Playable in r2621
--old status--
r2617
works until you try to start a new game
this seemed interesting in the log.
Memory Stick Full Space = no data found!
Checking sceUtilitySavedataInitStart failed - 0xffffffff (infinity loops)
(07-17-2012, 07:24 AM)hyakki Wrote: [ -> ]r2617
works until you try to start a new game
this seemed interesting in the log.
Memory Stick Full Space = no data found!
Checking sceUtilitySavedataInitStart failed - 0xffffffff (infinity loops)
Indeed, this is interesting
. The message about sceUtilitySavedataInitStart is probably coming due to my change in r2616. Could you provide a log at DEBUG level (actually, I just need the compiler messages at DEBUG level)? The call to sceUtilitySavedataInitStart is not visible in the profiler output.
Thanks!
ok I checked compiler and sceutility in custom log, let me know if you need anything else.
in the mean-time ill try to revert to r2614 to see what happens.
Edit: seems to work ok in 2614, gets past that loop, so must of been that change in r2616 that broke it,
save/load seems to also works as-well as the rest of the game
Code:
sceUtilitySavedataInitStart already started status=4
Should work better in r2618... Thanks
Runs good now, thanks for fixing
Moved to playable.