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300: March to Glory - USA - ULUS10241
#1
2012-04-07 (r256)
Settings: Default
Code:
...

Unimplemented GpuOpCode: BBOX : 8
Unimplemented GpuOpCode: BJUMP : 5ABD04
NotImplemented: GU_TEXTURE_MATRIX: GU_UV
NotImplemented: GU_TEXTURE_MATRIX: GU_UV
NotImplemented: GU_TEXTURE_MATRIX: GU_UV
NotImplemented: GU_TEXTURE_MATRIX: GU_UV
Unimplemented GpuOpCode: BBOX : 8
Unimplemented GpuOpCode: BJUMP : 5AC5CC
NotImplemented: GU_TEXTURE_MATRIX: GU_UV
NotImplemented: GU_TEXTURE_MATRIX: GU_UV
NotImplemented: GU_TEXTURE_MATRIX: GU_UV
NotImplemented: GU_TEXTURE_MATRIX: GU_UV
Unimplemented GpuOpCode: BBOX : 8
Unimplemented GpuOpCode: BJUMP : 5ACE94
NotImplemented: GU_TEXTURE_MATRIX: GU_UV
NotImplemented: GU_TEXTURE_MATRIX: GU_UV
NotImplemented: GU_TEXTURE_MATRIX: GU_UV
NotImplemented: GU_TEXTURE_MATRIX: GU_UV
NotImplemented: GU_TEXTURE_MATRIX: GU_UV
Not implemented ThreadManForUser.sceKernelChangeThreadPriority
Thread(2:'veMain') : RA(0x880F9B4) : ThreadManForUser.sceKernelChangeThreadPrior
ity(ThreadId:2, Priority:111)disc0:/PSP_GAME/USRDIR/DATA.PAK
Opened 'disc0:/PSP_GAME/USRDIR/DATA.PAK' with driver 'CSPspEmu.Hle.Vfs.Iso.HleIo
DriverIso' and local path '/PSP_GAME/USRDIR/DATA.PAK' : '/PSP_GAME/USRDIR/DATA.P
AK'
: 0

Not implemented ThreadManForUser.sceKernelRotateThreadReadyQueue
Thread(2:'veMain') : RA(0x880F9BC) : ThreadManForUser.sceKernelRotateThreadReady
Queue(priority:40) : 0

Not implemented ThreadManForUser.sceKernelChangeThreadPriority
Thread(2:'veMain') : RA(0x880F9C8) : ThreadManForUser.sceKernelChangeThreadPrior
ity(ThreadId:2, Priority:40) : 0

Not implemented ThreadManForUser.sceKernelChangeThreadPriority
Thread(2:'veMain') : RA(0x8856B2C) : ThreadManForUser.sceKernelChangeThreadPrior
ity(ThreadId:2, Priority:111) : 0

Not implemented ThreadManForUser.sceKernelRotateThreadReadyQueue
Thread(2:'veMain') : RA(0x8856B34) : ThreadManForUser.sceKernelRotateThreadReady
Queue(priority:40) : 0

Not implemented ThreadManForUser.sceKernelChangeThreadPriority
Thread(2:'veMain') : RA(0x8856B40) : ThreadManForUser.sceKernelChangeThreadPrior
ity(ThreadId:2, Priority:40) : 0

Unimplemented GpuOpCode: BBOX : 8
Unimplemented GpuOpCode: BJUMP : 5ABD04
NotImplemented: GU_TEXTURE_MATRIX: GU_UV
NotImplemented: GU_TEXTURE_MATRIX: GU_UV
NotImplemented: GU_TEXTURE_MATRIX: GU_UV
NotImplemented: GU_TEXTURE_MATRIX: GU_UV
Unimplemented GpuOpCode: BBOX : 8
Unimplemented GpuOpCode: BJUMP : 5AC5CC
NotImplemented: GU_TEXTURE_MATRIX: GU_UV
NotImplemented: GU_TEXTURE_MATRIX: GU_UV
NotImplemented: GU_TEXTURE_MATRIX: GU_UV
NotImplemented: GU_TEXTURE_MATRIX: GU_UV
Unimplemented GpuOpCode: BBOX : 8
Unimplemented GpuOpCode: BJUMP : 5ACE94
NotImplemented: GU_TEXTURE_MATRIX: GU_UV
NotImplemented: GU_TEXTURE_MATRIX: GU_UV
NotImplemented: GU_TEXTURE_MATRIX: GU_UV
NotImplemented: GU_TEXTURE_MATRIX: GU_UV
GU_ALWAYS : 255, 255 : ref:RGBA(255,255,255,0) : mask:RGBA(255,255,255,0)
GU_ALWAYS : 255, 255 : ref:RGBA(255,255,255,0) : mask:RGBA(255,255,255,0)
Not implemented ThreadManForUser.sceKernelChangeThreadPriority
Thread(2:'veMain') : RA(0x880F9B4) : ThreadManForUser.sceKernelChangeThreadPrior
ity(ThreadId:2, Priority:111) : 0

