Settings: "Use Media Engine" and "Decode with SonicStage"
Movie plays not so fluid, stuttering
The game works very good, music loops, saving and loading works, no visible graphical errors, only small problem is that the text has sometimes a faulty character (see pic, here it is the "h", other "h"'s on text that follows is normal again)
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
Settings: "Use Media Engine" and "Decode with SonicStage"
Movie plays not so fluid, stuttering
The game works very good, music loops, saving and loading works, no visible graphical errors, only small problem is that the text has sometimes a faulty character (see pic, here it is the "h", other "h"'s on text that follows is normal again)
Please Help me I have some kind of error when i try to load the game and its closing , it says "A fatal error has been detected by the java runtime environment" . Please reply , Thank you
The movie plays at normal speed. In-sync with the music.
The text error is still present. The text error is also present when using the fast message option. To me, it seems like it is not so often when using the fast message option but I could be wrong.
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
(12-18-2012, 12:12 AM)ManaYagami Wrote: Yes, it doesn't happen as often as with the other message speeds, but it's still present.
Thanks for verifying this also happens on a Nvidia card. I already thought it might be a AMD-only feature!
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
(12-18-2012, 07:32 AM)hyakki Wrote: just curious are you using internal jpcsp fonts or are you using psp fonts, I can't seem to reproduce the font text issue.
I'll test alittle more to see if anything new shows up.
Hi Hyakki,
I'm using the internal fonts. Screen size at 1x. And the error shows in the intro scene at least a dozen times or more.
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
12-18-2012, 10:43 AM (This post was last modified: 12-18-2012, 10:43 AM by digiadventures.)
(12-18-2012, 07:54 AM)Darth1701 Wrote:
(12-18-2012, 07:32 AM)hyakki Wrote: just curious are you using internal jpcsp fonts or are you using psp fonts, I can't seem to reproduce the font text issue.
I'll test alittle more to see if anything new shows up.
Hi Hyakki,
I'm using the internal fonts. Screen size at 1x. And the error shows in the intro scene at least a dozen times or more.
A lot of games have font problems with jpcsp fonts. You should use fonts from psp.