06-04-2012, 08:00 PM
(This post was last modified: 06-04-2012, 08:34 PM by digiadventures.)
When using original fonts,game is again playable up to to the middle of the second fight,same as it was around revision 24xx.
Using fonts provided with jpcsp,game freezes when trying to start the new game ( this was not the case in older revisions )
I attached the log of the second fight when game freezes,using original psp fonts and added debug option for fonts in logger settings.
Game has never gotten past this poing by any revision or any setting,or any fonts used
( I only started logging when the fight started,if full log is needed I will gladly make it )
Forgot to add,since log is long,game freezes at this point :
488583
user_main
INFO
stdout
Error sceFontGetFontInfo: 0xffffffff
Using fonts provided with jpcsp,game freezes when trying to start the new game ( this was not the case in older revisions )
I attached the log of the second fight when game freezes,using original psp fonts and added debug option for fonts in logger settings.
Game has never gotten past this poing by any revision or any setting,or any fonts used
( I only started logging when the fight started,if full log is needed I will gladly make it )
Forgot to add,since log is long,game freezes at this point :
488583
user_main
INFO
stdout
Error sceFontGetFontInfo: 0xffffffff