This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Naruto Ultimate Ninja Storm Demo [NPEB90080]
#1
Tested on build 35b7cf4c
Requires a small hack on cellGame (you can download the hacked build here)

Change
Code:
s32 cellHddGameGetSizeKB()
{
    fmt::throw_exception("Unimplemented" HERE);
}
To
Code:
s32 cellHddGameGetSizeKB(vm::ptr<u32> size)
{
    cellGame.warning("cellHddGameGetSizeKB(): Unimplemented, returning 0");
    if (size)
    {
        *size = 0;
    }
    return CELL_OK;
}

Needed libraries:
- libdmux.prx
- libdmuxpamf.prx
- libpamf.prx
- libresc.prx
- libsail.prx
- libsre.prx
PPU Decoder: Interpreter (fast)
SPU Decoder: Interpreter (fast) / Recompiler (ASMJIT)

Screenshot:
http://i.imgur.com/ivQUSBd.jpg

Log:

.7z   RPCS3.7z (Size: 120.51 KB / Downloads: 171)
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G 3600MHz, Manjaro Linux
Laptop: Intel i7 6700HQ, Intel HD 530, 2x8G 2133MHz, Manjaro Linux
Old Desktop: FX-8350, R9 280X, 2x4G 1600MHz, Manjaro Linux
Reply
#2
so uhhh how do i access the game?
Reply
#3
(02-06-2017, 01:58 AM)ShinpiKage Wrote: so uhhh how do i access the game?

What do you mean by that?
Also, latest build has that hack so no need to do it yourself. Just boot the game with the indicated settings and you're good to go.
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G 3600MHz, Manjaro Linux
Laptop: Intel i7 6700HQ, Intel HD 530, 2x8G 2133MHz, Manjaro Linux
Old Desktop: FX-8350, R9 280X, 2x4G 1600MHz, Manjaro Linux
Reply
#4
So i just try the hacked build and these setting but stuck after the opening scene
with this Error : F {rsx::thread} class gl::glsl::link_exception thrown: linkage failed: 'Attached fragment shader is not compiled.
how do i fix it sir?
Reply
#5
So.. i just try this game but got stuck after the opening scene and get this error

F {rsx::thread} class gl::glsl::link_exception thrown: linkage failed: 'Attached fragment shader is not compiled.

how can i fix that?
Reply
#6
You don't need the hacked build, use latest master and settings above. If it doesn't work attach rpcs3.log as an attachment to the post. Needs compression to zip, rar or 7z first.
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G 3600MHz, Manjaro Linux
Laptop: Intel i7 6700HQ, Intel HD 530, 2x8G 2133MHz, Manjaro Linux
Old Desktop: FX-8350, R9 280X, 2x4G 1600MHz, Manjaro Linux
Reply
#7
Here is the log
.rar   RPCS3LOG.rar (Size: 636.46 KB / Downloads: 84)
Reply
#8
Your log is empty. If you reopen RPCS3 before getting the log it will reset it.
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G 3600MHz, Manjaro Linux
Laptop: Intel i7 6700HQ, Intel HD 530, 2x8G 2133MHz, Manjaro Linux
Old Desktop: FX-8350, R9 280X, 2x4G 1600MHz, Manjaro Linux
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)