06-09-2011, 12:56 PM
(This post was last modified: 06-09-2011, 12:59 PM by BlackDaemon.)
r2170
Running with dynarec compiler (log level set to INFO)
Compability options used: Use vertex cache, Use shaders, Enable VAO, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage (+Enable the shader implementation for the "Color Mask" On/Off)
Running with dynarec compiler (log level set to INFO)
Compability options used: Use vertex cache, Use shaders, Enable VAO, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage (+Enable the shader implementation for the "Color Mask" On/Off)