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Killzone [NPEA00418]
#1
Screen is black and Game Have FPS but don't show anyting

Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2

Core:
Hook static functions: true
Load liblv2.sprx only: false

Load libraries:
- libadec.prx
- libapostsrc_mini.prx
- libfs.prx
- libio.prx
- libresc.prx
- librtc.prx
- libsail.prx
- libspurs_jq.prx
- libsre.prx
- libvdec.prx
- libvpost.prx

PPU Decoder: Interpreter (precise)
SPU Decoder: Recompiler (ASMJIT)


Attached Files
.7z   Killzone.7z (Size: 346.83 KB / Downloads: 69)
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#2
Please write titles as they should be, no caps and no silly ®.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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#3
Game Have Sound And can hear Select Menu But Screen Is Black


Vulkan
Quote:E {rsx::thread} RSX: Unknown/illegal instruction: 0x17 (forced unit 2)
E {rsx::thread} RSX: Bad scale: 4
E {rsx::thread} RSX: Warning, version 420 is not yet complete; most version-specific features are present, but some are missing.
ERROR: 0:95: '' : syntax error
ERROR: 1 compilation errors. No code generated.


E {rsx::thread} RSX:
F {rsx::thread} class std::runtime_error thrown: Failed to compile fragment shader
(in file C:\rpcs3\rpcs3\Emu\RSX\VK\VKFragmentProgram.cpp:461)

OpenGL
Quote:E {rsx::thread} RSX: Unknown/illegal instruction: 0x40 (forced unit 2)
E {rsx::thread} RSX: Failed to compile shader: 0(129) : error C0000: syntax error, unexpected reserved word "break", expecting "::" at token "break"

F {rsx::thread} class gl::glsl::link_exception thrown: linkage failed: 'Fragment info
-------------
0(129) : error C0000: syntax error, unexpected reserved word "break", expecting "::" at token "break"
(0) : error C2003: incompatible options for link
'


Attached Files
.7z   RPCS3.7z (Size: 122.53 KB / Downloads: 81)
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#4
rpcs3-v0.0.1-2017-03-01-2e2bb698_win64


Attached Files Thumbnail(s)
   

.7z   RPCS3.7z (Size: 38.38 KB / Downloads: 61)
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#5
(03-01-2017, 04:08 PM)aakh1361 Wrote: intro

Missing log / build commit indication
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G 3600MHz, Manjaro Linux
Laptop: Intel i7 6700HQ, Intel HD 530, 2x8G 2133MHz, Manjaro Linux
Old Desktop: FX-8350, R9 280X, 2x4G 1600MHz, Manjaro Linux
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#6
Moving to intro
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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#7
RPCS3 v0.0.1-5-1f45f05 Pre-Alpha
I can't hear anything after the intro, the game freezes completely.

F {PPU[0x1000012] Thread (_libsail-control) [0x013ebfc8]} class std::runtime_error thrown: Function not registered (index 3007)
(in file C:\rpcs3\rpcs3\Emu\Cell\PPUModule.cpp:161)


Attached Files
.rar   RPCS3_KZ_OGL.rar (Size: 115.19 KB / Downloads: 70)
.rar   RPCS3_KZ_Vulkan.rar (Size: 395.95 KB / Downloads: 68)
Novo no RPCS3? Não seja BR, tome alguns links úteis:

RPCS3 para recém-chegados
Diretrizes para novos jogos
Vocabulário na emulação

i7-2600k ~4.5Ghz|GTX 1080 STRIX OC|24GB RAM
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#8
ps3 
RPCS3 v0.0.2-3-f0f8f50 Alpha
the game freez after loading screen
opengl or vulkan the same
PPU Decoder:Recompiler(LLVM)
SPU Decoder: Recompiler (ASMJIT)
Load libraries:
- libadec.prx
- libapostsrc_mini.prx
- libfs.prx
- libio.prx
- libresc.prx
- librtc.prx
- libsail.prx
- libspurs_jq.prx
- libsre.prx
- libvdec.prx
- libvpost.prx


Attached Files
.7z   RPCS3.7z (Size: 136.21 KB / Downloads: 70)
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#9
Does auto LLE not work? Use auto LLE.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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