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Demon's Souls [BLES00932] - Printable Version

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+----- Thread: Demon's Souls [BLES00932] (/showthread.php?tid=176925)

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RE: Demon's Souls [BLES00932] - Tallica - 07-26-2017

(07-26-2017, 07:39 PM)dalmoko Wrote:
(07-26-2017, 06:44 PM)Tallica Wrote: Working pretty good for me, but freezing a bunch forcing me to close and restart

What cpu do you have, just curious.

i7 4790k


RE: Demon's Souls [BLES00932] - Gungil - 07-26-2017

Never mind. I still got occasional graphical glitches. They appear randomly in certain areas. For people with graphic glitches try enabling vertical sync.

[Image: y29LtAh.jpg]


RE: Demon's Souls [BLES00932] - Tallica - 07-26-2017

What did you do to fix the freezing?


RE: Demon's Souls [BLES00932] - Gungil - 07-26-2017

(07-26-2017, 08:39 PM)Tallica Wrote: What did you do to fix the freezing?
I tried a different version of the emulator but after an hour I finally got a freeze.


RE: Demon's Souls [BLES00932] - ssshadow - 07-26-2017

(07-26-2017, 05:43 PM)dalmoko Wrote:
(07-26-2017, 05:21 PM)Annie Wrote: Write Color Buffers.

Thanks, finally saw that.
My i5 6500 is not good enough for the game it looks like, 100% load, lagging like crazy

Try:
Lower SPU thread priority
Prefered SPU threads: 4
SPU loop detection: On

And of course, LLVM, ASMJIT, and Vulkan.

Our graphics developer was playing on an i3.

(07-26-2017, 06:44 PM)Tallica Wrote: Working pretty good for me, but freezing a bunch forcing me to close and restart

Freezing was explicitly fixed. Use the latest version from rpcs3.net/download


RE: Demon's Souls [BLES00932] - Gungil - 07-26-2017

(07-26-2017, 11:19 PM)ssshadow Wrote: Freezing was explicitly fixed. Use the latest version from rpcs3.net/download
I just went and downloaded the latest version (0.0.3-5479) and I'm still getting freezes.


RE: Demon's Souls [BLES00932] - Annie - 07-26-2017

Today a popular streamer completed the whole game on stream, which confirms again the game is fully Playable: https://www.twitch.tv/videos/162131327


RE: Demon's Souls [BLES00932] - Tallica - 07-26-2017

(07-26-2017, 11:19 PM)ssshadow Wrote:
(07-26-2017, 05:43 PM)dalmoko Wrote:
(07-26-2017, 05:21 PM)Annie Wrote: Write Color Buffers.

Thanks, finally saw that.
My i5 6500 is not good enough for the game it looks like, 100% load, lagging like crazy

Try:
Lower SPU thread priority
Prefered SPU threads: 4
SPU loop detection: On

And of course, LLVM, ASMJIT, and Vulkan.

Our graphics developer was playing on an i3.

(07-26-2017, 06:44 PM)Tallica Wrote: Working pretty good for me, but freezing a bunch forcing me to close and restart

Freezing was explicitly fixed. Use the latest version from rpcs3.net/download

I downloaded the newest version today and it happened about 3 times.


RE: Demon's Souls [BLES00932] - Gungil - 07-26-2017

(07-26-2017, 11:47 PM)Annie Wrote: Today a popular streamer completed the whole game on stream, which confirms again the game is fully Playable: https://www.twitch.tv/videos/162131327
It's playable for certain setups but as you can see from the thread quite a few of us are having tons of issues.


RE: Demon's Souls [BLES00932] - lurebound - 07-26-2017

And what about this issure?

[Image: V9OBgmx.png]

Version rpcs3: rpcs3-v0.0.3-2017-07-26-00066a3a_win64.zip
PC conf: i7-6700K 4.01 GHz, 24 GB RAM, GeForce GTX 970.
Settings:
PPU LLVM Recompiler
SPU ASMJIT Recompiler
SPU loop detection: On
4 prefered SPU threads (probably, but you have to test)
OpenGL or Vulkan (faster) + Write Color Buffers + Invalidate cache every frame