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Atelier Ayesha: The Alchemist of Dusk [BLUS31152]
08-07-2017, 04:21 AM (This post was last modified: 08-07-2017 01:39 PM by shizuka.)
Post: #31
RE: Atelier Ayesha: The Alchemist of Dusk [BLUS31152]
(08-06-2017 07:06 PM)ssshadow Wrote:  Sad but moving to ingame for now, it probably never actually worked reliably.

I seem to be having a particular issue with a hang when opening/closing the game menu using the Vulkan renderer. This might be related to some of the crashes other people are seeing randomly throughout the game - I have seen hangs during battles that seem to be related to this crash, ie. if I use the version before the change was committed, I don't see the battle crash either.

I've bisected the offending changeset to:
https://github.com/RPCS3/rpcs3/pull/3083

After this commit, the game will hang if I repeatedly enter and exit the menu. When setting preferred SPU threads to 1, I've had it crash at 30 repetitions, while it can crash on the first try with SPU threads at Auto.

Settings:
CPU: E5-2695v3 and 3770k
SPU loop detection = True and False - crashes on both
SPU threads = 1 and Auto - crashes quicker on Auto

GPU: Vulkan / AMD 7950 / Windows 7 and Vulkan / nVidia 1070 / Windows 10.
>Checked:
Invalidate cache every frame
Use GPU texture scaling
>Unchecked:
Everything else
>Tested:
Disable vertex cache (not in version 5479) - crashes on either option.

TLDR: The last working version for the menu open/close test on Vulkan is:
https://ci.appveyor.com/project/rpcs3/rp.../artifacts


Attached File(s)
.rar  rpcs3.rar (Size: 1.16 MB / Downloads: 0)
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08-07-2017, 11:44 PM
Post: #32
RE: Atelier Ayesha: The Alchemist of Dusk [BLUS31152]
hmm... However the crash is an access violation on the main thread right? I think this is more a case of random unrelated changes increasing the likelihood of sync bugs elsewhere.

A stack trace would be good...

Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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08-08-2017, 02:37 AM
Post: #33
RE: Atelier Ayesha: The Alchemist of Dusk [BLUS31152]
(08-07-2017 11:44 PM)ssshadow Wrote:  hmm... However the crash is an access violation on the main thread right? I think this is more a case of random unrelated changes increasing the likelihood of sync bugs elsewhere.

A stack trace would be good...

Either I'm interpreting the logs wrong, but I don't see a stack trace or a crash; it's a hang that seems to keep the CPU busy but the graphics card stops getting commands (livelock?). The logs are attached above in the .rar file, where I use alt+f4 to close rpcs3 when it stops responding.

kd-11 suggested running in strict compliance mode with debug output on, but I don't see a change in RPCS3.log output. Maybe I'm doing it wrong somewhere?

nb: I don't get hangs with OpenGL.
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08-14-2017, 10:56 AM
Post: #34
RE: Atelier Ayesha: The Alchemist of Dusk [BLUS31152]
v0.0.3-2017-08-13-15760b38 (Vulkan)

I can't reach the first save point with recent builds, so I used a save from the last vulkan build with less crashes (v0.0.3-2017-07-26-00066a3a) to see what else makes it crash:

Local: Vierzeberg, Harry's Room
Action: Sinthesis
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ffc20)
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ffa50)
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ffa90)
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ffa40)
E {PPU[0x1000000] Thread (main_thread) [0x0188bee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BLUS31152/USRDIR/Res/ez_eff_player/mix_effect.xml” [1]
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ff910)
E {PPU[0x1000000] Thread (main_thread) [0x0188bee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BLUS31152/USRDIR//Res/ipu/a14_compound_back_03.dds” [1]
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ffa50)
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ffa30)
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ff960)
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ff960)
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ffa50)
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00fff20)
E {PPU[0x1000000] Thread (main_thread) [0x0188bee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BLUS31152/USRDIR/Res/sound/voice/fp/v12000.fp” [2]
E {PPU[0x100000d] Thread (_sys_MixerChStripMain) [0x003e7e6c]} Stat: 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [x49960]
E {PPU[0x100000d] Thread (_sys_MixerChStripMain) [0x003e7e6c]} Stat: 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [x49960]
E {PPU[0x100000f] Thread (_cellsurMixerMain) [0x003e3d6c]} Stat: 'sys_mutex_lock' failed with 0x80010008 : CELL_EDEADLK [x6245]
E {PPU[0x1000000] Thread (main_thread)} Stat: 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [x176]
E {PPU[0x1000000] Thread (main_thread)} Stat: 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [x145]
E {PPU[0x1000000] Thread (main_thread)} Stat: 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [x31]
E {PPU[0x1000000] Thread (main_thread)} Stat: 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BLUS31152/USRDIR/Res/fieldmap/map/param/TOWN_F_03.param.xml” [x4]

