EmuNewz Network
Ys SEVEN - US - ULUS10551 - Printable Version

+- EmuNewz Network (https://www.emunewz.net/forum)
+-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191)
+--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51)
+---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54)
+----- Forum: JPCSP - Playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=65)
+----- Thread: Ys SEVEN - US - ULUS10551 (/showthread.php?tid=1947)

Pages: 1 2 3 4 5 6 7 8 9


RE: Ys SEVEN - US - ULUS10551 [encrypted] - gid15 - 05-27-2013

(05-26-2013, 09:18 AM)Destruct Wrote: Hello,

I have actually a little problems : when i want to play to Ys Seven, the video is jumping, and i can't find a way to stop it.

I use jpcsp v 0.6 3040:3129 and in the video settings, i checked :

- Seulement les graphiques GE (second option, i originally speak french...)
- Utiliser les vertex cache (Third option)
- Utiliser les shader (Fourth option)
- Utiliser le géometry shader pour le rendu 2D (Fifth option)
- Enable VAO
- Enable saving GE screen to texture instead of Memory
- Enable decoding of indexed texture
- Enable the shader implementation for the " Color Mask"
- disable optimized VertexInfo reading

My OS is seven 64 bit, with a nvidia gtx670 graphics card.

Have you a tips you can give me?
Please post a log file.


RE: Ys SEVEN - US - ULUS10551 [encrypted] - nash67 - 05-27-2013

using r 3168
the video is not jumping for me
i don't have anything ticked in the video under config
just untick each option one by one to find which one is causing the problem


RE: Ys SEVEN - US - ULUS10551 [encrypted] - Destruct - 05-27-2013

gid15 Wrote:Please post a log file.
Where can i find these file?

nash67 Wrote:using r 3168
the video is not jumping for me
i don't have anything ticked in the video under config
just untick each option one by one to find which one is causing the problem
I try it, and if i find some improvements, nothing for the vidéo jumping.

Edit :
Finally, i found the problem : it suffices to check the "Enable saving GE [...] " option. The problem comes from the second options (only graphics GE) and the fourth (shaders).

Thank for you're help.