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Crisis Core: Final Fantasy VII - ULUS10336
(06-25-2010, 01:51 PM)Hykem Wrote:
(06-25-2010, 01:48 PM)shamns Wrote: os?wats that
(06-25-2010, 01:46 PM)Hykem Wrote:
(06-25-2010, 01:33 PM)shamns Wrote: WTF IS THIS!?can i use the emulator n this game on my laptop?PLS REPLY

What's your laptop's OS?

1.66GHz,667MHz FSB,2MBL2cache i suppose...

Operating system. Is it Mac, Linux or Windows? Is it 32-bit or 64-bit?

is windows n i think is 34bit
(06-25-2010, 01:56 PM)shamns Wrote:
(06-25-2010, 01:51 PM)Hykem Wrote:
(06-25-2010, 01:48 PM)shamns Wrote: os?wats that
(06-25-2010, 01:46 PM)Hykem Wrote:
(06-25-2010, 01:33 PM)shamns Wrote: WTF IS THIS!?can i use the emulator n this game on my laptop?PLS REPLY

What's your laptop's OS?

1.66GHz,667MHz FSB,2MBL2cache i suppose...

Operating system. Is it Mac, Linux or Windows? Is it 32-bit or 64-bit?

is windows n i think is 34bit

i have a problem with my emulator too.i tried using the cube for a test,normally the cube has colour not is black...pls help me
(05-03-2010, 07:48 AM)hyakki Wrote: Working with Jpcsp SVN build 1500+, will not work with the release version "jpcsp 0.5".

Best Compatibility Settings.
General Tab
Use Compiler
Use Media Engine (Optional Enables video playback)

Compatibility (everything else unchecked)
Only GE graphics (Optional, can increase or decrease fps depending on pc specs., Uncheck for fullscreen support)
Use Viewport
Use vertex cache
Disable reserved thread memory


Fastest Settings. (but less compatibility)
General Tab
Use Compiler
Use Shaders
Use Media Engine (Optional, Enables video playback)

Compatibility (everything else unchecked)
Only GE graphics (Optional, can increase or decrease fps depending on pc specs., Uncheck for fullscreen support)
Use Viewport
Use vertex cache
Disable reserved thread memory
Enable WaitThreadEndCB (Optional, Can Make game feel smoother)

(For maximum speed make sure that in the JPCSP Log console "Log Level" is set to off)

Notes:
1. JPCSP doesn't support some audio unless its decoded first on your PSP (more specificity video audio, Voice, BGM), However normal sounds like menus / walking / fighting sfx you can hear.
2. For the Media Engine to work you must extract the contents of ffmpeg-natives.7z in "lib\windows-x86\" (the extracted files should go into the same directory, not a sub-directoy.)
for additional help on the Media Engine go here
http://www.emunewz.net/forum/showthread.php?tid=1050
3. Fullscreen is buggy, If you want the window big i suggest switching your screen resolution to 640x480.
4. Shader Sector 8 bug is fixed in rev 1560
Screens
[Image: ir56vr.jpg]

[Image: spu0zq.jpg]

[Image: 5pe79t.jpg]

[Image: 5k0mdy.jpg]

[Image: 2hyjx92.jpg]

[Image: 2ntv2tu.jpg]

[Image: mv44ti.jpg]

Videos (Intro)
http://www.megavideo.com/?v=SH49OD7D

http://www.megavideo.com/?v=026LXTE3

can u tell me the link to ur version emulator and the crisis core:final fantasy 7 game PLS REPLY!!!i wanna play this game really badly...Sad
Reply


Messages In This Thread
patch ULES01048 - by MaXiMu - 05-26-2010, 01:33 AM
RE: CRISIS COFINAL FANTASY VII - ULUS10336 - by shamns - 06-25-2010, 01:56 PM
other bug detect - by MaXiMu - 03-13-2011, 11:56 AM
RE: other bug detect - by hyakki - 03-16-2011, 08:47 PM
Crisis Core Rendering Issue - by ishraqiyun77 - 03-11-2012, 11:13 PM
RE: Crisis Core Rendering Issue - by ishraqiyun77 - 03-13-2012, 05:55 PM
Frame error? - by isoepic - 04-22-2012, 03:40 PM
crisis core menu problem - by bigal80ak - 05-07-2012, 11:14 PM
Crisis Core Frame Error? - by isoepic - 08-02-2012, 12:19 AM

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