Local: Vierzeberg, Harry's Room
Action: Memory Diary
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ffc30)
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ff910)
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ffa10)
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ff6d0)
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ff760)
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ff720)
E {PPU[0x1000000] Thread (main_thread) [0x0188bee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BLUS31152/USRDIR/Res/ez_eff_player/memories_note.xml” [1]
E {PPU[0x1000000] Thread (main_thread) [0x0188bee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BLUS31152/USRDIR/Res/sound/voice/fp/v12000.fp” [2]
E {PPU[0x1000000] Thread (main_thread) [0x0188bee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BLUS31152/USRDIR/Res/sound/bgm/msf/sy_memory01.msf” [1]
E {PPU[0x100000f] Thread (_cellsurMixerMain) [0x003e3d6c]} Stat: 'sys_mutex_lock' failed with 0x80010008 : CELL_EDEADLK [x4049]
E {PPU[0x100000d] Thread (_sys_MixerChStripMain) [0x003e7e6c]} Stat: 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [x32392]
E {PPU[0x100000d] Thread (_sys_MixerChStripMain) [0x003e7e6c]} Stat: 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [x32392]
E {PPU[0x1000004] Thread (PhyreEngineLoadingThread) [0x0059feb4]} Stat: 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [x4]
E {PPU[0x1000004] Thread (PhyreEngineLoadingThread) [0x0059feb4]} Stat: 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [x4]
E {PPU[0x1000000] Thread (main_thread)} Stat: 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [x176]
E {PPU[0x1000000] Thread (main_thread)} Stat: 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [x145]
E {PPU[0x1000000] Thread (main_thread)} Stat: 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [x31]
E {PPU[0x1000000] Thread (main_thread)} Stat: 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BLUS31152/USRDIR/Res/fieldmap/map/param/TOWN_F_03.param.xml” [x4]

Local: Vierzeberg, Harry's Room
Action: Press ▲
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ffb80)
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ff900)
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ffae0)
E {PPU[0x1000000] Thread (main_thread) [0x0188bee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BLUS31152/USRDIR/Res/ez_eff_player/main_menu.xml” [1]
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ff670)
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ff670)
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ff670)
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ff690)
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ff670)
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ff670)
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ff840)
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ff840)
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ff7c0)
E {PPU[0x100000d] Thread (_sys_MixerChStripMain) [0x003e7e6c]} Stat: 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [x54848]
E {PPU[0x100000d] Thread (_sys_MixerChStripMain) [0x003e7e6c]} Stat: 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [x54848]
E {PPU[0x100000f] Thread (_cellsurMixerMain) [0x003e3d6c]} Stat: 'sys_mutex_lock' failed with 0x80010008 : CELL_EDEADLK [x6856]
E {PPU[0x1000000] Thread (main_thread)} Stat: 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [x174]
E {PPU[0x1000000] Thread (main_thread)} Stat: 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [x143]
E {PPU[0x1000000] Thread (main_thread)} Stat: 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [x31]
E {PPU[0x1000000] Thread (main_thread)} Stat: 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BLUS31152/USRDIR/Res/fieldmap/map/param/TOWN_F_03.param.xml” [x4]

Local: Vierzeberg, Hill Plaza
Action: Draw Water
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ffaa0)
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ffa80)
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ffa80)
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ffa80)
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ffa60)
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ff9d0)
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ffa30)
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ffa30)
E {PPU[0x1000000] Thread (main_thread) [0x0188bee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BLUS31152/USRDIR/Res/sound/voice/fp/v12000.fp” [2]
E {PPU[0x1000005] Thread (PhyreEngineLoadingThread) [0x0059feb4]} Stat: 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [x12]
E {PPU[0x100000d] Thread (_sys_MixerChStripMain) [0x003e7e6c]} Stat: 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [x49288]
E {PPU[0x100000d] Thread (_sys_MixerChStripMain) [0x003e7e6c]} Stat: 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [x49288]
E {PPU[0x100000f] Thread (_cellsurMixerMain) [0x003e3d6c]} Stat: 'sys_mutex_lock' failed with 0x80010008 : CELL_EDEADLK [x6161]
E {PPU[0x1000005] Thread (PhyreEngineLoadingThread) [0x0059feb4]} Stat: 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [x12]
E {PPU[0x1000000] Thread (main_thread)} Stat: 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [x180]
E {PPU[0x1000000] Thread (main_thread)} Stat: 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [x149]
E {PPU[0x1000000] Thread (main_thread)} Stat: 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [x31]
E {PPU[0x1000000] Thread (main_thread)} Stat: 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BLUS31152/USRDIR/Res/fieldmap/map/param/TOWN_F_03.param.xml” [x4]
E {PPU[0x1000004] Thread (PhyreEngineLoadingThread)} Stat: 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [x9]
E {PPU[0x1000004] Thread (PhyreEngineLoadingThread)} Stat: 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [x9]
E {PPU[0x1000000] Thread (main_thread)} Stat: 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BLUS31152/USRDIR/Res/fieldmap/map/param/TOWN_F_04.param.xml” [x4]

