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Spider-Man - Web of Shadows - USA - ULUS10389
#1
Shows first video, stuck after memcard dialog.

r1730
Load with decrypted boot.bin
Code:
17921 [GUI] INFO  emu - Jpcsp v0.5 1730
17984 [GUI] INFO  emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10389
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.01
PARENTAL_LEVEL = 4
PSP_SYSTEM_VER = 4.05
REGION = 32768
TITLE = Spider-Man(TM): Web of Shadows � Amazing Allies Edition
probably homebrew? false
18000 [GUI] DEBUG hle - Loading HLE firmware up to version 405
18015 [GUI] INFO  emu - Loading global compatibility settings
18015 [GUI] INFO  ge - Only GE Graphics: false
18109 [GUI] INFO  hle.sceAudio - Audio ChReserve disabled: false
18109 [GUI] INFO  hle.sceAudio - Audio Blocking disabled: false
18109 [GUI] INFO  hle.ThreadManForUser - Audio threads disabled: false
18109 [GUI] INFO  memory - Ignore invalid memory access: false
18109 [GUI] DEBUG emu - No patch file found for this game
18187 [GUI] DEBUG runtime - RuntimeContext.reset
18500 [GUI] DEBUG hle - Loading HLE firmware up to version 405
18546 [GUI] DEBUG emu - Loader: Relocation required (PRX)
18546 [GUI] DEBUG memory - PH#0: loading program 08804000 - 08CAB384 - 08CAB384
18656 [GUI] DEBUG memory - PH#1: loading program 08CAB388 - 08CAF3E8 - 08CD6B9C
18656 [GUI] DEBUG memory - PH alloc consumption 004D2B9C (mem 000277B4)
18656 [GUI] DEBUG memory - .bss: clearing section 08CAF400 - 08CD6B9C (len 0002779C)
18671 [GUI] DEBUG memory - .rel.text: relocating 123593 entries
18781 [GUI] DEBUG memory - .rel.text.sceSasExit: relocating 3 entries
18812 [GUI] DEBUG memory - .rel.text.sceSasInit: relocating 0 entries
18812 [GUI] DEBUG memory - .rel.text.sceSasSetEffectParam: relocating 0 entries
18812 [GUI] DEBUG memory - .rel.text.sceSasSetEffectType: relocating 9 entries
18812 [GUI] DEBUG memory - .rel.text.sceSasSetEffectVolume: relocating 9 entries
18812 [GUI] DEBUG memory - .rel.text.sceSasSetEffect: relocating 9 entries
18812 [GUI] DEBUG memory - .rel.text.sceSasGetOutputmode: relocating 0 entries
18812 [GUI] DEBUG memory - .rel.text.sceSasSetOutputmode: relocating 0 entries
18812 [GUI] DEBUG memory - .rel.text.sceSasGetGrain: relocating 0 entries
18812 [GUI] DEBUG memory - .rel.text.sceSasSetGrain: relocating 0 entries
18812 [GUI] DEBUG memory - .rel.text.sceSasGetAllEnvelope: relocating 0 entries
18812 [GUI] DEBUG memory - .rel.text.sceSasGetEnvelope: relocating 0 entries
18828 [GUI] DEBUG memory - .rel.text.sceSasGetEndFlag: relocating 6 entries
18828 [GUI] DEBUG memory - .rel.text.sceSasSetSimpleADSR: relocating 0 entries
18828 [GUI] DEBUG memory - .rel.text.sceSasSetSL: relocating 0 entries
18828 [GUI] DEBUG memory - .rel.text.sceSasSetADSRmode: relocating 0 entries
18828 [GUI] DEBUG memory - .rel.text.sceSasSetADSR: relocating 5 entries
18828 [GUI] DEBUG memory - .rel.text.sceSasSetNoise: relocating 0 entries
18828 [GUI] DEBUG memory - .rel.text.sceSasSetVoice: relocating 5 entries
18828 [GUI] DEBUG memory - .rel.text.sceSasSetPitch: relocating 5 entries
18828 [GUI] DEBUG memory - .rel.text.sceSasSetVolume: relocating 5 entries
18828 [GUI] DEBUG memory - .rel.text.sceSasGetPauseFlag: relocating 0 entries
18828 [GUI] DEBUG memory - .rel.text.sceSasSetPauseMulti: relocating 0 entries
18828 [GUI] DEBUG memory - .rel.text.sceSasSetPause: relocating 0 entries
18828 [GUI] DEBUG memory - .rel.text.sceSasSetKeyOff: relocating 5 entries
18828 [GUI] DEBUG memory - .rel.text.sceSasSetKeyOn: relocating 5 entries
18828 [GUI] DEBUG memory - .rel.text.sceSasInitWithGrain: relocating 17 entries
18828 [GUI] DEBUG memory - .rel.text.sceSasCoreWithMix: relocating 0 entries
18843 [GUI] DEBUG memory - .rel.text.sceSasCore: relocating 5 entries
18843 [GUI] DEBUG memory - .rel.text._sceWaveBRR: relocating 2 entries
18843 [GUI] DEBUG memory - .rel.text._sceWaveAudioOutThread: relocating 86 entries
18843 [GUI] DEBUG memory - .rel.text.sceWaveAudioGetRestSample: relocating 3 entries
18843 [GUI] DEBUG memory - .rel.text.sceWaveAudioSetFormat: relocating 0 entries
18843 [GUI] DEBUG memory - .rel.text.sceWaveAllStop: relocating 0 entries
18843 [GUI] DEBUG memory - .rel.text.sceWaveReplay: relocating 0 entries
18843 [GUI] DEBUG memory - .rel.text.sceWavePause: relocating 0 entries
18843 [GUI] DEBUG memory - .rel.text.sceWaveSetLoopMode: relocating 0 entries
18843 [GUI] DEBUG memory - .rel.text.sceWaveExit: relocating 0 entries
18843 [GUI] DEBUG memory - .rel.text.sceWaveAudioWriteBlocking: relocating 3 entries
18843 [GUI] DEBUG memory - .rel.text.sceWaveAudioWrite: relocating 0 entries
18843 [GUI] DEBUG memory - .rel.text.sceWaveAudioSetVolume: relocating 0 entries
18843 [GUI] DEBUG memory - .rel.text.sceWaveAudioSetSample: relocating 3 entries
18843 [GUI] DEBUG memory - .rel.text.sceWaveStop: relocating 0 entries
18843 [GUI] DEBUG memory - .rel.text.sceWavePlayEx: relocating 0 entries
18843 [GUI] DEBUG memory - .rel.text.sceWavePlay: relocating 0 entries
18843 [GUI] DEBUG memory - .rel.text.sceWaveGetStat: relocating 0 entries
18843 [GUI] DEBUG memory - .rel.text.sceWaveGetRestByte: relocating 0 entries
18843 [GUI] DEBUG memory - .rel.text.sceWaveGetVolumeEx: relocating 0 entries
