03-16-2011, 05:04 PM
(12-12-2010, 01:20 AM)IVXXX Wrote: ~60fps(fraps shows 30fps) with vertex cache/shaders enabled, but emu hangs up after 1 to few minutes, due to vertex cache hogging too much ram. (-XX:MaxPermSize set to 128MB)The memory management of the vertex cache has been improved in r2022.
Thanks for reporting!