07-25-2011, 07:27 AM
Well, sometimes Dissidia hangs permanently during a fight, so I tried a few options, it seems to me that without vertex cache, there a a LOT of graphical gliches during fights + when playing Lightning's story before and after a fight (randomly) my game crashes. Quick battles are just fine. Something that surprised me is the fact that Duodecim goes faster than the first Dissidia, and i haven't noticed any speed impact when I set maximum method size to 1000. Using only GE graphics and GE to texture.
CPU: Intel Core 2 Duo E8400 3 GHz, RAM 2x2GB DDR2 1033 MHz, GPU: Radeon 4850 PRO 625 MHz 512MB 1000 MHz