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Ginga Ojousama Densetsu Collection (PC Engine Best Collection) - JAP - ULJM05358
#1
r1690

Compatibility:
Video: Use Viewport

shows start screen but after that it freezes,

made a INFO log and a DEBUG log (at the start screen)

INFO attached, DEBUG is here:
http://rapidshare.com/files/407787813/pc...a-DEBUG.7z
MD5: CFAB063C95DA481F6EC621521C8EC702


Attached Files Thumbnail(s)
   

.7z   pce-ginga.7z (Size: 3.56 KB / Downloads: 92)
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit
PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
Reply
#2
Rev 2750
Ingame now but fps is slow (5-6) after select game.
I have reset profiler before select game.
Can move to half playable.
I only test beginning,
will test again if the game faster...

screen:
http://imageshack.us/a/img189/3747/ingamenn.png


Attached Files
.zip   Log_r2750(32bit)and_profiler.zip (Size: 82.56 KB / Downloads: 84)
Reply
#3
From the profiler:
Code:
bezier: called 35679 times, average 6.8 per GE list
This game is using bezier curves which are not handled efficiently in Jpcsp. Does enabling the vertex cache help?
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
Reply
#4
increase 1 fps (now 6-7)
(09-30-2012, 10:24 AM)gid15 Wrote: From the profiler:
Code:
bezier: called 35679 times, average 6.8 per GE list
This game is using bezier curves which are not handled efficiently in Jpcsp. Does enabling the vertex cache help?



Attached Files
.7z   profiler.7z (Size: 41.22 KB / Downloads: 87)
Reply
#5
(09-30-2012, 10:50 AM)sum2012 Wrote: increase 1 fps (now 6-7)
(09-30-2012, 10:24 AM)gid15 Wrote: From the profiler:
Code:
bezier: called 35679 times, average 6.8 per GE list
This game is using bezier curves which are not handled efficiently in Jpcsp. Does enabling the vertex cache help?
Have you tried to reduce the compile "Maximum method size" to 50. It looks like this game is using a lot large methods and this could help. Is it an emulator running on PSP? An emulator in an emulator in a Java virtual machine? Wink
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
Reply
#6
Thanks you gid15,fps now 28-30
but turn on profiler will make low fps again.
I will test a bit longer.
Yes,An emulator in an emulator in a Java virtual machine Wink

(10-15-2012, 07:29 PM)gid15 Wrote: Have you tried to reduce the compile "Maximum method size" to 50. It looks like this game is using a lot large methods and this could help. Is it an emulator running on PSP? An emulator in an emulator in a Java virtual machine Wink
Reply
#7
3 games are all smooth after reduce the compile "Maximum method size" to 50.
Full Playable


Attached Files
.zip   R2801log.zip (Size: 24.05 KB / Downloads: 71)
Reply
#8
Moved to Playable.
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
Reply


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