10-21-2016, 07:47 PM
(10-21-2016, 07:13 PM)Rain_Kikyou Wrote: Build problem first set asideļ¼OpenGL graphics problem is more serious, vulkan / dx12 slightly better
Wow, it would be perfect if half the screen wasn't missing. Github is under a DDOS attack right now so I cant provide a renderdoc log but hopefully it's an easy fix.
Also the reason it wasn't working for you in the master build was only one single missing LLE module. I don't remember exactly which one, but check my list above.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)