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11 Eyes Crossover - ULJM05574
#1
11 Eyes Crossover - ULJM05574
using r2810
keeps pausing at the beginning but just keep on clicking run
lots of graphic glitches
here is the info log


Attached Files
.zip   log.zip (Size: 675.6 KB / Downloads: 81)
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#2
To nash67
Code:
ERROR   memory - user_main - read32 - Invalid memory address : 0x8 PC=0894CBF0
ERROR   memory - user_main - write32 - Invalid memory address : 0x0 PC=0894CC24
The error code is similar to another game "Ore no Imouto ga Konna ni Kawaii wake ga Nai Portable"
Can you try use attached real psp save to test to fix this error ? (Remember need enable Handle SAVEDATA in crypto mode)


Attached Files
.zip   11_eyes_crossover_jp.zip (Size: 379.12 KB / Downloads: 75)
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#3
My friend said that this is also have the error
(10-30-2012, 01:06 PM)sum2012 Wrote: The error code is similar to another game "Ore no Imouto ga Konna ni Kawaii wake ga Nai Portable"
Can you try use attached real psp save to test to fix this error ? (Remember need enable Handle SAVEDATA in crypto mode)

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#4
select the memory options...., this is no error
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#5
ignore error is a bad idea
(11-03-2012, 11:39 PM)Karen Wrote: select the memory options...., this is no error

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#6
r3289

No Invalid memory address.
Just font wrong(seem same case of Brothers Conflict Passion Pink)
Attach sceFont debug log,

I can also give you real psp of scefont log if you give me instruction.

JPCSP r2737(with humanlly ignore Invalid memory address)
   
JPCSP r2747(with humanlly ignore Invalid memory address)
   

JPCSP r3289
   

Real PSP
   


Attached Files
.zip   2737log.zip (Size: 6.53 KB / Downloads: 76)
.zip   2747log.zip (Size: 6.17 KB / Downloads: 87)
.txt   3289log.txt (Size: 44.76 KB / Downloads: 76)
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#7
JPCSP trace log with these setting
sceFontOpen 0xA834319D 6
sceFontOpenUserFile 0x57FCB733 6
sceFontGetCharInfo 0xDCC80C2F 5
sceFontGetCharGlyphImage_Clip 0xCA1E6945 9

I compare the log,I find that I forget add
sceFontNewLib 0x67F17ED7 4
(07-05-2013, 01:28 PM)sum2012 Wrote: JPCSP trace log with these setting
sceFontOpen 0xA834319D 6
sceFontOpenUserFile 0x57FCB733 6
sceFontGetCharInfo 0xDCC80C2F 5
sceFontGetCharGlyphImage_Clip 0xCA1E6945 9


Attached Files
.txt   log.txt (Size: 13.37 KB / Downloads: 74)
.txt   log2.txt (Size: 13.54 KB / Downloads: 65)
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#8
r3342

As r3336
Code:
Added more debug information in sceFontGetFontInfo and sceFontGetCharInfo
I update scefont debug log


Attached Files
.txt   3342log.txt (Size: 52.43 KB / Downloads: 66)
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#9
Could you check if the font issue is solved in r3344? I discovered new values in the font file (.PGF) that were unknown until now.
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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#10
Well done,r3344 solved the font issue - fontdebuglog
Play so far no probrem,can move to playable section -infolog
(08-06-2013, 04:15 PM)gid15 Wrote: Could you check if the font issue is solved in r3344? I discovered new values in the font file (.PGF) that were unknown until now.


Attached Files Thumbnail(s)
   

.txt   3344fontdebuglog.txt (Size: 52.97 KB / Downloads: 63)
.zip   3344info_log.zip (Size: 6.64 KB / Downloads: 87)
.zip   profiler.zip (Size: 106.48 KB / Downloads: 84)
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