18859 [GUI] DEBUG memory - .rel.text.sceWaveSetVolumeEx: relocating 0 entries
18859 [GUI] DEBUG memory - .rel.text.sceWaveGetVolume: relocating 0 entries
18859 [GUI] DEBUG memory - .rel.text.sceWaveSetVolume: relocating 0 entries
18859 [GUI] DEBUG memory - .rel.text.sceWaveSetVoice: relocating 0 entries
18859 [GUI] DEBUG memory - .rel.text.sceWaveEnd: relocating 0 entries
18859 [GUI] DEBUG memory - .rel.text.sceWaveStart: relocating 0 entries
18859 [GUI] DEBUG memory - .rel.text.sceWaveInit: relocating 24 entries
18859 [GUI] DEBUG memory - .rel.text.sceDisplaySetVblankCallback: relocating 4 entries
18859 [GUI] DEBUG memory - .rel.text.collision: relocating 67 entries
18859 [GUI] DEBUG memory - .rel.text.sortAndCullScene: relocating 118 entries
18859 [GUI] DEBUG memory - .rel.text.updateNodeGraph: relocating 129 entries
18859 [GUI] DEBUG memory - .rel.text.syncSkeleton: relocating 68 entries
18859 [GUI] DEBUG memory - .rel.text.drawing: relocating 228 entries
18859 [GUI] DEBUG memory - .rel.text.renderCommon: relocating 66 entries
18859 [GUI] DEBUG memory - .rel.text.renderMeshInstances: relocating 123 entries
18859 [GUI] DEBUG memory - .rel.lib.ent: relocating 1 entries
18859 [GUI] DEBUG memory - .rel.lib.stub: relocating 84 entries
18859 [GUI] DEBUG memory - .rel.rodata.sceModuleInfo: relocating 4 entries
18859 [GUI] DEBUG memory - .rel.rodata.sceResident: relocating 6 entries
18859 [GUI] DEBUG memory - .rel.rodata: relocating 4676 entries
18859 [GUI] DEBUG memory - .rel.data: relocating 22986 entries
18875 [GUI] DEBUG memory - .rel.eh_frame: relocating 2 entries
18875 [GUI] DEBUG memory - .rel.cplinit: relocating 576 entries
18875 [GUI] DEBUG memory - .rel.psp_lib_markimport_: relocating 6 entries
18875 [GUI] DEBUG memory - .rel.linkonce.d: relocating 1338 entries
18875 [GUI] INFO  emu - Found ModuleInfo name:'main' version:0101 attr:00000000 gp:00000000
18875 [GUI] DEBUG memory - Reserving 0x4D2B9C bytes at 0x08804000 for module 'disc0:/PSP_GAME/SYSDIR/BOOT.BIN'
18875 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_Addr, size=0x4D2B9C, addr=0x08804000: returns 0x08804000
18890 [GUI] INFO  emu - Found 249 imports from 28 modules
18890 [GUI] DEBUG emu - module_start found: nid=0xD632ACDB, function=0x089ACB18
18890 [GUI] DEBUG emu - module_stop found: nid=0xCEE8593C, function=0x089ACEF0
18890 [GUI] DEBUG emu - module_info found: nid=0xF01D73A7, addr=0x08C41B80
18890 [GUI] WARN  emu - module_sdk_version found: nid=0x11B97506, sdk_version=0x03090510
18890 [GUI] DEBUG emu - module_start_thread_parameter found: nid=0x0F7C276C, priority=32, stacksize=1024, attr=0x80000000
18890 [GUI] DEBUG emu - module_stop_thread_parameter found: nid=0xCF0CC697, priority=32, stacksize=1024, attr=0x80000000
18890 [GUI] INFO  emu - 249 NIDS mapped
18906 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
18921 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x400, addr=0x00000000: returns 0x09FFFC00
18921 [GUI] DEBUG runtime - Switching to Thread root
18921 [GUI] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
19078 [GUI] INFO  ge - OpenGL version: 2.1.2
19109 [GUI] INFO  ge - Using VBO
Running with dynarec compiler (log level set to INFO)
Compability options used: None
Code:
195734 [Emu] INFO  runtime - Using Compiler
196000 [root_6] WARN  hle - Unsupported syscall 2066 sceKernelSetCompiledSdkVersion395 03090510 09fffe00 00000000
196078 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B31B48 by Native Code 'strlen'
196078 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B31320 by Native Code 'memset'
196093 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B3A018 by Native Code 'nop'
196234 [user_main] WARN  hle.ThreadManForUser - hleKernelNotifyCallback(type=0) no registered callbacks to push
196250 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/pathcache.bin flags = 1 permissions = 00
196281 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC
196296 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE
196296 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS
196312 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE
196328 [user_main] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/module/libfont.prx'): module from banlist not loaded
196328 [user_main] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'libfont'
196375 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B3124C by Native Code 'memcpy'
196500 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B3128C by Native Code 'memmove'
196546 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B314A0 by Native Code 'strcmp'
197421 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B31200 by Native Code 'memcmp'
197921 [user_main] INFO  compiler - Splitting _S1_2_8ABDED4 (4067/3000)
198265 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B04248 by Native Code 'nop'
198281 [user_main] INFO  hle.scePower - scePowerRegisterCallback slot=0 SceUID=18
198281 [user_main] INFO  stdout -
=========================================
198296 [user_main] INFO  stdout -   argv[0] = "disc0:/PSP_GAME/SYSDIR/BOOT.BIN�"
198296 [user_main] INFO  stdout - =========================================

