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[Demo] Split/Second - USA - NPUH90093
#1
r1825
Load with decrypted boot.bin
Code:
2797 [GUI] INFO  emu - Jpcsp v0.6 1825
2797 [GUI] INFO  emu - UMD param.sfo :
APP_VER = 01.00
BOOTABLE = 1
CATEGORY = UG
DISC_ID = NPUH90093
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
HRKGMP_VER = 0
PARENTAL_LEVEL = 4
PSP_SYSTEM_VER = 6.30
REGION = 32768
TITLE = Split/Second Demo
USE_USB = 0
probably homebrew? false
2812 [GUI] DEBUG hle - Loading HLE firmware up to version 630
2828 [GUI] INFO  emu - Loading global compatibility settings
2828 [GUI] INFO  ge - Only GE Graphics: false
2875 [GUI] INFO  hle.sceAudio - Audio ChReserve disabled: false
2875 [GUI] INFO  hle.sceAudio - Audio Blocking disabled: false
2875 [GUI] INFO  hle.ThreadManForUser - Audio threads disabled: false
2875 [GUI] INFO  memory - Ignore invalid memory access: false
2891 [GUI] DEBUG emu - No patch file found for this game
2906 [GUI] DEBUG runtime - RuntimeContext.reset
3078 [GUI] DEBUG hle - Loading HLE firmware up to version 630
3109 [GUI] DEBUG emu - Loader: Relocation required (PRX)
3109 [GUI] DEBUG memory - PH#0: loading program 08804000 - 089A13DC - 089A13DC
3141 [GUI] DEBUG memory - PH#1: loading program 089A13E0 - 089A14A0 - 08AD4F89
3141 [GUI] DEBUG memory - PH alloc consumption 002D0F89 (mem 00133AE9)
3141 [GUI] DEBUG memory - : clearing section 089A14A0 - 089A14A4 (len 00000004)
3141 [GUI] DEBUG memory - : clearing section 089A14C0 - 08AD4F89 (len 00133AC9)
3141 [GUI] DEBUG memory - PH#2: relocating 52238 entries
3187 [GUI] INFO  emu - Found ModuleInfo name:'SplitSecond' version:0101 attr:00000000 gp:089a93d0
3203 [GUI] DEBUG memory - Reserving 0x2D0F89 bytes at 0x08804000 for module 'disc0:/PSP_GAME/SYSDIR/EBOOT.BIN'
3203 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_Addr, size=0x2D0F89, addr=0x08804000: returns 0x08804000
3203 [GUI] INFO  emu - Found 292 imports from 38 modules
3203 [GUI] DEBUG emu - module_start found: nid=0xD632ACDB, function=0x0882AC44
3203 [GUI] DEBUG emu - module_stop found: nid=0xCEE8593C, function=0x0882B04C
3203 [GUI] DEBUG emu - module_info found: nid=0xF01D73A7, addr=0x08980130
3203 [GUI] WARN  emu - module_sdk_version found: nid=0x11B97506, sdk_version=0x06030010
3203 [GUI] DEBUG emu - module_start_thread_parameter found: nid=0x0F7C276C, priority=32, stacksize=1024, attr=0x80000000
3203 [GUI] DEBUG emu - module_stop_thread_parameter found: nid=0xCF0CC697, priority=32, stacksize=1024, attr=0x80000000
3203 [GUI] WARN  emu - Failed to map import at 0x0897FC58 [0x3AAD51DC] Module 'sceUtility'(attempt 1)
3203 [GUI] WARN  emu - Failed to map import at 0x0897FC80 [0x54A5C62F] Module 'sceUtility'(attempt 1)
3203 [GUI] WARN  emu - Failed to map import at 0x0897FCB8 [0xB8592D5F] Module 'sceUtility'(attempt 1)
3203 [GUI] WARN  emu - Failed to map import at 0x0897FCC8 [0xDA97F1AA] Module 'sceUtility'(attempt 1)
3219 [GUI] WARN  emu - Failed to map import at 0x0897FA38 [0x37E1E274] Module 'sceNp'(attempt 1)
3219 [GUI] WARN  emu - Failed to map import at 0x0897FA40 [0x857B47D3] Module 'sceNp'(attempt 1)
3219 [GUI] WARN  emu - Failed to map import at 0x0897FA28 [0x4EC1F667] Module 'sceNpAuth'(attempt 1)
3219 [GUI] WARN  emu - Failed to map import at 0x0897FA30 [0xA1DE86F8] Module 'sceNpAuth'(attempt 1)
3219 [GUI] WARN  emu - Failed to map import at 0x0897FA18 [0x00ACFAC3] Module 'sceNpService'(attempt 1)
3219 [GUI] WARN  emu - Failed to map import at 0x0897FA20 [0x0F8F5821] Module 'sceNpService'(attempt 1)
3219 [GUI] WARN  emu - Failed to map import at 0x0897F968 [0x005B5F20] Module 'sceNpCommerce2'(attempt 1)
3219 [GUI] WARN  emu - Failed to map import at 0x0897F970 [0x05E7AFBC] Module 'sceNpCommerce2'(attempt 1)
3219 [GUI] WARN  emu - Failed to map import at 0x0897F978 [0x0E9956E3] Module 'sceNpCommerce2'(attempt 1)
3219 [GUI] WARN  emu - Failed to map import at 0x0897F980 [0x1888A9FE] Module 'sceNpCommerce2'(attempt 1)
