This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 2 Vote(s) - 3 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Medal of Honor: Heroes 2 - USA - ULUS10310
#4
Infrastructure connection test

r2135
Code:
...
186881 [user_main] WARN  hle.ThreadManForUser - sceKernelSignalSema - unknown uid 0x2E
186883 [user_main] WARN  hle.ThreadManForUser - hleKernelWaitSema - unknown uid 0x2E
186884 [user_main] WARN  hle.ThreadManForUser - sceKernelSignalSema - unknown uid 0x2E
187133 [SND ATRAC DECODER] INFO  hle.sceAtrac3plus - hleAtracSetData atracID=0, buffer=0x08DE82C0, bufferSize=0x2000, fileSize=0x29B74
188133 [SND ATRAC DECODER] INFO  hle - AT3+ data decoded by the external decoder.
197299 [user_main] INFO  hle.sceNetInet - sceNetInetConnect connecting to pspNetSockAddrInternet[family=2, port=80, addr=0x010FA8C0(192.168.15.1)]
197698 [user_main] WARN  hle.ThreadManForUser - hleKernelWaitSema - unknown uid 0x2E
197698 [user_main] WARN  hle.ThreadManForUser - sceKernelSignalSema - unknown uid 0x2E
197700 [user_main] WARN  hle.ThreadManForUser - hleKernelWaitSema - unknown uid 0x2E
197700 [user_main] WARN  hle.ThreadManForUser - sceKernelSignalSema - unknown uid 0x2E
198227 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x69240_size0xD5C618 flags = 1 permissions = 0644
203689 [user_main] WARN  hle.ThreadManForUser - hleKernelWaitSema - unknown uid 0x2E
203689 [user_main] WARN  hle.ThreadManForUser - sceKernelSignalSema - unknown uid 0x2E
203691 [user_main] WARN  hle.ThreadManForUser - hleKernelWaitSema - unknown uid 0x2E
203691 [user_main] WARN  hle.ThreadManForUser - sceKernelSignalSema - unknown uid 0x2E
204499 [user_main] WARN  hle.ThreadManForUser - hleKernelWaitSema - unknown uid 0x2E
204499 [user_main] WARN  hle.ThreadManForUser - sceKernelSignalSema - unknown uid 0x2E
204501 [user_main] WARN  hle.ThreadManForUser - hleKernelWaitSema - unknown uid 0x2E
204502 [user_main] WARN  hle.ThreadManForUser - sceKernelSignalSema - unknown uid 0x2E
207664 [user_main] WARN  hle.ThreadManForUser - hleKernelWaitSema - unknown uid 0x2E
207664 [user_main] WARN  hle.ThreadManForUser - sceKernelSignalSema - unknown uid 0x2E
207666 [user_main] WARN  hle.ThreadManForUser - hleKernelWaitSema - unknown uid 0x2E
207666 [user_main] WARN  hle.ThreadManForUser - sceKernelSignalSema - unknown uid 0x2E
209976 [SND ATRAC DECODER] INFO  hle.sceAtrac3plus - Replaying atrac loop atracID=0, loopStart=15508, loopEnd=925400
Code:
java.lang.ArrayIndexOutOfBoundsException: 980879016
    at jpcsp.HLE.modules150.sceAudio.sceAudioOutputPannedBlocking(sceAudio.java:472)
    at jpcsp.HLE.modules150.sceAudio$9.execute(sceAudio.java:901)
    at jpcsp.HLE.modules.HLEModuleManager.handleSyscall(HLEModuleManager.java:350)
    at jpcsp.HLE.SyscallHandler.syscall(SyscallHandler.java:110)
    at jpcsp.Allegrex.compiler.RuntimeContext.syscall(RuntimeContext.java:671)
    at _S1_2_8D00154.s(_S1_2_8D00154.java:4)
    at _S1_2_8C48138.s(_S1_2_8C48138.java:80)
    at _S1_2_8B6BC50.s(_S1_2_8B6BC50.java:376)
    at _S1_2_8B6BC50.exec(_S1_2_8B6BC50.java)
    at jpcsp.Allegrex.compiler.RuntimeContext.runThread(RuntimeContext.java:702)
    at jpcsp.Allegrex.compiler.RuntimeThread.run(RuntimeThread.java:51)
Code:
------------------------------------------------------------
Thread ID - 0x00000048
Th Name   - SND_SAS
zr:0x00000000 at:0x08B65C84 v0:0x80440000 v1:0x08E252A0
a0:0x3A7706A8 a1:0x00008000 a2:0x00008000 a3:0x08DE3C80
t0:0x8044000A t1:0x08E2529C t2:0x00000000 t3:0x80440000
t4:0x08E20000 t5:0x00000001 t6:0x08E20000 t7:0x08D2B9A4
