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Dissidia 012: Duodecim Final Fantasy - ULES01505
(10-08-2011, 12:20 AM)Shaymau5 Wrote: Hey guys. Just a quick query. I'm currently using r2326 on Duodecim.
I find that using the video settings with the shader options allows me to continue story mode past the second scene with Lightning and beyond. Most of the game is quite playable, battles ranging from 25-30 fps and Map Movement from 20+ fps, which may drop to 18 here and then. The only problem is that most of the character have invisible parts and stretched polygons. Is there a possible fix for this? I've also noticed that not using the shaders, won't allow you go to forward with the story mode cutscene with lightning. But returns the characters back to normal, without the invisible parts and stretched polygons.

Thanks in advanced.

My specs are.

Intel I5 760 3.6ghz.
Nvidia GTX 460.
4gb RAM.
Could you please post your settings AND nVidia settings? I have exactly the same card but nowhere near experiencing the same FPS. Granted, my CPU isn't as powerful as yours but I doubt this is the culprit here seeing I barely use my CPU.
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RE: Dissidia 012 Duodecim Final Fantasy EUR [ULES01505] - Encrypted - by LeaT - 10-17-2011, 03:19 PM

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