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PixelJunk Racers 2nd Lap [NPUA80395]
#1
Tested on recent master build. Stuck after PSN connection dialog. Requires libSre, JpgDec and L10n LLE'd.


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.rar   NPUA80395_b055747d4f_log.rar (Size: 45.78 KB / Downloads: 141)
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#2
My log here, black screen after some logos.

Best viewed in HD. When set 740x480 i see errors E {rsx::thread} RSX: NV3089_IMAGE_IN_SIZE: unknown origin (1) in between cellrescsetwaitflip() and i see only half of the screen. In HD resolution i see whole screen and none errors.


Attached Files
.zip   RPCS3.zip (Size: 60.43 KB / Downloads: 148)
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#3
(02-08-2016, 09:06 PM)ps0ne Wrote: My log here, black screen after some logos.

Best viewed in HD. When set 740x480 i see errors E {rsx::thread} RSX: NV3089_IMAGE_IN_SIZE: unknown origin (1) in between cellrescsetwaitflip() and i see only half of the screen. In HD resolution i see whole screen and none errors.

The game probably doesn't support that resolution.
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#4
Tested on modified build v0.0.1-8-60bd2fb. Shows intros and PSN login screen. After choosing "No" to "PSN login" dialog it shows this odd, practice-like screen. Requires minor hack in cellGameExec.cpp

replace
Code:
fmt::throw_exception("Unimplemented" HERE);
to
Code:
UNIMPLEMENTED_FUNC(cellGameExec); return CELL_OK;

LLE used
Code:
- libadec.prx
- libat3dec.prx
- libatrac3plus.prx
- libatxdec.prx
- libl10n.prx
- libpamf.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx
- libgifdec.prx
- libjpgdec.prx
- libpngdec.prx


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#5
same menu without any hacks with current build.

Unfortunately it doesnt react on any button to start the game


Attached Files
.zip   RPCS3.zip (Size: 400.85 KB / Downloads: 126)
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