3219 [GUI] WARN  emu - Failed to map import at 0x0897F988 [0x1C952DCB] Module 'sceNpCommerce2'(attempt 1)
3219 [GUI] WARN  emu - Failed to map import at 0x0897F990 [0x2B25F6E9] Module 'sceNpCommerce2'(attempt 1)
3219 [GUI] WARN  emu - Failed to map import at 0x0897F998 [0x3371D5F1] Module 'sceNpCommerce2'(attempt 1)
3219 [GUI] WARN  emu - Failed to map import at 0x0897F9A0 [0x4ECD4503] Module 'sceNpCommerce2'(attempt 1)
3219 [GUI] WARN  emu - Failed to map import at 0x0897F9A8 [0x54FE8871] Module 'sceNpCommerce2'(attempt 1)
3219 [GUI] WARN  emu - Failed to map import at 0x0897F9B0 [0x590A3229] Module 'sceNpCommerce2'(attempt 1)
3219 [GUI] WARN  emu - Failed to map import at 0x0897F9B8 [0x5D8C2D99] Module 'sceNpCommerce2'(attempt 1)
3219 [GUI] WARN  emu - Failed to map import at 0x0897F9C0 [0x6F1FE37F] Module 'sceNpCommerce2'(attempt 1)
3219 [GUI] WARN  emu - Failed to map import at 0x0897F9C8 [0x80A7AFDB] Module 'sceNpCommerce2'(attempt 1)
3219 [GUI] WARN  emu - Failed to map import at 0x0897F9D0 [0xA5A34EA4] Module 'sceNpCommerce2'(attempt 1)
3219 [GUI] WARN  emu - Failed to map import at 0x0897F9D8 [0xAA4A1E3D] Module 'sceNpCommerce2'(attempt 1)
3219 [GUI] WARN  emu - Failed to map import at 0x0897F9E0 [0xB0D7AA90] Module 'sceNpCommerce2'(attempt 1)
3219 [GUI] WARN  emu - Failed to map import at 0x0897F9E8 [0xBC61FFC8] Module 'sceNpCommerce2'(attempt 1)
3219 [GUI] WARN  emu - Failed to map import at 0x0897F9F0 [0xCEAB1829] Module 'sceNpCommerce2'(attempt 1)
3219 [GUI] WARN  emu - Failed to map import at 0x0897F9F8 [0xDD6758FA] Module 'sceNpCommerce2'(attempt 1)
3219 [GUI] WARN  emu - Failed to map import at 0x0897FA00 [0xF2278B90] Module 'sceNpCommerce2'(attempt 1)
3234 [GUI] WARN  emu - Failed to map import at 0x0897FA08 [0xF297AB9C] Module 'sceNpCommerce2'(attempt 1)
3234 [GUI] WARN  emu - Failed to map import at 0x0897FA10 [0xFC30C19E] Module 'sceNpCommerce2'(attempt 1)
3234 [GUI] WARN  emu - Failed to map import at 0x0897F948 [0x3432B2E5] Module 'sceNetUpnp'(attempt 1)
3234 [GUI] WARN  emu - Failed to map import at 0x0897F950 [0x3E32ED9E] Module 'sceNetUpnp'(attempt 1)
3234 [GUI] WARN  emu - Failed to map import at 0x0897F958 [0x540491EF] Module 'sceNetUpnp'(attempt 1)
3234 [GUI] WARN  emu - Failed to map import at 0x0897F960 [0xE24220B5] Module 'sceNetUpnp'(attempt 1)
3234 [GUI] WARN  emu - Failed to map import at 0x0897F7E8 [0x469989AD] Module 'scePower'(attempt 1)
3234 [GUI] WARN  emu - Failed to map import at 0x0897F7F0 [0xA85880D0] Module 'scePower'(attempt 1)
3234 [GUI] WARN  emu - Failed to map import at 0x0897F6F8 [0x1B4217BC] Module 'SysMemUserForUser'(attempt 1)
3234 [GUI] INFO  emu - 253 NIDS mapped
3234 [GUI] INFO  emu - 39 remaining unmapped NIDS
3234 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
3328 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x400, addr=0x00000000: returns 0x09FFFC00
3328 [GUI] DEBUG runtime - Switching to Thread root
3344 [GUI] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
3406 [GUI] INFO  ge - OpenGL version: 3.0.0
3406 [GUI] INFO  ge - Using VBO
Running with dynarec compiler (log level set to INFO)
Compability options used: None


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.zip   NPUH90093_r1825_dynarec_info.zip (Size: 25.02 KB / Downloads: 98)
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#2
Screenshots from real PSP.


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#3
Code:
Unimplemented Blue color mask 0x0F
Any graphics improvements when using the new option "Enable Color Mask in shader" from r2167?
Reply
#4
r2170
Running with dynarec compiler (log level set to INFO)
Compability options used: Use vertex cache, Use shaders, Enable VAO, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage (+Enable the shader implementation for the "Color Mask" On/Off)


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