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Ridge Racer Unbounded [NPEB01086]
01-10-2016, 01:30 PM
Post: #1
Ridge Racer Unbounded [NPEB01086]
Tested on recent master build. Freezes after first intro. Requires libSre and SpursJq LLE'd.


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.rar  NPEB01086_b055747d4f_log.rar (Size: 26.42 KB / Downloads: 4)

PCSX3 - it's real? [Image: lol.gif]
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01-23-2017, 07:20 PM
Post: #2
RE: Ridge Racer Unbounded [NPEB01086]
Currently, it doesn't do anything. Move this thread to Nothing.


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.rar  Log RRU 23-1-17 VK.rar (Size: 165.75 KB / Downloads: 2)

Desktop: Intel Core i7-6700K, Nvidia GeForce GTX 970 (OpenGL, DirectX12 & Vulkan), Windows 10
Laptop: Intel Core i3-4030U, Nvidia GeForce 820M (OpenGL only), Windows 8.1
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01-23-2017, 07:38 PM (This post was last modified: 01-23-2017 07:39 PM by ssshadow.)
Post: #3
RE: Ridge Racer Unbounded [NPEB01086]
One could always download an old version and the game would show an intro again, so I think threads should remain even if regressions occur.

However in this case I am 99 % certain that the game still works and that the file /dev_hdd0/game/NPEB01086/USRDIR/00__ridge_racer__.sdat is encrypted. Please try to decrypt it with this tool by placing npdtool.exe next to the .sdat file and in a terminal/cmd window running "npdtool.exe ds 00__ridge_racer__.sdat newfile.sdat" and then hide 00__ridge_racer__.sdat somewhere and rename newfile.sdat to 00__ridge_racer__.sdat.

Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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01-23-2017, 08:33 PM
Post: #4
RE: Ridge Racer Unbounded [NPEB01086]
(01-23-2017 07:38 PM)ssshadow Wrote:  One could always download an old version and the game would show an intro again, so I think threads should remain even if regressions occur.

However in this case I am 99 % certain that the game still works and that the file /dev_hdd0/game/NPEB01086/USRDIR/00__ridge_racer__.sdat is encrypted. Please try to decrypt it with this tool by placing npdtool.exe next to the .sdat file and in a terminal/cmd window running "npdtool.exe ds 00__ridge_racer__.sdat newfile.sdat" and then hide 00__ridge_racer__.sdat somewhere and rename newfile.sdat to 00__ridge_racer__.sdat.

Outputs in Bandai/Namco Games logo:
Code:
·F {rsx::thread} class std::runtime_error thrown: rsx::thread::ReadIO32(addr=0x1f000000): RSXIO memory not mapped
(in file C:\rpcs3\rpcs3\Emu\RSX\RSXThread.cpp:1021)


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Desktop: Intel Core i7-6700K, Nvidia GeForce GTX 970 (OpenGL, DirectX12 & Vulkan), Windows 10
Laptop: Intel Core i3-4030U, Nvidia GeForce 820M (OpenGL only), Windows 8.1
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