Local: Vierzeberg, Hill Plaza
Action: Talk with Wilbell
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ffc90)
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ffc00)
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ffcb0)
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ffcb0)
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ffcb0)
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ffcb0)
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ffc10)
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ffc10)
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ffd90)
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ffc80)
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ffbd0)
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ffc80)
E {PPU[0x1000005] Thread (PhyreEngineLoadingThread) [0x0059feb4]} Stat: 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [x6]
E {PPU[0x100000d] Thread (_sys_MixerChStripMain) [0x003e7e6c]} Stat: 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [x112544]
E {PPU[0x100000d] Thread (_sys_MixerChStripMain) [0x003e7e6c]} Stat: 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [x112544]
E {PPU[0x100000f] Thread (_cellsurMixerMain) [0x003e3d6c]} Stat: 'sys_mutex_lock' failed with 0x80010008 : CELL_EDEADLK [x14068]
E {PPU[0x1000005] Thread (PhyreEngineLoadingThread) [0x0059feb4]} Stat: 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [x6]
E {PPU[0x1000000] Thread (main_thread)} Stat: 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [x183]
E {PPU[0x1000004] Thread (PhyreEngineLoadingThread)} Stat: 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [x15]
E {PPU[0x1000000] Thread (main_thread)} Stat: 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [x152]
E {PPU[0x1000004] Thread (PhyreEngineLoadingThread)} Stat: 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [x15]
E {PPU[0x1000000] Thread (main_thread)} Stat: 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [x31]
E {PPU[0x1000000] Thread (main_thread)} Stat: 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BLUS31152/USRDIR/Res/sound/voice/fp/v12000.fp” [x5]
E {PPU[0x1000000] Thread (main_thread)} Stat: 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BLUS31152/USRDIR/Res/fieldmap/map/param/TOWN_F_03.param.xml” [x4]
E {PPU[0x1000000] Thread (main_thread)} Stat: 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BLUS31152/USRDIR/Res/fieldmap/map/param/TOWN_F_04.param.xml” [x4]

Local: World Map
Action: Move the cursor around the map
U {PPU[0x1000000] Thread (main_thread) [0x005a039c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd00ffeb0)
E {PPU[0x1000005] Thread (PhyreEngineLoadingThread) [0x005a1138]} Stat: 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [x4]
E {PPU[0x1000005] Thread (PhyreEngineLoadingThread) [0x005a1138]} Stat: 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [x4]
E {PPU[0x100000d] Thread (_sys_MixerChStripMain) [0x003e7e6c]} Stat: 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [x43520]
E {PPU[0x100000d] Thread (_sys_MixerChStripMain) [0x003e7e6c]} Stat: 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [x43520]
E {PPU[0x100000f] Thread (_cellsurMixerMain) [0x003e3d6c]} Stat: 'sys_mutex_lock' failed with 0x80010008 : CELL_EDEADLK [x5440]
E {PPU[0x1000000] Thread (main_thread)} Stat: 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [x163]
E {PPU[0x1000000] Thread (main_thread)} Stat: 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [x132]
E {PPU[0x1000000] Thread (main_thread)} Stat: 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [x31]
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08-15-2017, 01:19 PM
Post: #35
RE: Atelier Ayesha: The Alchemist of Dusk [BLUS31152]
E {PPU[0x100000d] Thread (_sys_MixerChStripMain) [0x003e7e6c]} Stat: 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [x43520]
E {PPU[0x100000d] Thread (_sys_MixerChStripMain) [0x003e7e6c]} Stat: 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [x43520]

wtf...

Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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09-01-2017, 11:15 AM (This post was last modified: 09-01-2017 11:17 AM by rubbishjason.)
Post: #36
RE: Atelier Ayesha: The Alchemist of Dusk [BLUS31152]
(08-06-2017 07:06 PM)ssshadow Wrote:  Sad but moving to ingame for now, it probably never actually worked reliably.

Actually this game was playable before, as this is one of the game listed at the monthly report months (maybe 3?) ago with a youtube video.

After a certain build it goes borken, you can check my bug report post http://www.emunewz.net/forum/showthread.php?tid=194122
(seems the videos got delete by twitch already), which the game will crash 99% when popping up the menus in game. At that time, none error log appear at the main rpcs3 windows, and the game's screen just freeze. (not even sys_lwmutex_unlock fail)

kd-11 replied me at discord said this is a WIP, and seems at the lastest version it crashes even harder by you can't even play more than 2second cuz "sys_lwmutex_unlock fail"
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