198359 [user_main] INFO  compiler - Replacing CodeBlock at 0x08AB48DC by Native Code 'nop'
198484 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B314F0 by Native Code 'strcpy'
198484 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B3140C by Native Code 'strcat'
198500 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B31468 by Native Code 'strchr'
198515 [IOReq_t0] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/filemap.txt flags = 1 permissions = 00
198546 [IOReq_t0] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/loc/eng/levels/legal.res flags = 1 permissions = 00
198671 [user_main] INFO  compiler - Replacing CodeBlock at 0x08AF8A54 by Native Code 'nop'
198703 [user_main] INFO  compiler - Replacing CodeBlock at 0x08AB92B0 by Native Code 'nop'
198953 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B5526C by Native Code 'strcpy'
199031 [user_main] INFO  hle.sceSasCore - PARTIAL __sceSasInit: sasCore=0x08cbac00, unk1=0x00000100, unk2=0x00000020, unk3=0x00000000, sampleRate=48000
199437 [user_main] WARN  hle - hleKernelLockMutex(uid=0,count=1,timeout_addr=0x0) wait=true,cb=false - unknown UID
199437 [user_main] WARN  hle - sceKernelUnlockMutex unknown uid
199578 [IOReq_t0] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/streams.res flags = 1 permissions = 00
199734 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A4F568 by Native Code 'nop'
199765 [user_main] WARN  hle.sceFont - PARTIAL: sceFontNewLib paramsAddr=0x09FFF1C0, errorCodeAddr=0x09FFF1EC
199765 [user_main] INFO  hle.sceFont - FontLib's allocation callback (size=512, numFonts=4) returned 0x97b57b0
199781 [user_main] INFO  hle.sceFont - Found font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
199796 [user_main] INFO  hle.sceFont - Found font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
199828 [IOReq_t0] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/soundevents.res flags = 1 permissions = 00
199843 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFF178
199843 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x097B59C0, numFonts=4
199890 [user_main] INFO  compiler - Replacing CodeBlock at 0x089D7360 by Native Code 'nop'
199921 [user_main] INFO  compiler - Replacing CodeBlock at 0x0896E88C by Native Code 'nop'
200781 [user_main] INFO  compiler - Replacing CodeBlock at 0x08AF7B24 by Native Code 'nop'
200875 [user_main] INFO  compiler - Replacing CodeBlock at 0x089D73B4 by Native Code 'nop'
200968 [IOReq_t0] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/interface.res flags = 1 permissions = 00
201140 [user_main] INFO  compiler - Replacing CodeBlock at 0x089C8C4C by Native Code 'nop'
201156 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BDCBD0 by Native Code 'nop'
201156 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
201171 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x097C4700, numFonts=4
201187 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BDEF70 by Native Code 'nop'
201218 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
201218 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x097C4700, numFonts=4
201281 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
201281 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x097C4700, numFonts=4
201359 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
201359 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x097C4730, numFonts=4
201453 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
201453 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x097C4730, numFonts=4
201562 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
201562 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x097C4730, numFonts=4
201718 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
201718 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x097C4730, numFonts=4
201718 [IOReq_t0] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/common_textures.res flags = 1 permissions = 00
201828 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
201828 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x097C4730, numFonts=4
201906 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
201906 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x097C4730, numFonts=4
201968 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
201968 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x097C4760, numFonts=4
202062 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
202062 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x097C4760, numFonts=4
202187 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
202187 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x097C4760, numFonts=4
202281 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
202281 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x097C4760, numFonts=4
202281 [IOReq_t0] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/system.res flags = 1 permissions = 00
202359 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
202359 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x097C4760, numFonts=4
202437 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
