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» Forum threads: 3,378
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  Ootake v2.64 Released
Posted by: gilatino - Today 12:54 PM
15 Views - No Replies

PC Engine (TurboGrafx 16) emulator

http://www.ouma.jp/ootake/

Quote: 2012/01/29 2.64 released
- At setting of "Option" button in the start window, "MiddleLight" button
was added. If your PC power isn't enough, please use this.
- At "TV Mode" and "Horizonal Scanlined" mode (Setting->Screen menu), the
image quality setting of default was changed. The density of scanlines was
changed to 70% from 30%.
- At 640x480FullScreen, Horizonal Scanlined (& TV Mode) and Full-Stretched
Mode, the image quality was improved. * At this mode, a stretch of screen
isn't performed. The FullScreen is drawn with drawing of overscan area.
- The speed and timing were brought close to the movement of a real machine.
In "Circuslide", The problem that BGM occasionally fell into disorder was
solved.[ Read more ]

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  WinUAE v2.4.0 Beta 14 Released
Posted by: gilatino - Today 08:50 AM
22 Views - No Replies

Windows port of the UAE Amiga Emulator

http://eab.abime.net/showpost.php?p=7990...tcount=160

Quote:Beta 14:

- Input panel qualifier key/button support. I think this was requested many many years ago.
(I didn't originally plan to do this now but someone reminded me few days ago..)
* - Any key or button can be configured as a qualifier (like a shift or control key that modifies behavior of other keys)
* - Any Input Target can be configured to require qualifiers. Input Target only triggers if it's Input Source and all configured qualifiers are active at the same time.
* - If multiple slots are configured, only slot(s) that have matching qualifier will be triggered, for example if slot 1 has qualifier and slot 2 has none: Only slot 2 triggers if Input Source matches without qualifier active and only slot 1 if Inpu...
[ Read more ]

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  OpenMSX v0.8.2 Released
Posted by: gilatino - 01-26-2012 12:36 PM
98 Views - No Replies

The MSX emulator that aims for perfection.

http://sourceforge.net/projects/openmsx/

Quote:This is mostly a bug fix release with some small improvements.

Here's the list with all highlights:

MSX device support:
- Bug fixes:
- (regression) sprite colors in screen 7/8 (visible in Ikari for instance)
- VDP emulation bug, which was visible in Psycho World's 3x3 power up matrix
- Y8950 (MSX-AUDIO) when using NOP Real Motion
- MoonSound FM 4op mode
- crash in YM2151 (in Yamaha CX5M)
- sample playing in Nettou Yakyuu
- several small issues in existing MSX machine configurations
- Accuracy improvements:
- MSX-MUSIC (YM2413 (Okazaki)): implemented SETTLE (or DUMP) phase
- MoonSound (YMF278): fixed x-tal frequency and some other details
- GFX9000: added basic support for set adju...
[ Read more ]

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mame MAME 0.144u6 Released
Posted by: raziel1000 - 01-16-2012 12:00 PM
281 Views - No Replies

Multiple Arcade Machine Emulator

http://mamedev.org/

Changes :

http://mamedev.org/updates/whatsnew_0144u6.txt

Quote:0.144u6
-------


MAMETesters Bugs Fixed
----------------------
- 03685: [Sound] reaktor: No sound (hap)
- 03568: [Crash/Freeze] lockload, gunhard: Access Violation after OK (hap)
- 04189: [Gameplay] fireshrk: Inputs aren't read consistently (hap)
- 04601: [Speed] vimana: game suffers major slowdowns (hap)
- 04602: [Documentation] pb_l5 and clones: The correct description is
"PIN-BOT..." and the exact year of production is 1986.
- 04600: [Documentation] pfevr_l2, pfevr_p3: The correct descriptions
are "Pennant Fever (L-2)" and "Pennant Fever (P-3)".
- 04599: [Documentatio...
[ Read more ]

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SNES bsnes v085 released
Posted by: nickblame - 01-05-2012 12:51 PM
511 Views - 1 Replies

A new release for the new year.
Changelog:

fixed auto joypad polling edge case; fixes Ys 5 controls
fixed Justifier polling code; Lethal Enforcers should be fully responsive once again
rewrote SNES S-SMP processor core (~20% code reduction)
fixed Game Boy 8x16 sprite mode; fixed some sprites in Zelda: Link's Awakening
treat Game Boy HuC1 RAM enable flag as writable flag instead; fixes Pokemon Card GB
created far faster XML parser; bsnes can now load XML files once again
updated to mightymo's most recent cheat code database
internal color calculations now performed at 30-bits per pixel
gamma slider now acts as fine-tuned gamma ramp option
Linux OpenGL driver will output at 30bpp on capable displays
Linux port defaults to GTK+ now instead of Qt (both are still available)
[ Download ] [ Read more ]

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Latest Threads
  Thread Title Replies Views Last Post
  АВТОСЕРВИС 0 2 Today 04:27 PM
by Avartos
  Ootake v2.64 Released 0 15 Today 12:54 PM
by gilatino
  Jpcsp Slow on 2500k 560 Ti Pc??? 1 55 Today 12:51 PM
by gilatino
  WinUAE v2.4.0 Beta 14 Released 0 22 Today 08:50 AM
by gilatino
psp Need Help Increasing FPS 4 79 Today 04:31 PM
by Sasuke7760878
psp Blazblue Continuum Shift 2: font error!!... 1 62 Today 04:25 PM
by serio
  OpenMSX v0.8.2 Released 0 98 01-26-2012 12:36 PM
by gilatino
  Black Screen after game intro (Mac OSX) 0 86 01-25-2012 01:46 PM
by Nortilus
  Saved Games 1 117 01-23-2012 05:26 PM
by virgil94
  Video Settings 1 182 01-24-2012 04:34 AM
by Vegerunks
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АВТОСЕРВИС
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