Dragon Ball Z: Burst Limit [BLES00231] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Ingame (https://www.emunewz.net/forum/forumdisplay.php?fid=196) +----- Thread: Dragon Ball Z: Burst Limit [BLES00231] (/showthread.php?tid=173643) |
RE: Dragon Ball Z: Burst Limit [BLES00231] - Dante38490 - 12-20-2015 (12-20-2015, 01:17 PM)tambre Wrote:(12-20-2015, 11:20 AM)Dante38490 Wrote:(12-20-2015, 07:22 AM)tambre Wrote: Is this on master? no, i saying, I use Branch vlj d3d12-wip, no master RE: Dragon Ball Z: Burst Limit [BLES00231] - tambre - 12-20-2015 (12-20-2015, 05:04 PM)Dante38490 Wrote:(12-20-2015, 01:17 PM)tambre Wrote:(12-20-2015, 11:20 AM)Dante38490 Wrote:(12-20-2015, 07:22 AM)tambre Wrote: Is this on master? Thanks for the clarification. RE: Dragon Ball Z: Burst Limit [BLES00231] - vlj - 12-24-2015 I will soon create a PR that should fix almost every visual glitches I found in DBZ. RE: Dragon Ball Z: Burst Limit [BLES00231] - Yagami Light9 - 12-24-2015 Working only full version ? or Vip DBZ Demo http://store.brewology.com/demos.php?letters=abcd not works for me ( hmm demo game it's legal) RE: Dragon Ball Z: Burst Limit [BLES00231] - tambre - 12-25-2015 (12-24-2015, 11:05 PM)Yagami Light9 Wrote: Working only full version ? or Vip What's the game ID of the demo? If it doesn't match this thread's ID, it might not work. RE: Dragon Ball Z: Burst Limit [BLES00231] - Yagami Light9 - 12-25-2015 NPUB90106 USA trial (Demo) / RE: Dragon Ball Z: Burst Limit [BLES00231] - tambre - 12-25-2015 (12-25-2015, 09:46 AM)Yagami Light9 Wrote: NPUB90106 USA trial (Demo) / Well, there you go. NPUB90106 != BLES00231 Games can (and will) differ depending on their region, or if they're a demo, etc. RE: Dragon Ball Z: Burst Limit [BLES00231] - ZEROx - 12-25-2015 tested with latest d3d12-wip commit up to 30-34 fps in Battle with PPU Interpreter 2 and SPUJIT and logging disabled very very impressive progress RE: Dragon Ball Z: Burst Limit [BLES00231] - Dante38490 - 12-25-2015 (12-25-2015, 06:28 PM)ZEROx Wrote: tested with latest d3d12-wip commit 34 fps ? Lucky, i have only 20 fps ^^ RE: Dragon Ball Z: Burst Limit [BLES00231] - ZEROx - 12-25-2015 (12-25-2015, 07:03 PM)Dante38490 Wrote:In your video i saw you have logging enabled, game produces quiet a lot of error messages, try to disable it, should be faster(12-25-2015, 06:28 PM)ZEROx Wrote: tested with latest d3d12-wip commit |