202437 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x097C4760, numFonts=4
202546 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
202562 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x097C4790, numFonts=4
202609 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
202609 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x097C4790, numFonts=4
202671 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
202671 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x097C4790, numFonts=4
202781 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
202781 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x098AB030, numFonts=4
202781 [IOReq_t0] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/lua.res flags = 1 permissions = 00
202875 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
202875 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x098AB030, numFonts=4
202968 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
202968 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x098AB030, numFonts=4
203015 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
203015 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x098AB030, numFonts=4
203125 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
203125 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x098AB030, numFonts=4
203171 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
203171 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x098AB030, numFonts=4
203250 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
203250 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x098AB030, numFonts=4
203250 [IOReq_t0] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/menumonkey.res flags = 1 permissions = 00
203328 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
203328 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x098AB030, numFonts=4
203390 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
203390 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x098AB030, numFonts=4
203468 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
203468 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x098AB030, numFonts=4
203562 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
203562 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x098AB030, numFonts=4
203625 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
203640 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x098AB030, numFonts=4
203687 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B31CB0 by Native Code 'strncmp'
203687 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
203687 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x098AB030, numFonts=4
203687 [IOReq_t0] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/sounds.res flags = 1 permissions = 00
203843 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
203843 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x098AB030, numFonts=4
203921 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
203921 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x098AB030, numFonts=4
204000 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
204000 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x098AB030, numFonts=4
204046 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
204046 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x098AB030, numFonts=4
204109 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
204109 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x098AB030, numFonts=4
204187 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
204187 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x098AC200, numFonts=4
204203 [IOReq_t0] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/loc/eng.res flags = 1 permissions = 00
204250 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
204250 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x098AC200, numFonts=4
204328 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
204328 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x098AC200, numFonts=4
204390 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
204390 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x098AC200, numFonts=4
204484 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
204484 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x098AC200, numFonts=4
204562 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
204562 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x098AC200, numFonts=4
204687 [user_main] INFO  compiler - Replacing CodeBlock at 0x089E79B8 by Native Code 'nop'
204687 [user_main] INFO  compiler - Replacing CodeBlock at 0x089E94A0 by Native Code 'nop'
204687 [user_main] INFO  compiler - Replacing CodeBlock at 0x089E5E3C by Native Code 'nop'
204687 [user_main] INFO  compiler - Replacing CodeBlock at 0x089E6340 by Native Code 'nop'
204687 [user_main] INFO  compiler - Replacing CodeBlock at 0x089E22A4 by Native Code 'nop'
204687 [user_main] INFO  compiler - Replacing CodeBlock at 0x089E32C0 by Native Code 'nop'
204687 [user_main] INFO  compiler - Replacing CodeBlock at 0x089E2A00 by Native Code 'nop'
204687 [user_main] INFO  compiler - Replacing CodeBlock at 0x089DDA70 by Native Code 'nop'
