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psp New jpcsp revision f74c4a7
Posted by: Live Downloads - 08-21-2016 04:43 PM
90 Views - No Replies

The revision f74c4a7 of the emulator jpcsp was released and built. Here are the download links:
windows-x86-32: http://rapidgator.net/file/e4d686cd9d8b6...32.7z.html
windows-x86-64: http://rapidgator.net/file/5ebea87d4d233...64.7z.html
linux-x86-32: http://rapidgator.net/file/1690c78581685...32.7z.html
linux-x86-64: http://rapidgator.net/file/ca59869323ab7...64.7z.html
macosx: http://rapidgator.net/file/257a127652637...sx.7z.html

Code:
Draft version for some sceNp, sceNpAuth and sceNpService functions.
check out the Live Downloads section for more builds

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psp New jpcsp revision a56bca3
Posted by: Live Downloads - 08-21-2016 12:16 PM
76 Views - No Replies

The revision a56bca3 of the emulator jpcsp was released and built. Here are the download links:
windows-x86-32: http://rapidgator.net/file/5c6d6a89d7a0b...32.7z.html
windows-x86-64: http://rapidgator.net/file/d3574f3874e33...64.7z.html
linux-x86-32: http://rapidgator.net/file/83452cf61abca...32.7z.html
linux-x86-64: http://rapidgator.net/file/339a4915daccb...64.7z.html
macosx: http://rapidgator.net/file/973e12c043a7e...sx.7z.html

Code:
Added new native memcpy function found in profiler info.
check out the Live Downloads section for more builds

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psp New jpcsp software renderer plugin revision 8eabe13
Posted by: Live Downloads - 08-19-2016 05:38 PM
122 Views - No Replies

The revision 8eabe13 of the emulator jpcsp_softrender was released and built. Here are the download links:
windows-x86-32-noSSE: http://rapidgator.net/file/792b4f9941360...E.zip.html
windows-x86-32-SSE2: http://rapidgator.net/file/de006a48f384c...2.zip.html
windows-x86-32-SSE3: http://rapidgator.net/file/95d118ad394ed...3.zip.html
windows-x86-32-SSE41: http://rapidgator.net/file/0dbb0334168a6...1.zip.html
windows-x86-32-AVX1: http://rapidgator.net/file/7864fa4fce82c...1.zip.html
windows-x86-32-AVX2: http://rapidgator.net/file/d5bafde8ea688...2.zip.html
windows-x86-64-noSSE: http://rapidgator.net/file/7fd576574d86f...E.zip.html
windows-x86-64-SSE2: http://rapidgator.net/file/fb50f646b7d5e...2.zip.html
windows-x86-64-SSE3: http://rapidgator.net/file/534efe965184e...3.zip.html
windows-x86-64-SSE41: http://rapidgator.net/file/87ce4f42055ee...1.zip.html
windows-x86-64-AVX1: http://rapidgator.net/file/be2f459e2efff...1.zip.html
windows-x86-64-AVX2: http://rapidgator.net/file/3b08ed58b02a8...2.zip.html

Code:
Small code improvements
check out the Live Downloads section for more builds
Please note that you have to place the correct DLL into the lib folder and in there, into the corresponding folder of your build (e.g. windows-amd64). Also the external software renderer option must be selected in the Video preferences in jpcsp. Please visit the forum in this link for more information.

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psp New jpcsp revision 76d57f1
Posted by: Live Downloads - 08-19-2016 04:38 PM
110 Views - No Replies

The revision 76d57f1 of the emulator jpcsp was released and built. Here are the download links:
windows-x86-32: http://rapidgator.net/file/3ad86d309c341...32.7z.html
windows-x86-64: http://rapidgator.net/file/12310ed5fefbc...64.7z.html
linux-x86-32: http://rapidgator.net/file/ba7be1c780592...32.7z.html
linux-x86-64: http://rapidgator.net/file/d3557af72364a...64.7z.html
macosx: http://rapidgator.net/file/b553170717c57...sx.7z.html

Code:
Do not render antialiasing lines as they are not properly supported.
check out the Live Downloads section for more builds

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  [IMPORTANT] Hykem says goodbye
Posted by: Zekro - 08-18-2016 08:48 PM
218 Views - 3 Replies

