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fog effects problem
#13
(07-29-2014, 03:51 PM)gid15 Wrote:
(07-29-2014, 01:51 PM)onelight Wrote: I try another settings
if enable dynamic shader generation, fog will not work
Oh, I forgot that one. Now added in r3573 Smile

(07-29-2014, 01:51 PM)onelight Wrote: I try to remove the block border around map
looks like enable the shader implementation for the "stencil test" will help

but everything overlay
Does maybe the option "Save stencil to Memory" also help in that case?
"Save stencil to Memory" no help
   

Thinks, test r3574, enable dynamic shader generation, fog also work

BTW
Tales of The World: Radiant Mythology 2 - ULJS00175
BGM could not loop
Code:
00:04:42  INFO hle.sceAtrac3plus - cSoundMusic - Replaying atrac loop atracID=0, loopStart=354675, loopEnd=3810674
00:04:42  WARN       me - cSoundMusic - Could not reset audio play position to 354675

I found some at3 file in ISO, it is encrypted.
   
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Messages In This Thread
fog effects problem - by onelight - 04-27-2014, 03:13 PM
RE: fog effects problem - by shadow - 04-27-2014, 03:25 PM
RE: fog effects problem - by onelight - 04-27-2014, 03:30 PM
RE: fog effects problem - by Hykem - 04-27-2014, 04:20 PM
RE: fog effects problem - by onelight - 04-27-2014, 11:10 PM
RE: fog effects problem - by onelight - 07-23-2014, 02:46 AM
RE: fog effects problem - by onelight - 07-26-2014, 01:33 AM
RE: fog effects problem - by gid15 - 07-28-2014, 03:54 PM
RE: fog effects problem - by onelight - 07-29-2014, 07:22 AM
RE: fog effects problem - by gid15 - 07-29-2014, 01:38 PM
RE: fog effects problem - by onelight - 07-29-2014, 01:51 PM
RE: fog effects problem - by gid15 - 07-29-2014, 03:51 PM
RE: fog effects problem - by onelight - 07-29-2014, 04:00 PM
RE: fog effects problem - by gid15 - 07-30-2014, 09:59 AM
RE: fog effects problem - by onelight - 07-30-2014, 11:32 AM

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