204718 [user_main] INFO  compiler - Replacing CodeBlock at 0x089A2FE0 by Native Code 'nop'
204781 [user_main] INFO  compiler - Replacing CodeBlock at 0x0892C51C by Native Code 'nop'
205328 [user_main] INFO  compiler - Replacing CodeBlock at 0x08AF7B1C by Native Code 'nop'
216171 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B31D14 by Native Code 'strncpy'
216750 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B311BC by Native Code 'memchr'
218765 [user_main] INFO  compiler - Replacing CodeBlock at 0x089BC044 by Native Code 'nop'
218796 [user_main] INFO  compiler - Replacing CodeBlock at 0x08851E90 by Native Code 'nop'
219812 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B214CC by Native Code 'nop'
219812 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B20C28 by Native Code 'nop'
219828 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B132A8 by Native Code 'nop'
219921 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B0E09C by Native Code 'nop'
232687 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
232687 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09AD4820, numFonts=4
232718 [user_main] INFO  compiler - Replacing CodeBlock at 0x08AB9550 by Native Code 'nop'
232750 [user_main] WARN  hle.sceMpeg - PARTIAL: sceMpegInit
232750 [user_main] WARN  hle.sceMpeg - PARTIAL: sceMpegQueryMemSize(mode=0)
232750 [user_main] WARN  hle.sceMpeg - PARTIAL: sceMpegCreate(mpeg=0x8cb1cec,data=0x9a85010,size=65536,ringbuffer=0x8cb1cf0,frameWidth=512,mode=0,ddrtop=0x0)
232765 [IOReq_t0] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/movies/logos/activision.pmf flags = 1 permissions = 00
232890 [user_main] INFO  compiler - Replacing CodeBlock at 0x0899D6DC by Native Code 'nop'
233015 [user_main] INFO  hle.sceUtility - PARTIAL:sceUtilitySavedataInitStart Address 0x08CCC698, mode=8, gameName=ULUS10389, saveName=, fileName=SPIDEY.BIN
233046 [user_main] WARN  hle.sceUtility - PARTIAL:Savedata mode 8 (SCE_UTILITY_SAVEDATA_TYPE_SIZES)
233062 [user_main] INFO  hle.sceUtility - PARTIAL:sceUtilitySavedataInitStart Address 0x08CCC698, mode=0, gameName=ULUS10389, saveName=, fileName=SPIDEY.BIN
233078 [user_main] INFO  hle.sceMpeg - sceMpegQueryStreamSize lastTimeStamp=1026936
233078 [user_main] WARN  hle.sceMpeg - PARTIAL: sceMpegRegistStream(mpeg=0x8cb1cec,stream_type=0,stream_num=0)
233078 [user_main] WARN  hle.sceMpeg - PARTIAL: sceMpegRegistStream(mpeg=0x8cb1cec,stream_type=1,stream_num=0)
233078 [user_main] WARN  hle.sceMpeg - PARTIAL: sceMpegInitAu(mpeg=0x8cb1cec,buffer=0xe2e20000,au=0x8cb1d78)
233078 [user_main] WARN  hle.sceMpeg - PARTIAL: sceMpegInitAu(mpeg=0x8cb1cec,buffer=0x99dfc40,au=0x8cb1db8)
233093 [user_main] WARN  hle.sceMpeg - PARTIAL: sceMpegAvcQueryYCbCrSize(mpeg=0x8cb1cec,mode=1,width=480,height=272,resultAddr=0x9fff120)
233093 [user_main] WARN  hle.sceMpeg - PARTIAL: sceMpegAvcInitYCbCr(mpeg=0x8cb1cec,YCbCr_addr=0x9ad56f0,mode=1,width=480,height=272)
233093 [user_main] WARN  hle.sceMpeg - PARTIAL: sceMpegAvcInitYCbCr(mpeg=0x8cb1cec,YCbCr_addr=0x9b15300,mode=1,width=480,height=272)
233093 [user_main] WARN  hle.sceMpeg - PARTIAL: sceMpegAvcInitYCbCr(mpeg=0x8cb1cec,YCbCr_addr=0x9b54f10,mode=1,width=480,height=272)
233093 [user_main] WARN  hle.sceMpeg - PARTIAL: sceMpegAvcInitYCbCr(mpeg=0x8cb1cec,YCbCr_addr=0x9b94b20,mode=1,width=480,height=272)
233093 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=512,pixelformat=3,sync=1) bad params (topaddr==0)
233156 [user_main] WARN  hle.sceMpeg - PARTIAL: sceMpegUnRegistStream(mpeg=0x8cb1cec,stream=0x34340000)
233156 [user_main] WARN  hle.sceMpeg - PARTIAL: sceMpegUnRegistStream(mpeg=0x8cb1cec,stream=0x34340001)
233171 [user_main] WARN  hle.sceMpeg - PARTIAL: sceMpegDelete(mpeg=0x8cb1cec)
233171 [user_main] WARN  hle.sceMpeg - PARTIAL: sceMpegFinish
233171 [user_main] INFO  compiler - Replacing CodeBlock at 0x0899F150 by Native Code 'nop'
233171 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
233171 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x099AFA10, numFonts=4
233265 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
233265 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x099AFA10, numFonts=4
233265 [user_main] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4000000,bufferwidth=512,pixelformat=3,sync=1) ok
233281 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
233281 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x099AFA10, numFonts=4
233312 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
233312 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x099AFA10, numFonts=4
233359 [user_main] WARN  hle - Unsupported syscall 2124 sceUtilityMsgDialogAbort 09a319e0 00000000 08aa32dc
233359 [user_main] INFO  hle.sceUtility - PARTIAL:sceUtilityMsgDialogInitStart unknown 0x00000000
mode PSP_UTILITY_MSGDIALOG_MODE_TEXT
errorValue 0x00000000
message 'Create a new save game (608 KB is required)?

Once a game save is created, your progress will periodically be auto-saved to your Memory Stick™. When the
Memory Stick Duo™ access indicator is flashing, do not remove the
Memory Stick™ or turn off your PSP™. If you continue without saving, your progress will be lost.'
