(12-18-2010, 05:05 PM)jinkazama2k7 Wrote: guys i have an error running crisis core with jpcsp launher, whenever i load the game the launcher says "closed/terminated"
please see the error below;
set all the launcher options to default and that might fix it, works fine for me.
Funny thing, I spend more time on the forum instead of on emulators
(12-18-2010, 05:05 PM)jinkazama2k7 Wrote: guys i have an error running crisis core with jpcsp launher, whenever i load the game the launcher says "closed/terminated"
please see the error below;
set all the launcher options to default and that might fix it, works fine for me.
i already do that but nothing happens.. it always closed/terminated
My PC Specs:
OS:Windows 7 Ultimate x64 bit
Motherboard:MSI-K9N6PGM2V2 AM2
GPU: HD Radeon 6570 DDR3 128bit
HDD:80GB
RAM:3GB DDR2 800Mhz Kingmax
Processor:AMD Athlon II X2 255 Dual-Core 3.1Ghz
got to test this game on a Core I7 m620, NVS3100, 4GB RAM laptop. Its smooth and about 80% speed nice visuals with shaders.
Settings
jpcsp launcher:
-Xveryfie:none
-XXMaxPermSize
-XX:+UseConcMaxSweep and its sub options.
jpcsp r1914:
Only ge.
Vertex cache.
Shaders, geometry shaders.
Ignore invalid memory
Use media engine.
cant really tel the fps because of only ge fps is a bit off for this game, but the speed is really getting there now.
But, for configuration settings, I had to change to the following:
Video: disable everything but vertex cache
Memory: check Ignore invalid memory
Media: check all three boxes (use media engine, extract media to temp, decode with sonicstage)
It seems to work without "ignore invalid memory", "vertex cache", and "extract media to temp", but I seem to get a few more FPS out of it that way. (Though even with my Core 2 Duo 2.2Ghz I'm still running about 20-25fps).
ok i can try that i am not at my own house now i am at my mothers house but when that screen freeze again i try that version to see if the problem solves ty can i use the same save file? when i copy it to m0??