only changes the name of the sets but also a kind of statistical data-base. Currently the file is complete around 60% but I'm working hard to complete it soon.

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  DSP Emulator v0.9 beta 5 wip Released
Posted by: Alastor - 03-27-2010 10:32 AM
1544 Views - No Replies

Delphi+Lazarus+Free Pascal free emulator. Arcade, Spectrum, Amstrad CPC, NES, Coleco Vision...

Changes :
Improved keyboard system, one of the most wanted changes. Now the keys can be redefined (general configuration menu) and added second player controls, and two players can play together (BubbleBobble, ExedExes, etc). The joystick is disabled for now due to internal changes. Reviewing all drivers to add all entries (second coin, start and player).
Also added Gun.Smoke and added many opcodes to TMS-32010 CPU, you can finish Wardner now.

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