It's a sad day, Hykem, one of the respectable coders of the scene says goodbye, he has ended all activities and hacking related stuff.These news come from Wololo who has received the message from Hykem and he aknowledges its athenticity.Here is the message in question
--------------
"Hello world,
I’m writing this letter as an attempt to achieve peace, both with others and myself.
You may or may not know me as Hykem and you’re probably wondering why you’re reading this here.
I asked Wololo if it would be possible to publish this for very solid reasons. I no longer have means to communicate and my alias has been used and associated with a few fake accounts, so, what better way to send a message than resort to one of the most influential and respected console hacking websites out there? Especially one that played such massive role in my life.
I must apologize to playstationhax.it and Greg, which were equally influential in my life, but it was easier and safer to verify I am indeed me through wololo.
Anyway, I would like to start off by apologizing to everyone who stood by my side and helped me throughout my ventures in the “hacking” world.
I was still a kid when my interest in reverse-engineering sparkled. In 2008 I began beta-testing and coding for JPCSP, a PlayStation Portable emulator written in Java. I met really great people there and had a great time learning and, essentially, creating.
My love for cryptography began exactly there, by reversing and implementing a crypto engine based on the PSP’s security model. I felt at home in our small community at emunewz.net and I feel it helped me grow as a person and as a programmer.
Later, I moved to similar ventures on the PS3 console and my interest in reverse-engineering closed source devices kept growing. I was very proud to co-author the first PS3 emulator, RPCS3 with the amazing DH.
The project, despite its flaws, generated a massive community and a lot of really talented developers joined the cause.
Again, I spent hours and hours building a cryptographic engine to emulate the PS3’s security model.
I had a blast and I still can’t describe the feeling I had when we began seeing the results of our labour.
During that time, I also developed a few tools I was really proud of and helped establish my name as a serious programmer.
I watched as embedded devices’ security kept improving over time and I like to think videogame console hackers played an important role there.
During all this time I never stopped learning and finding ways to become the best. Of course, I never even got close. There are plenty of incredibly talented hackers and developers out there.
Still, I never stopped having fun. I never cared for morals and ethics since my intentions were always pure.

