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RPCS3 for Newcomers
(05-07-2017, 09:54 PM)ssshadow Wrote: It could easily be added in the future. Right now none of these features exist at all though. But things like save states will come eventually. But it's not a priority right now. "First make it work, then make it work better" so to speak.

thanks a lot for the reply
I asked this question because I made superplay, and this kind of tool will help me a lot. especially save state and Frame Advance.
When I saw blazblue running, I had to ask
i can't donate too much, But anything helps I guess

keep the awesome work
i can't open a game and when i boot it the console say this
E {PPU[0x1000000] Thread (main_thread) [0x01277de0]} sys_fs: sys_fs_stat(“/app_home/ClawRunTimeArguments.arg”) failed: not found
E {PPU[0x1000000] Thread (main_thread) [0x01277de0]} : 'cellFsStat' failed with 0x80010006 : CELL_ENOENT
E {PPU[0x1000000] Thread (main_thread) [0x01277d60]} sys_fs: sys_fs_open(“/app_home/ClawRunTimeArguments.arg”): failed to open file (flags=0, mode=0)
E {PPU[0x1000000] Thread (main_thread) [0x01277d60]} : 'cellFsOpen' failed with 0x80010006 : CELL_ENOENT
nobody can help me
Read how to report issues
And see compatibility list first to make sure the game is even supposed to work in the first place
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G 3600MHz, Manjaro Linux
Laptop: Intel i7 6700HQ, Intel HD 530, 2x8G 2133MHz, Manjaro Linux
Old Desktop: FX-8350, R9 280X, 2x4G 1600MHz, Manjaro Linux
I miss a HARD / SOFT RESET Button !!!

Is a Great EMU . I like it !!!

Thanks to the Developer

Greet from Berlin ( Germany )
ASRock ALiveNF5-eSATA2+AMD FX 8150 8x3,6GHz +16 GB Ram

Creative X-FI TITANIUM + Palit GTX 950 2 GB Ram

Win 10 (64 bit) Pro
Hi guys, this emu is GREAT!
Playable games run fine on fx 8350 and gtx 1060 6gb with 16gb ddr3, but demon's souls is choppy with vulkan or opengl..
Soon i'll get a ryzen 5 1600, i'll post feedback here.
Can anyone tell me how to use the LLE gcm feature that was added towards the end of July?
This comes up "F {PPU[0x1000000] Thread (main_thread) [0x028c939c]} class std::runtime_error thrown: Unimplemented syscall: _sys_spu_image_import" when I try the option load liblvl2.sprx only
Can someone please tell me why this error comes when I try to load the liblv2.sprx files?
(09-12-2016, 05:31 PM)ssshadow Wrote:
  • Create the folder dev_bdvd next to dev_hdd0 etc.
  • In config.yml scroll down to the VFS section and change /dev_bdvd/: !<!> "" into /dev_bdvd/: $(EmulatorDir)dev_bdvd/
  • Place the PS3_GAME folder in dev_bdvd.

Shows error
E LDR: Failed to mount disc directory for the disc game BLES01120
(03-10-2016, 12:54 PM)Annie Wrote: See the updated guide on our website: Quickstart @

Please keep in mind that piracy is not allowed and asking help with piracy, requesting pirated firmware files or games may result in a permanent suspension.

RPCS3 v0.0.3-3-9c94956 Alpha | HEAD
Intel® Core™ i7-2670QM CPU @ 2.20GHz | 8 Threads | 7.91 GiB RAM | AVX
S LDR: Boot Game: boot done.
U {PPU[0x1000000] Thread (main_thread) [0x01097598]} cellSysutil TODO: cellVideoOutConfigure(videoOut=0, config=*0xd0010910, option=*0x0, waitForEvent=0)
E {PPU[0x1000000] Thread (main_thread) [0x01099078]} cellGcmSys: cellGcmSetTileInfo: bad compression mode! (7)
E {PPU[0x1000000] Thread (main_thread) [0x01099078]} cellGcmSys: cellGcmSetTileInfo: bad compression mode! (10)
U {PPU[0x1000000] Thread (main_thread) [0x010e0d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
U {PPU[0x1000000] Thread (main_thread) [0x010e0d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
U {PPU[0x1000000] Thread (main_thread) [0x010e0d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
U {PPU[0x1000000] Thread (main_thread) [0x010e0d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
U {PPU[0x1000000] Thread (main_thread) [0x010e0d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
U {PPU[0x1000000] Thread (main_thread) [0x0109d858]} sys_prx TODO: _sys_prx_get_module_id_by_name(name=“cellLibprof”, flags=0, pOpt=*0x0)
E {PPU[0x1000000] Thread (main_thread) [0x0109d858]} 'sys_prx_get_module_id_by_name' failed with 0x8001112e : CELL_PRX_ERROR_UNKNOWN_MODULE [1]
S {SPU[0x2000002] Thread (CellSpursKernel2)} SPU: SPU Database initialized...
S {SPU[0x2000002] Thread (CellSpursKernel2)} SPU: SPU Recompiler (ASMJIT) created...
E {PPU[0x1000000] Thread (main_thread) [0x0109d768]} 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [1]
E {PPU[0x1000000] Thread (main_thread) [0x0109d778]} 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [1]
F {Audio Thread} class std::runtime_error thrown: No supported XAudio2 library found

i get this log AND THEN nothing but a white screen every time I try to run a game. Any help?

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