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Ys SEVEN - US - ULUS10551
#71
Hello guys, I appreciate everyone's help, and I am happy to say "I beat Ys Seven"(I played until the end). I used the version 2537, with "Use Media Engine" and "Decode audio with Sonic Stage" audio only.
My two only major problem was in the Temple of Fire, with the black screen that appears when you pulled the lever, and in the Temple of the Wind, but as Servbotty(thank you) said, I enabled the option "Frame Skipping" to 60fps, only in that two parts and passed. The game emulated has some tiny bugs, but when it happens, I save my game, restarted the emulator and everything returned to normal. Attached to this message is the saves of my game. Sorry for the english and more time, thank you(obrigado).


Attached Files
.rar   YsSevenSaves.rar (Size: 56.18 KB / Downloads: 91)
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#72
(06-09-2012, 09:21 AM)bugmenot Wrote: Hello guys, I appreciate everyone's help, and I am happy to say "I beat Ys Seven"(I played until the end). I used the version 2537, with "Use Media Engine" and "Decode audio with Sonic Stage" audio only.
My two only major problem was in the Temple of Fire, with the black screen that appears when you pulled the lever, and in the Temple of the Wind, but as Servbotty(thank you) said, I enabled the option "Frame Skipping" to 60fps, only in that two parts and passed. The game emulated has some tiny bugs, but when it happens, I save my game, restarted the emulator and everything returned to normal. Attached to this message is the saves of my game. Sorry for the english and more time, thank you(obrigado).

Hello to all, I just have one question and that being, why does the music occasionally repeat itself on certain parts of the music? other than that I see and hear no problems currently with jpcsp svn r2982. Thanks for listening!.
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#73
The game runs great on ver 2957. However I get no BGM whatsoever. I tried using bugmenot's options of Using media engine and decoding audio with sonic stage, but still no luck.
Sound effects play fine, it's just the BGM which is completely missing from the game.
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#74
Hmmm... sir, i got only 4-9 fps with all video options unchecked. Do you have any other setting? Or is it because im using 32bit version??
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#75
Game runs perfectly for me, but i have stumbled across some issues, like for example falling through the floor because the emulator fails to load a new screen transition so when i reach the edge i fall through the area it was supposed to load a new one and i die.
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#76
Hello,

I have actually a little problems : when i want to play to Ys Seven, the video is jumping, and i can't find a way to stop it.

I use jpcsp v 0.6 3040:3129 and in the video settings, i checked :

- Seulement les graphiques GE (second option, i originally speak french...)
- Utiliser les vertex cache (Third option)
- Utiliser les shader (Fourth option)
- Utiliser le géometry shader pour le rendu 2D (Fifth option)
- Enable VAO
- Enable saving GE screen to texture instead of Memory
- Enable decoding of indexed texture
- Enable the shader implementation for the " Color Mask"
- disable optimized VertexInfo reading

My OS is seven 64 bit, with a nvidia gtx670 graphics card.

Have you a tips you can give me?
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#77
Try r3168 or neweer
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#78
Try and... nothing.
Another suggestion?
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#79
No.
(05-26-2013, 11:20 AM)Destruct Wrote: Try and... nothing.
Another suggestion?
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#80
In that case, i suppose i can just be patient.

Anyway, thank for you're help.
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