I’ve always been too curious and nothing makes me feel better than unveiling the multiple layers of a system and stare right at its core.
I knew the world of hacking could be dangerous and that there’s a very fine line between legal and illegal. However, I always believed that people were reasonable and if a kid broke into a system or exploited a console out of pure curiosity it wouldn’t be seen as a harmful act. I was terribly wrong.
I fail to understand the concept of a law that actively shortens our ability to learn and explore and I truly wish this will change in the future as there are amazing organizations fighting for these rights.
I can’t really explain why I felt drawn into console hacking. It’s such a specific subset, why not something else?
I grew up with videogames and always imagined what would be like to develop a game or take part in the process of building a videogame console.
Ridiculous as it is, there was a time were videogame consoles were my only friends.
Also, the fact that these embedded devices became increasingly complex and secured greatly fed my curiosity.
I’m a big homebrew fan and I truly believe we as users and consumers should have the right to take full advantage of the systems we are purchasing. But, on the other hand, I also understand a company’s need to protect its creations.
I just wish there was a way to “meet in the middle” so students and talented people could have the freedom to explore their devices without putting a company at risk.
My recent ventures involved recent consoles with very interesting security models. I talk of course about the PlayStation Vita, the PS4 and the Wii U.
Obviously, the Wii U is why I’m writing all this.
Many people are still angry, frustrated or disappointed at me for events I cannot take back and for that I apologize.
I apologize to everyone who stood by my side waiting for my work.
I was really excited that after 2 years of working alongside so many talented developers trying to crack down the Wii U’s security model we were finally looking at its “guts”.
It was a roller coaster of emotions as we kept breaking the several layers of this system and began learning a lot about it.
Our intentions were, from the get go, to open the console to everyone and watch a new homebrew scene flourish as many did before with consoles like the Wii or the 3DS.
While we achieved some success, the last layer of security was still in the way to provide a powerful platform for homebrew.
While I was working on breaking this, another group completely smashed the console’s security, which made me jump the gun and tell everyone about my plans. Big mistake.
What followed that was a big, big mess…
I’m not allowed, nor do I want to discuss what happened. After I disappeared rumours popped up and people kept trying to either clean or trash my name.
This is harmless right? I mean, it’s the internet, people say what they want, when they want for whatever reason.
Unfortunately, it has been everything but harmless for me.
The whole mess that followed my disappearance literally sent my life down the drain. I’ve lost two jobs, faced serious legal problems and even became at risk of losing my place in my university.
People evoking the name “Hykem” for any reason is generating a lot of confusion around me and I wish to put an end to that.
People may think I am some kind of monster, but I’m nothing but a curious guy taking a master’s degree in Computer Science with a strong interest in cryptography and security models.
I was inexcusably naive thinking I could just do whatever I wanted with my life. It doesn’t work like that.
So, with this letter I present my permanent retirement from the “scene” and even from the whole world of security and hacking.
I no longer have plans to pursue a career in cybersecurity as I’ve always wished and I barely have any relationship with computers at all these days.
My email accounts have all been deactivated, my code repositories have been deleted and I kept no backups of them and any other accounts I may had (forums, websites) will no longer be accessed. I won’t ask for the deletion of those accounts simply to spare the administrators of the headache that is removing an account from the system, but, if they wish to do so, go ahead.
I take no responsibility for people who may try to re-upload or build upon my projects. If you happen to still have my repositories’ code, feel free to do whatever you want with it.
I no longer possess anything even remotely related to hacking, no exploits, no code, no research, nothing. Not even backups.
From this day on, there won’t be any way to contact me and any account or identity created after today using my alias DOES NOT BELONG TO ME.
After I deleted my Twitter handle and the grace period expired someone decided to register it back. This account is not associated in any way with me.
It belongs to Peter Miller (a.k.a. Ichii Giki, Peter Mary and petermary17) and I have no idea why he is pretending to be me.
Without further ado, I say forever goodbye and leave a big “thank you for everything” to the following people (in no particular order):
AlexAltea
George Moralis (shadow)
gid15
hlide
DH
BlackDaemon
zecoxao
naehrwert
flat_z
GregoryRasputin
Proxima
Yifan Lu
xyz
mr.gas
Major_Tom
TheFloW
173210
xerpi
George Klees (Marionumber1)
Syler Clayton (Relys)
Mathew_Wi
cyberdemon
comex
reprep
SMOKE587
Mr. Netrix
BBalling1
Hackinformer
Wololo
Mathieulh




It truly was a pleasure to meet all of you.
Hykem is logging out…

----------
In my opinion, he's doing what he had to do, it's sad but we'll always remember him

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psp New jpcsp revision 19617d7
Posted by: Live Downloads - 08-17-2016 05:25 PM
153 Views - No Replies

The revision 19617d7 of the emulator jpcsp was released and built. Here are the download links:
windows-x86-32: http://rapidgator.net/file/07f3b3c9dec5c...32.7z.html
windows-x86-64: http://rapidgator.net/file/7750ed742a2fb...64.7z.html
linux-x86-32: http://rapidgator.net/file/8a1f0f9275829...32.7z.html
linux-x86-64: http://rapidgator.net/file/f106657419776...64.7z.html
macosx: http://rapidgator.net/file/95d717484487c...sx.7z.html

Code:
Small compatibility improvement in sceNetEtherNtostr and sceNetEtherStrton.
check out the Live Downloads section for more builds

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psp New jpcsp revision ac10929
Posted by: Live Downloads - 08-16-2016 05:33 PM
155 Views - No Replies

The revision ac10929 of the emulator jpcsp was released and built. Here are the download links:
windows-x86-32: http://rapidgator.net/file/8d9fc4bf66c9d...32.7z.html
windows-x86-64: http://rapidgator.net/file/408dcb474d25b...64.7z.html
linux-x86-32: http://rapidgator.net/file/2a21a86803919...32.7z.html
linux-x86-64: http://rapidgator.net/file/addaa0c7300d4...64.7z.html
macosx: http://rapidgator.net/file/ebd9137502c52...sx.7z.html

Code:
sceMpegAtracDecode: improved robustness when incorrect Mpeg-data is provided by the application.
check out the Live Downloads section for more builds

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