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PixelJunk Shooter 2 [NPEA00181]
Tested on recent master build. Stuck after few intros. Requires libSre, JpgDec and L10n LLE'd.

Attached Files Thumbnail(s)

.rar   NPEA00181_b055747d4f_log.rar (Size: 76.36 KB / Downloads: 78)
Some progress, game pass intro, usual calibration scfreen and few accpettations. Font is corrupted though.

Game crashes at F 0:07:53.228599 {SPU[0x2000001] Thread (qgl_HidefMain_CellSpursKernel1)} class std::runtime_error thrown: Unknown/illegal channel (ch=21 [$MFC_Cmd]) during some music. I resumed but aparently didnt help

Attached Files Thumbnail(s)

.zip (Size: 595.16 KB / Downloads: 84)

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