07-17-2012, 10:20 AM
(07-17-2012, 07:24 AM)hyakki Wrote: r2617Indeed, this is interesting . The message about sceUtilitySavedataInitStart is probably coming due to my change in r2616. Could you provide a log at DEBUG level (actually, I just need the compiler messages at DEBUG level)? The call to sceUtilitySavedataInitStart is not visible in the profiler output.
works until you try to start a new game
this seemed interesting in the log.
Memory Stick Full Space = no data found!
Checking sceUtilitySavedataInitStart failed - 0xffffffff (infinity loops)
Thanks!
Always include a complete log file at INFO level in your reports. Thanks! How to post a log