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New desmume revision 3e73a550
The revision 3e73a550 of the emulator desmume was released and built. Here are the download links:

OpenGL Renderer: Ensure that all color attachments are assigned sequentially without gaps, and ensure that fragment shaders write out a value to each assigned attachment in all cases. This is being done to try and satisfy extremely picky AMD drivers that can do crazy-go-nuts things when the color attachments are not meticulously managed this way.
check out the Live Downloads section for more builds

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