s0:0x00008000 s1:0x08D90000 s2:0xFFFFFFFF s3:0x00000000
s4:0x08E5C984 s5:0x08E5C99C s6:0x08E5C69C s7:0x00000020
t8:0x00000028 t9:0x00000000 k0:0x09FD7B00 k1:0x00000000
gp:0x08DD8AF0 sp:0x09FD7A60 fp:0x08E5BF80 ra:0x08C4818C
0x08B6BC50: 0x27BDFFB0 - addiu      $sp, $sp, -80
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SceNetApctl' ID: 0x0112 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x30 Initial Priority: 0x30
Thread Entry: 0x08000060 Stack: 0x09FC2400 - 0x09FC5400 Stack Size: 0x00003000
Thread Run Clocks: 27 Exit Code: 0x800201A2
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SND' ID: 0x0046 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x08B6BF9C Stack: 0x09FD7C00 - 0x09FDFC00 Stack Size: 0x00008000
Thread Run Clocks: 225037754 Exit Code: 0x800201A4
Thread Wait Type: None (delay 8000 us, rest 0 us) Us: 8000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'NetLibIdle' ID: 0x0110 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08B752B4 Stack: 0x09FC5400 - 0x09FCD400 Stack Size: 0x00008000
Thread Run Clocks: 1800312 Exit Code: 0x800201A4
Thread Wait Type: None (delay 50000 us, rest 0 us) Us: 50000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SND ATRAC DECODER' ID: 0x0320 Module ID: 0x0001
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x80000000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x08B6F9F8 Stack: 0x09FBA400 - 0x09FC2400 Stack Size: 0x00008000
Thread Run Clocks: 530703 Exit Code: 0x800201A4
Thread Wait Type: None Us: 2300 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 1481679 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0006 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SceIofileAsync' ID: 0x0323 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x6B Initial Priority: 0x6B
Thread Entry: 0x08000040 Stack: 0x09FD5400 - 0x09FD5C00 Stack Size: 0x00000800
Thread Run Clocks: 383 Exit Code: 0x800201A2
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x000A Module ID: 0x0001
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x80004000 Current Priority: 0x6F Initial Priority: 0x20
Thread Entry: 0x08A1757C Stack: 0x09FDFC00 - 0x09FFFC00 Stack Size: 0x00020000
Thread Run Clocks: 7856227806 Exit Code: 0x800201A4
Thread Wait Type: None Us: 200 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SceIofileAsync' ID: 0x01C3 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x6B Initial Priority: 0x6B
Thread Entry: 0x08000040 Stack: 0x09FD4C00 - 0x09FD5400 Stack Size: 0x00000800
Thread Run Clocks: 1656 Exit Code: 0x800201A2
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SND_SAS' ID: 0x0048 Module ID: 0x0001
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80000000 Current Priority: 0x11 Initial Priority: 0x11
Thread Entry: 0x08B6BC50 Stack: 0x09FD5C00 - 0x09FD7C00 Stack Size: 0x00002000
Thread Run Clocks: 22550609 Exit Code: 0x800201A4
Thread Wait Type: None Us: 1010 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  017BDBF0 24894448 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX  X]
Fragmented memory: 000E2400 926720 bytes
[                                                            XXXX]
------------------------------------------------------------


Attached Files Thumbnail(s)
       

.zip   ULUS10310_r2135_info_video_media_hacks.zip (Size: 12.03 KB / Downloads: 106)
Reply


Messages In This Thread
RE: Medal of Honor: Heroes 2 - USA - ULUS10310 [Encrypted] - by BlackDaemon - 05-13-2011, 02:54 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)