This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Post Reply 
 
Thread Rating:
  • 1 Votes - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Nier Replicant [BLJM60223]
03-09-2014, 01:57 AM (This post was last modified: 02-02-2017 04:03 AM by BlackDaemon.)
Post: #1
Nier Replicant [BLJM60223]
Game displays black gsframe with 2-3 fps. Also plays two short distorted noises, although it may just be some bug.

Here is the log: http://pastebin.com/XisdvnUN

Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
Find all posts by this user
Quote this message in a reply
02-11-2015, 10:26 PM (This post was last modified: 02-11-2015 10:26 PM by ssshadow.)
Post: #2
RE: Nier [BLJM60223]
Goes further now, shows some textures in the RSX debugger, and maybe flashes a single white frame.

Had to pause some thread that looped forever on a spurs TODO. The game eventually stops at... spurs TODO's.

   


Attached File(s)
.zip  NierLog.zip (Size: 21.05 KB / Downloads: 8)

Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
Find all posts by this user
Quote this message in a reply
02-12-2015, 02:30 PM
Post: #3
RE: Nier [BLJM60223]
(02-11-2015 10:26 PM)ssshadow Wrote:  Goes further now, shows some textures in the RSX debugger, and maybe flashes a single white frame.

Had to pause some thread that looped forever on a spurs TODO. The game eventually stops at... spurs TODO's.

I saw in the log that some files weren't found. Maybe that's the cause of it not going further?
Find all posts by this user
Quote this message in a reply
02-12-2015, 02:46 PM
Post: #4
RE: Nier [BLJM60223]
(02-12-2015 02:30 PM)tambre Wrote:  
(02-11-2015 10:26 PM)ssshadow Wrote:  Goes further now, shows some textures in the RSX debugger, and maybe flashes a single white frame.

Had to pause some thread that looped forever on a spurs TODO. The game eventually stops at... spurs TODO's.

I saw in the log that some files weren't found. Maybe that's the cause of it not going further?

No, the game has all files in a big archive that is found and read. For some reason it checks in other locations as well, but if I remove the big archive file it doesn't get as far as it does now. So missing files is not the problem.

Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
Find all posts by this user
Quote this message in a reply
02-02-2017, 04:02 AM (This post was last modified: 02-02-2017 04:04 AM by BlackDaemon.)
Post: #5
RE: Nier [BLJM60223]
Tested on recent master build v0.0.1-9eba0ac5 (PR #2317). Crashes on loading screen. Make sure to decrypt .sdat file before running game. Corrected thread title, because japanese version is a bit different, comparing to global Nier.
Code:
F {rsx::thread} class std::runtime_error thrown: Invalid arguments (addr=0xcef1a000, size=0x0)
(in file C:\rpcs3\rpcs3\Emu\Memory\vm.cpp:375)

LLE used
Code:
- libadec.prx
- libat3dec.prx
- libatrac3plus.prx
- libatxdec.prx
- libl10n.prx
- libpamf.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx


Attached File(s) Thumbnail(s)
   

PCSX3 - it's real? [Image: lol.gif]
Find all posts by this user
Quote this message in a reply
02-02-2017, 06:40 PM
Post: #6
RE: Nier Replicant [BLJM60223]
For the record it can display the intro video (perfectly) and attempt to go ingame with a small hack:ยจ
http://www.emunewz.net/forum/showthread.php?tid=176647

Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
Find all posts by this user
Quote this message in a reply
03-18-2017, 05:22 PM
Post: #7
RE: Nier Replicant [BLJM60223]
This game goes in-game right now, although I wouldn't quite recommend playing it yet since the graphics are severely broken.



Find all posts by this user
Quote this message in a reply
03-18-2017, 10:03 PM
Post: #8
RE: Nier Replicant [BLJM60223]
how did you get past the invalid name screen?
Find all posts by this user
Quote this message in a reply
03-19-2017, 12:37 PM
Post: #9
RE: Nier Replicant [BLJM60223]
(03-18-2017 10:03 PM)rudi4463 Wrote:  how did you get past the invalid name screen?

I used a saved game
Find all posts by this user
Quote this message in a reply
04-02-2017, 07:16 AM
Post: #10
RE: Nier Replicant [BLJM60223]
(03-19-2017 12:37 PM)blastprocessing Wrote:  
(03-18-2017 10:03 PM)rudi4463 Wrote:  how did you get past the invalid name screen?

I used a saved game

There is a better option - just copy any japanese text from the internet (for example, i have copied title of this game in jap from wiki its page).

Well, for me it's 8-14 fps, sound stutter. Everything is cool in cut scenes, but visuals glitch badly during play.

Also, how it come that register form on this site isn't secure (according to firefox at least)?

gtx 1060 (laptop)
i7 6700hq
16gig ram

sorry for my eng.
Find all posts by this user
Quote this message in a reply
Post Reply 


Forum Jump:


User(s) browsing this thread: 1 Guest(s)