options 0x00000011
options PSP_UTILITY_MSGDIALOG_OPTION_YESNO_DEFAULT_YES
buttonPressed 0x00000000
233375 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
233375 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x099AFA10, numFonts=4
233437 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
233437 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x099AFA10, numFonts=4
233500 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
233515 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x099AFA10, numFonts=4
233828 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
233828 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x099AFA10, numFonts=4
234046 [IOReq_t0] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/animations.res flags = 1 permissions = 00
234718 [user_main] INFO  compiler - Replacing CodeBlock at 0x0899D6E4 by Native Code 'nop'
234765 [user_main] INFO  hle.sceUtility - PARTIAL:sceUtilitySavedataInitStart Address 0x08CCC698, mode=8, gameName=ULUS10389, saveName=, fileName=SPIDEY.BIN
234765 [user_main] INFO  compiler - Replacing CodeBlock at 0x089A1880 by Native Code 'nop'
234765 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
234765 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09A20A70, numFonts=4
234796 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B0E0B4 by Native Code 'nop'
234796 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B0E0AC by Native Code 'nop'
234828 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFE868
234828 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09AD4820, numFonts=4
234828 [user_main] ERROR memory - read32 - Invalid memory address : 0x18 PC=08A4B78C
Code:
------------------------------------------------------------
Thread ID - 0x00000008
Th Name   - user_main
zr:0x00000000 at:0x08B35978 v0:0x00000001 v1:0x08CB78C8
a0:0x09FFE850 a1:0x0000002E a2:0x00000001 a3:0x0000002E
t0:0x08B132A8 t1:0x09FFE698 t2:0x00000000 t3:0x00000001
t4:0x69707300 t5:0x55555554 t6:0x0000000F t7:0x00000000
s0:0x00000000 s1:0x099B36E0 s2:0x09FFE850 s3:0x0000001C
s4:0x08C6DB00 s5:0x09FFE9EC s6:0x00000001 s7:0x08D0C280
t8:0xFFFFFFFC t9:0x08CB7900 k0:0x09FFFB00 k1:0x00000000
gp:0x00000000 sp:0x09FFE840 fp:0x00000000 ra:0x08A4B788
0x08A4B78C: 0x8E060018 - lw         $a2, 24($s0)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'IOReq_t1' ID: 0x0023 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x15 Initial Priority: 0x15
Thread Entry: 0x08B022FC Stack: 0x09FE4C00 - 0x09FE5C00 Stack Size: 0x00001000
Thread Run Clocks: 34 Exit Code: 0x800201A4
Thread Wait Type: EventFlag (0x0022) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'IOReq_t0' ID: 0x0020 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x6F Initial Priority: 0x15
Thread Entry: 0x08B022FC Stack: 0x09FE5C00 - 0x09FE6C00 Stack Size: 0x00001000
Thread Run Clocks: 104198 Exit Code: 0x800201A4
Thread Wait Type: EventFlag (0x001F) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 324 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0005 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 234 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x0008 Module ID: 0x0001
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80004000 Current Priority: 0x6F Initial Priority: 0x20
Thread Entry: 0x089ACC2C Stack: 0x09FE7C00 - 0x09FFFC00 Stack Size: 0x00018000
Thread Run Clocks: 529457260 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'FMOD SAS update/mix thread' ID: 0x0028 Module ID: 0x0001
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x80004000 Current Priority: 0x08 Initial Priority: 0x08
Thread Entry: 0x08B54DDC Stack: 0x09FD4C00 - 0x09FE4C00 Stack Size: 0x00010000
Thread Run Clocks: 4894339 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'FMOD stream thread' ID: 0x0030 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x0C Initial Priority: 0x0C
Thread Entry: 0x08B54DDC Stack: 0x09FD0C00 - 0x09FD4C00 Stack Size: 0x00004000
Thread Run Clocks: 217740 Exit Code: 0x800201A4
Thread Wait Type: None (delay) Us: 10000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'update_thread' ID: 0x0014 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0xA0000000 Current Priority: 0x11 Initial Priority: 0x11
Thread Entry: 0x089544FC Stack: 0x09FE6C00 - 0x09FE7C00 Stack Size: 0x00001000
Thread Run Clocks: 18 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'controller thread' ID: 0x0036 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08B0076C Stack: 0x09FFFC00 - 0x0A000000 Stack Size: 0x00000400
Thread Run Clocks: 106224 Exit Code: 0x800201A4
Thread Wait Type: None (delay) Us: 16666 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  01791304 24711940 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX X]
Fragmented memory: 00073000 471040 bytes
[            X                                                 XX]
------------------------------------------------------------


Attached Files Thumbnail(s)
       
Reply
#2
Same problem with fonts as before.
r1744
Running with dynarec compiler (log level set to INFO)
Compability options used: None


Attached Files Thumbnail(s)
           
Reply
#3
Any improvements in r1745?
Reply
#4
r1745
Running with dynarec compiler (log level set to INFO)
Compability options used: None
Code:
...
43516 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09A4D8E0, numFonts=4
43532 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
43547 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09A1CFE0, numFonts=4
43563 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
43578 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x099DFF10, numFonts=4
43625 [user_main] WARN  hle.sceUtility - PARTIAL: sceUtilityMsgDialogAbort()
43625 [user_main] INFO  hle.sceUtility - PARTIAL:sceUtilityMsgDialogInitStart result 0x00000000
mode PSP_UTILITY_MSGDIALOG_MODE_TEXT
errorValue 0x00000000
message 'Create a new save game (608 KB is required)?

Once a game save is created, your progress will periodically be auto-saved to your Memory Stick™. When the
Memory Stick Duo™ access indicator is flashing, do not remove the
Memory Stick™ or turn off your PSP™. If you continue without saving, your progress will be lost.'
