How to check stack value in JPCSPTrace ?
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03-11-2015, 11:11 PM
Post: #1
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How to check stack value in JPCSPTrace ?
I see readme.txt 's usage. but I do not find it have parameter.
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03-12-2015, 07:38 AM
Post: #2
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RE: How to check stack value in JPCSPTrace ?
(03-11-2015 11:11 PM)sum2012 Wrote: I see readme.txt 's usage. but I do not find it have parameter.It is not configurable by an option in the JpcspTrace.config file. You have to recompile JpcspTrace by changing the value in common.h: Code: #define DEBUG_STACK_USAGE 0 Always include a complete log file at INFO level in your reports. Thanks! How to post a log |
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03-12-2015, 11:43 AM
Post: #3
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RE: How to check stack value in JPCSPTrace ? | |||
03-26-2015, 01:00 AM
(This post was last modified: 09-21-2015 09:45 PM by DragonNeos.)
Post: #4
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RE: How to check stack value in JPCSPTrace ?
What are the required files and programs needed to be able to compile JpcspTrace? Based on the Makefile, I assume we would need the following programs installed:
- GNU Make - PSPSDK - ProCFW What would be the required command to type in the Command Prompt? I ended up getting this: Code: C:\...>make JpcspTrace.prx Code: C:\...>make JpcspTraceUser.prx GNU Make seems to be very prone to freezing at the Command Prompt and requires multiple use of the same command in order to completely compile the files. |
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03-26-2015, 08:34 AM
Post: #5
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RE: How to check stack value in JPCSPTrace ?
The Makefile is probably not perfect... this how I do the build:
Code: cd ms0/JpcspTrace Always include a complete log file at INFO level in your reports. Thanks! How to post a log |
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10-29-2015, 09:45 AM
Post: #6
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RE: How to check stack value in JPCSPTrace ?
(03-26-2015 08:34 AM)gid15 Wrote: The Makefile is probably not perfect... this how I do the build:Did you ever get to update the JpcspTrace.config file to have the option to either enable/disable the test for stack usage? |
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10-29-2015, 05:13 PM
Post: #7
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RE: How to check stack value in JPCSPTrace ?
(10-29-2015 09:45 AM)DragonNeos Wrote:I just pushed my latest improvements to JpcspTrace in c2f7416. It is including this option as well.(03-26-2015 08:34 AM)gid15 Wrote: The Makefile is probably not perfect... this how I do the build:Did you ever get to update the JpcspTrace.config file to have the option to either enable/disable the test for stack usage? Always include a complete log file at INFO level in your reports. Thanks! How to post a log |
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10-29-2015, 09:58 PM
Post: #8
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RE: How to check stack value in JPCSPTrace ?
Thanks but can it improve further ?
It cannot log "The Red Star" 's game of sceKernelCreateThread 0x446D8DE6 6 sxdxxx (Tested old and new version of JPCSPtrace) |
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10-30-2015, 08:11 AM
Post: #9
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RE: How to check stack value in JPCSPTrace ?
(10-29-2015 09:58 PM)sum2012 Wrote: Thanks but can it improve further ?I've not found any log file for this game... Could you post a log file of the game including a compiler DEBUG log and the JpcspTrace log file? Always include a complete log file at INFO level in your reports. Thanks! How to post a log |
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10-30-2015, 01:03 PM
Post: #10
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RE: How to check stack value in JPCSPTrace ?
The game has stopped in
Code: 43688 [user_main] DEBUG compiler - CodeInstruction.compile 0x8AC92B4 - syscall 0x045AA [sceIoPollAsync] (10-30-2015 08:11 AM)gid15 Wrote:(10-29-2015 09:58 PM)sum2012 Wrote: Thanks but can it improve further ?I've not found any log file for this game... Could you post a log file of the game including a compiler DEBUG log and the JpcspTrace log file? |
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