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Disgaea 3: Absence of Justice [BLES00452]
#91
(05-10-2014, 08:52 PM)NekotekinaHito Wrote: SSE 4.1 is required now. It may change later.

Oh, that explains almost everything. Thank you Big Grin
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#92
I have infinite loading screen with lowering fps only when I am choosing option 'Interpreter'
[Image: m8dFQ72s.jpg]

log
[Image: l9DanMws.jpg]
[Image: 9wOTFa2s.jpg]
[Image: I9lBZy8s.jpg]

but if option 'Recompiler' has been selected, then is nothing happening
[Image: dAyRJFgs.jpg]
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#93
Yes , recompiler is not working with this game so you have to use interpreter for SPU

It take a long while to go from 'Now loading' to title screen , possible 3-5 mins

Meanwhile , change logging to nothing will make the loading lots faster .
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#94
(06-02-2014, 08:24 AM)jacky400 Wrote: Yes , recompiler is not working with this game so you have to use interpreter for SPU

It take a long while to go from 'Now loading' to title screen , possible 3-5 mins

Meanwhile , change logging to nothing will make the loading lots faster .

The spu recompiler does work in this game, umatuma is using the broken 32 bit version.

@umatuma use the 64 bit version.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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#95
Arr yes .I forgot it is not working in x86 version only .
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#96
(06-02-2014, 04:35 PM)jacky400 Wrote: Arr yes .I forgot it is not working in x86 version only .
I use 64 bit version but 'Recompler' dosent work at this game
waited for 20 min.... as result it's stopped blinking and it is stuck on 'Now Loading' !
[Image: zeKqL3Fs.jpg]
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#97
(06-03-2014, 03:35 AM)umatuma Wrote:
(06-02-2014, 04:35 PM)jacky400 Wrote: Arr yes .I forgot it is not working in x86 version only .
I use 64 bit version but 'Recompler' dosent work at this game
waited for 20 min.... as result it's stopped blinking and it is stuck on 'Now Loading' !
[Image: zeKqL3Fs.jpg]

But the recompiler is working... Are you saying you get in game is with the interpreter but not with the recompiler with otherwise the same settings?
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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#98
Quote:But the recompiler is working... Are you saying you get in game is with the interpreter but not with the recompiler with otherwise the same settings?

Interpreter can to run this game and on loading screen where are 'Now Loading' this is blinking sometime and then it is freezed
Recompiler even can't to run this game only white screen there
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#99
I have the same problem with recompiler. Interpreter working, i can get ingame, but also when the window is active, there is one amount of FPS, when i do it inactive and again active - FPS can fall from 7-9 after main menu, to 0,5-2. Same as loading screen. But when window again inactive - FPS are back to normal.
AMD FX-8320 (4,3Ghz), GTX 550Ti 1GB, Kingston 4Х4GB 1600Mhz, Vertex 4 128GB, Windows 10 Pro 64Bit
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(06-03-2014, 02:52 PM)umatuma Wrote:
Quote:But the recompiler is working... Are you saying you get in game is with the interpreter but not with the recompiler with otherwise the same settings?

Interpreter can to run this game and on loading screen where are 'Now Loading' this is blinking sometime and then it is freezed
Recompiler even can't to run this game only white screen there

Sounds like you didn't decrypt NisGraphics.spu.self which explains why it doesn't get to the main menu, and that your CPU doesn't support SSE 4.1 which is required for the SPU recompiler.

To decrypt NisGraphics.spu.self open the file with rpcs3 (boot (s)elf) which gives you a decrypted file. Rename to the old file and replace it.

(06-03-2014, 03:05 PM)Toriaizu Wrote: I have the same problem with recompiler. Interpreter working, i can get ingame, but also when the window is active, there is one amount of FPS, when i do it inactive and again active - FPS can fall from 7-9 after main menu, to 0,5-2. Same as loading screen. But when window again inactive - FPS are back to normal.

Does your CPU support SSE 4.1? Probably not.

Edit: No it doesn't
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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