options 0x00000011
options PSP_UTILITY_MSGDIALOG_OPTION_YESNO_DEFAULT_YES
buttonPressed 0x00000000
43625 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
43641 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x097BAF80, numFonts=4
43688 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
43688 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09A5BAC0, numFonts=4
43735 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
43735 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09A4D8E0, numFonts=4
44078 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
44094 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09A1CFE0, numFonts=4
44297 [IOReq_t0] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/animations.res flags = 1 permissions = 00
45188 [user_main] INFO  compiler - Replacing CodeBlock at 0x0899D6E4 by Native Code 'nop'
45203 [user_main] INFO  hle.sceUtility - PARTIAL:sceUtilitySavedataInitStart Address 0x08CCC698, mode=8, gameName=ULUS10389, saveName=, fileName=SPIDEY.BIN
45219 [user_main] INFO  compiler - Replacing CodeBlock at 0x089A1880 by Native Code 'nop'
45219 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
45219 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x099DFF10, numFonts=4
45235 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B0E0B4 by Native Code 'nop'
45266 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B0E0AC by Native Code 'nop'
45313 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFE868
45313 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x097BAF80, numFonts=4
45313 [user_main] ERROR memory - read32 - Invalid memory address : 0x18 PC=08A4B78C
Code:
------------------------------------------------------------
Thread ID - 0x00000008
Th Name   - user_main
zr:0x00000000 at:0x08B35978 v0:0x00000001 v1:0x08CB78C8
a0:0x09FFE850 a1:0x0000002E a2:0x00000001 a3:0x0000002E
t0:0x08B132A8 t1:0x09FFE698 t2:0x00000000 t3:0x00000001
t4:0x69707300 t5:0x55555454 t6:0x0000000F t7:0x00000000
s0:0x00000000 s1:0x099B0AE0 s2:0x09FFE850 s3:0x0000001C
s4:0x08C6DB00 s5:0x09FFE9EC s6:0x00000001 s7:0x08D0C280
t8:0xFFFFFFFC t9:0x08CB7900 k0:0x09FFFB00 k1:0x00000000
gp:0x00000000 sp:0x09FFE840 fp:0x00000000 ra:0x08A4B788
0x08A4B78C: 0x8E060018 - lw         $a2, 24($s0)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'IOReq_t1' ID: 0x0023 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x15 Initial Priority: 0x15
Thread Entry: 0x08B022FC Stack: 0x09FE4C00 - 0x09FE5C00 Stack Size: 0x00001000
Thread Run Clocks: 34 Exit Code: 0x800201A4
Thread Wait Type: EventFlag (0x0022) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'IOReq_t0' ID: 0x0020 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x6F Initial Priority: 0x15
Thread Entry: 0x08B022FC Stack: 0x09FE5C00 - 0x09FE6C00 Stack Size: 0x00001000
Thread Run Clocks: 128196 Exit Code: 0x800201A4
Thread Wait Type: EventFlag (0x001F) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 299 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0005 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 536 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x0008 Module ID: 0x0001
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80004000 Current Priority: 0x6F Initial Priority: 0x20
Thread Entry: 0x089ACC2C Stack: 0x09FE7C00 - 0x09FFFC00 Stack Size: 0x00018000
Thread Run Clocks: 530640035 Exit Code: 0x800201A4
Thread Wait Type: None Us: 10000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'FMOD SAS update/mix thread' ID: 0x0028 Module ID: 0x0001
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x80004000 Current Priority: 0x08 Initial Priority: 0x08
Thread Entry: 0x08B54DDC Stack: 0x09FD4C00 - 0x09FE4C00 Stack Size: 0x00010000
Thread Run Clocks: 6537043 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'FMOD stream thread' ID: 0x0030 Module ID: 0x0001
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x80004000 Current Priority: 0x0C Initial Priority: 0x0C
Thread Entry: 0x08B54DDC Stack: 0x09FD0C00 - 0x09FD4C00 Stack Size: 0x00004000
Thread Run Clocks: 253075 Exit Code: 0x800201A4
Thread Wait Type: None Us: 10000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'update_thread' ID: 0x0014 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0xA0000000 Current Priority: 0x11 Initial Priority: 0x11
Thread Entry: 0x089544FC Stack: 0x09FE6C00 - 0x09FE7C00 Stack Size: 0x00001000
Thread Run Clocks: 18 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'controller thread' ID: 0x0036 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08B0076C Stack: 0x09FFFC00 - 0x0A000000 Stack Size: 0x00000400
Thread Run Clocks: 133951 Exit Code: 0x800201A4
Thread Wait Type: None (delay) Us: 16666 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  01791304 24711940 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX X]
Fragmented memory: 00073000 471040 bytes
[            X                                                 XX]
------------------------------------------------------------


Attached Files Thumbnail(s)
   

.zip   ULUS10389_r1745_dynarec_info.zip (Size: 7.84 KB / Downloads: 90)
Reply
#5
Hmm, you pressed "Yes" on the message dialog, right?
What happens if you press "No"?
Reply
#6
Hmm...Now i start new game, but unforutunately got same issue...Screenshot from real PSP added (probably JPCSP crashes there)
r1745
Running with dynarec compiler (log level set to INFO)
Compability options used: None
Code:
...
59046 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
59046 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09B45070, numFonts=4
59140 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
59140 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09B45070, numFonts=4
59406 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BC2610 by Native Code 'nop'
59500 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BACFF0 by Native Code 'nop'
59671 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
59671 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09A54490, numFonts=4
59781 [user_main] INFO  stdout - Forcing immediate stop all sounds (finishUnloadingLevel)...
