This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Scott Pilgrim vs. The World: The Game [NPUB30162]
#66
Related to the error being spammed EVEN after you shut down the game.

E {PPU[0x100000e] Thread (Transport Thread) [0x001a4070]} libnet: recvfrom(): error 0
E {PPU[0x100000e] Thread (Transport Thread) [0x001a4070]} libnet: Unknown/illegal socket error: 10045 (in file C:\rpcs3\rpcs3\Emu\Cell\Modules\sys_net.cpp:207)

It eventually crashes as it eats more and more memory - pic of task manager after rpcs3 finally stalled out because of this.....

UPDATE:
Found the build that broke Scott:
https://ci.appveyor.com/project/rpcs3/rp...0.0.2-4988

Before it would just present this at the intro screen, but then it would stop. NOW, it just spams the one above forever....
(in file C:\rpcs3\rpcs3\Emu\Cell\Modules\sys_net.cpp:207)
E {PPU[0x1000000] Thread (main_thread) [0x0140f3e0]} libnet: socket(): error 2
E {PPU[0x1000000] Thread (main_thread) [0x0140f318]} libnet: bind(): socket does not exist


Attached Files Thumbnail(s)
   
Intel Core i7 6700k @ 4.5 ghz. / GeForce GTX 970 / 16 Gig Ram / Win 10
Reply


Messages In This Thread
RE: Scott Pilgrim vs. The World: The Game [NPUB30162] - by legend80 - 08-05-2017, 04:14 AM

Forum Jump:


Users browsing this thread: 3 Guest(s)