Not implemented ThreadManForUser.sceKernelRotateThreadReadyQueue
Thread(2:'veMain') : RA(0x880F9BC) : ThreadManForUser.sceKernelRotateThreadReady
Queue(priority:40) : 0

Not implemented ThreadManForUser.sceKernelChangeThreadPriority
Thread(2:'veMain') : RA(0x880F9C8) : ThreadManForUser.sceKernelChangeThreadPrior
ity(ThreadId:2, Priority:40) : 0

Not implemented ThreadManForUser.sceKernelChangeThreadPriority
Thread(2:'veMain') : RA(0x8856B2C) : ThreadManForUser.sceKernelChangeThreadPrior
ity(ThreadId:2, Priority:111) : 0

Not implemented ThreadManForUser.sceKernelRotateThreadReadyQueue
Thread(2:'veMain') : RA(0x8856B34) : ThreadManForUser.sceKernelRotateThreadReady
Queue(priority:40) : 0

Not implemented ThreadManForUser.sceKernelChangeThreadPriority
Thread(2:'veMain') : RA(0x8856B40) : ThreadManForUser.sceKernelChangeThreadPrior
ity(ThreadId:2, Priority:40) : 0

Unimplemented GpuOpCode: BBOX : 8
Unimplemented GpuOpCode: BJUMP : 5ABD04
NotImplemented: GU_TEXTURE_MATRIX: GU_UV
NotImplemented: GU_TEXTURE_MATRIX: GU_UV
Not implemented ThreadManForUser.sceKernelChangeThreadPriority
NotImplemented: GU_TEXTURE_MATRIX: GU_UV
NotImplemented: GU_TEXTURE_MATRIX: GU_UV
Thread(2:'veMain') : RA(0x880F9B4) : ThreadManForUser.sceKernelChangeThreadPrior
ityUnimplemented GpuOpCode: BBOX : 8
(Unimplemented GpuOpCode: BJUMP : 5AC5CC
ThreadId:2, Priority:111)NotImplemented: GU_TEXTURE_MATRIX: GU_UV
: 0

NotImplemented: GU_TEXTURE_MATRIX: GU_UV
Not implemented ThreadManForUser.sceKernelRotateThreadReadyQueue
NotImplemented: GU_TEXTURE_MATRIX: GU_UV
NotImplemented: GU_TEXTURE_MATRIX: GU_UV
Thread(2:'veMain') : RA(0x880F9BC) : ThreadManForUser.sceKernelRotateThreadReady
QueueUnimplemented GpuOpCode: BBOX : 8
(Unimplemented GpuOpCode: BJUMP : 5ACE94
priority:NotImplemented: GU_TEXTURE_MATRIX: GU_UV
NotImplemented: GU_TEXTURE_MATRIX: GU_UV
NotImplemented: GU_TEXTURE_MATRIX: GU_UV
40)NotImplemented: GU_TEXTURE_MATRIX: GU_UV
: 0

Not implemented ThreadManForUser.sceKernelChangeThreadPriority
Thread(2:'veMain') : RA(0x880F9C8) : ThreadManForUser.sceKernelChangeThreadPrior
ity(ThreadId:2, Priority:40) : 0

Not implemented sceAtrac3plus.sceAtracSetDataAndGetID
Thread(5:'veAudioStream1') : RA(0x887477C) : sceAtrac3plus.sceAtracSetDataAndGet
ID(DataPointer:0x08B53E00, DataLength:131072)AT3 smpl: SmplStruct(LoopCount=0x1)

Loop: LoopInfoStruct(CuePointID=0x0,Type=0x0,StartSample=2558,EndSample=2928271,
Fraction=0x0,PlayCount=0)
[1]
: 1

Not implemented sceAtrac3plus.sceAtracSetLoopNum
Thread(5:'veAudioStream1') : RA(0x8874794) : sceAtrac3plus.sceAtracSetLoopNum(At
racId:1, NumberOfLoops:-1) : 0

Not implemented sceAtrac3plus.sceAtracGetRemainFrame
Thread(5:'veAudioStream1') : RA(0x88747A0) : sceAtrac3plus.sceAtracGetRemainFram
e(AtracId:1, RemainFramePointer:0x88294E10) : 0
Code:
Missing WavDest

System.Runtime.InteropServices.COMException (0x80040154):
Retrieving the COM class factory for component with CLSID
{3C78B8E2-6C4D-11D1-ADE2-0000F8754B99} failed due to the following error: 80040154 Class not registered (Exception from HRESULT:
0x80040154 (REGDB_E_CLASSNOTREG)).
   at CSPspEmu.Media.OmaWavConverter._convertOmaToWav(String
Source, String Destination)


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