Added basic support for texture having multiple mipmaps but used by the application as separated textures (i.e. using a fixed mipmap index)
check out the Live Downloads section for more builds
Please note that you have to place the correct DLL into the lib folder and in there, into the corresponding folder of your build (e.g. windows-amd64). Also the external software renderer option must be selected in the Video preferences in jpcsp. Please visit the forum in this link for more information.