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Dragon Ball Z: Tenkaichi Tag Team [ULUS10537]
#21
(07-13-2012, 07:13 PM)raziel1000 Wrote:
(07-13-2012, 06:50 PM)srdjan1995 Wrote: I will do it. Later or tomorow i will post screens and log. Hey, why sometimes when i open logger, can't change from off to info or something else. When i click on arrow, nothing open.

you can change the log level by scrolling Tongue

Lol Smile Haven't try that. Tonight will be log files Smile
I have tried game and graphics are the same as before, speed on my pc is 8-10 fps. My cpu sucks (amd athlon 64 x2 3800+ 2,25GHz).

Log file:
.rar   DBZ Tag Team log.rar (Size: 170.24 KB / Downloads: 96)

P.S. I used rev 2613
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#22
r2660:
sceIoDevctl 0x01F300A7 unknown command
added debug log for IoFileMgrForUser


Attached Files
.rar   Log-r2660_DBZ_Tenkaichi_Tag_Team.rar (Size: 10.52 KB / Downloads: 83)
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#23
(08-01-2012, 03:30 PM)raziel1000 Wrote: r2660:
sceIoDevctl 0x01F300A7 unknown command
added debug log for IoFileMgrForUser
welcome back! Smile
Could you add a compiler log at DEBUG level to check if the code is expecting a specific return code. There is no outdata/outlen, so only the return code is actually returned.
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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#24
(08-01-2012, 03:57 PM)gid15 Wrote: welcome back! Smile
Could you add a compiler log at DEBUG level to check if the code is expecting a specific return code. There is no outdata/outlen, so only the return code is actually returned.
thank you Gid Smile it's big ~17mo Sleepy



Attached Files
.rar   Log-r2663_DBZ_Tenkaichi_Tag_Team.rar (Size: 521.63 KB / Downloads: 76)
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#25
Code:
0x883186C - bgtz       $v0, 0x088318CC
It is just testing if the return value of the sceIoDevctl call is > 0 or not.
Currently -1 is returned for unknown cmd values. Could you try to modify Jpcsp to return 1 for this cmd and see if the games behaves differently?
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
Reply
#26
(08-02-2012, 06:58 AM)gid15 Wrote:
Code:
0x883186C - bgtz       $v0, 0x088318CC
It is just testing if the return value of the sceIoDevctl call is > 0 or not.
Currently -1 is returned for unknown cmd values. Could you try to modify Jpcsp to return 1 for this cmd and see if the games behaves differently?
i already tested with return 0 it's the same as -1, but with return 1 the game don't stop recalling this cmd and loadgame or creat a new game don't work O.o i can't get to menu, black screen after loading or creating new game Undecided
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#27
ops i forgot the log Blush


Attached Files
.rar   Log-r2665_DBZ_COMPILER_DEBUG.rar (Size: 695.74 KB / Downloads: 82)
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#28
(08-02-2012, 03:59 PM)raziel1000 Wrote:
(08-02-2012, 06:58 AM)gid15 Wrote:
Code:
0x883186C - bgtz       $v0, 0x088318CC
It is just testing if the return value of the sceIoDevctl call is > 0 or not.
Currently -1 is returned for unknown cmd values. Could you try to modify Jpcsp to return 1 for this cmd and see if the games behaves differently?
i already tested with return 0 it's the same as -1, but with return 1 the game don't stop recalling this cmd and loadgame or creat a new game don't work O.o i can't get to menu, black screen after loading or creating new game Undecided
Hmm, probably better to leave it as it is for now... so that we will see if another game is also using this command.
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
Reply
#29
What settings do you guys to get into battles? It freezes for me
[/quote]
see my log file.
[/quote]
what do u mean by seeing ur log file can u pls tell me what settings in config becuz i have he most latest version and it freezes on loading screed when i try start a match in practice or story but surprisingly not in duel mode
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#30
r3111 may help this game
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