This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 16 Vote(s) - 3.75 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Kingdom Hearts: Birth by Sleep - US - ULUS10505
(01-30-2011, 08:57 PM)Pingutino Wrote: ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080
Hi, could you enable the profile (configuration-> compiler -> Output profiler info to profiler.txt), load & run the game and post the generated profiler.txt?
I hope to find there the info I need to fix this "intBitsToFloat" error.

Thanks!
Reply
Hi,

I found a solution, the game starts but :

When the intro movie comes, the screen becomes black, and jpcsp not responding. If a disable media, i can easily pass through the intro movie. But : When the game starts (when i can play with the character) some textutes become black (black lines) and after 1min playing, the screen frezees (i can heard the sounds, but image is frozen).

How can i solve that ?

PS : sorry for my English, i'm French...

EDIT : Anyone help ???
Reply
(01-30-2011, 09:22 PM)gid15 Wrote:
(01-30-2011, 08:57 PM)Pingutino Wrote: ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080
Hi, could you enable the profile (configuration-> compiler -> Output profiler info to profiler.txt), load & run the game and post the generated profiler.txt?
I hope to find there the info I need to fix this "intBitsToFloat" error.

Thanks!

This is for the US version


Attached Files
.7z   khbbs-us.7z (Size: 60.05 KB / Downloads: 125)
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit
PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
Reply
(01-31-2011, 05:15 PM)Darth1701 Wrote: This is for the US version
Thanks!
Is it fixed for the US version in r1975?
For the version ULES01441, I will need another profiler output if the problem is not fixed.
Reply
Its Fixed ^^
Reply
(01-31-2011, 08:29 PM)gid15 Wrote:
(01-31-2011, 05:15 PM)Darth1701 Wrote: This is for the US version
Thanks!
Is it fixed for the US version in r1975?
For the version ULES01441, I will need another profiler output if the problem is not fixed.

Yes , it's fixed. But I have still a problem with the opening video "Media Engine no Audio streams found".
[Image: indexkd.jpg] pingutino: Your heart knows the truth Wink
Reply
Just a quick question about decrypting in r1975.

I thought I should test out this new decrypting ability, however it says there's files that need to be decrypted. Now that it can decrypt EBOOTs, will it be able to decrypt these .dat files in the near future?
Reply
(02-03-2011, 03:15 AM)Johndude77 Wrote: Just a quick question about decrypting in r1975.

I though I should test out this new decrypting ability, however it says there's files that need to be decrypted. Now that it can decrypt EBOOTs, will it be able to decrypt these .dat files in the near future?

yes
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit
PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
Reply
hi

when i try to go into the report, in main menu this happens:

write32 - Invalid memory address : 0x28 PC=08B8C0CC

log attatched


Attached Files
.7z   log.7z (Size: 3.06 KB / Downloads: 83)
Reply
i have a problem with bbs. whenever i get to this part of the game (after the beginning fmv) it stalls. can someone help me with this?
it could be that i need a different revision but crisis core works fine with it.


Attached Files Thumbnail(s)
   
Reply


Forum Jump:


Users browsing this thread: 8 Guest(s)