61140 [IOReq_t0] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/lua.res flags = 1 permissions = 00
71703 [user_main] INFO  compiler - Replacing CodeBlock at 0x089D6BF8 by Native Code 'nop'
71718 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
71734 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09ACC650, numFonts=4
71734 [IOReq_t0] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/levels/mission_00/01_rooftops.res flags = 1 permissions = 00
71765 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
71765 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09ACC650, numFonts=4
71812 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
71812 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09ACC650, numFonts=4
71843 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
71843 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09ACC650, numFonts=4
71890 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
71906 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09ACC650, numFonts=4
72078 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
72078 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09ACC650, numFonts=4
72125 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
72125 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09ACC650, numFonts=4
72328 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/levels/mission_00/01_rooftops/soundevents/mission_00.fev flags = 1 permissions = 00
72375 [user_main] WARN  hle - hleKernelLockMutex(uid=0,count=1,timeout_addr=0x0) wait=true,cb=false - unknown UID
72375 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B552DC by Native Code 'strcat'
72375 [user_main] WARN  hle - sceKernelUnlockMutex unknown uid
72453 [user_main] INFO  compiler - Splitting _S1_2_8B9742C (3094/3000)
73937 [user_main] WARN  hle - hleKernelLockMutex(uid=0,count=1,timeout_addr=0x0) wait=true,cb=false - unknown UID
73953 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = amb_sfx.fsb flags = 1 permissions = 00
73968 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/levels/mission_00/01_rooftops/soundevents/amb_sfx.fsb flags = 1 permissions = 00
75046 [user_main] WARN  hle - sceKernelUnlockMutex unknown uid
75062 [user_main] WARN  hle - hleKernelLockMutex(uid=0,count=1,timeout_addr=0x0) wait=true,cb=false - unknown UID
75062 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = amb_sfx.fsb flags = 1 permissions = 00
75078 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/levels/mission_00/01_rooftops/soundevents/amb_sfx.fsb flags = 1 permissions = 00
75140 [user_main] WARN  hle - sceKernelUnlockMutex unknown uid
75156 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
75156 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09ACC650, numFonts=4
75156 [IOReq_t0] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/loc/eng/levels/mission_00/01_rooftops.res flags = 1 permissions = 00
75187 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
75203 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09ACC650, numFonts=4
75218 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
75234 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09ACC650, numFonts=4
75281 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
75281 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09ACC650, numFonts=4
75343 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
75343 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09ACC650, numFonts=4
75437 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
75437 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09ACC650, numFonts=4
75546 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
75546 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09ACC650, numFonts=4
75562 [IOReq_t0] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/levels/mission_00/01_rooftops/script/default.res flags = 1 permissions = 00
75578 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
75578 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09ACC650, numFonts=4
75625 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
75625 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09ACC650, numFonts=4
75687 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
75687 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09ACC650, numFonts=4
75734 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
75734 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09ACC650, numFonts=4
75796 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
75796 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09ACC650, numFonts=4
75828 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
75843 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09ACC650, numFonts=4
76281 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
76296 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09989430, numFonts=4
76343 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B0A29C by Native Code 'nop'
76390 [user_main] INFO  compiler - Replacing CodeBlock at 0x08C29358 by Native Code 'nop'
76484 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A55C10 by Native Code 'nop'
76484 [user_main] INFO  compiler - Replacing CodeBlock at 0x08944CB4 by Native Code 'nop'
76500 [user_main] INFO  compiler - Replacing CodeBlock at 0x0893B210 by Native Code 'nop'
76515 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BD9770 by Native Code 'nop'
76515 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BDC20C by Native Code 'nop'
76531 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BD904C by Native Code 'nop'
76546 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BDA634 by Native Code 'nop'
76546 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BDC034 by Native Code 'nop'
76625 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
76640 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x0999ED80, numFonts=4
79578 [user_main] INFO  compiler - Replacing CodeBlock at 0x08AF8A6C by Native Code 'nop'
79890 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BAD990 by Native Code 'nop'
79890 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A4947C by Native Code 'nop'
80046 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A4948C by Native Code 'nop'
80718 [IOReq_t0] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/powerups/summon_moonknight.res flags = 1 permissions = 00
81375 [user_main] INFO  compiler - Replacing CodeBlock at 0x0890D9A8 by Native Code 'nop'
81390 [user_main] INFO  compiler - Replacing CodeBlock at 0x08903484 by Native Code 'nop'
81390 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
81390 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09C4DCB0, numFonts=4
81515 [user_main] INFO  compiler - Replacing CodeBlock at 0x08C29350 by Native Code 'nop'
82312 [user_main] INFO  compiler - Replacing CodeBlock at 0x08C17DE8 by Native Code 'nop'
82312 [user_main] INFO  compiler - Replacing CodeBlock at 0x08C17DF0 by Native Code 'nop'
82328 [user_main] INFO  compiler - Replacing CodeBlock at 0x08C17DE0 by Native Code 'nop'
82453 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BAD000 by Native Code 'nop'
82453 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BC494C by Native Code 'nop'
82953 [user_main] INFO  hle.sceSasCore - sceSasCore.pspVoice.init: javax.sound.sampled.LineUnavailableException: line with format PCM_SIGNED 10.766602 Hz, 16 bit, stereo, 4 bytes/frame, little-endian not supported.
84687 [user_main] INFO  hle.sceSasCore - sceSasCore.pspVoice.init: javax.sound.sampled.LineUnavailableException: line with format PCM_SIGNED 10.766602 Hz, 16 bit, stereo, 4 bytes/frame, little-endian not supported.
84703 [user_main] INFO  hle.sceSasCore - sceSasCore.pspVoice.init: javax.sound.sampled.LineUnavailableException: line with format PCM_SIGNED 10.766602 Hz, 16 bit, stereo, 4 bytes/frame, little-endian not supported.
84703 [user_main] INFO  hle.sceSasCore - sceSasCore.pspVoice.init: javax.sound.sampled.LineUnavailableException: line with format PCM_SIGNED 10.766602 Hz, 16 bit, stereo, 4 bytes/frame, little-endian not supported.
84718 [user_main] INFO  hle.sceSasCore - sceSasCore.pspVoice.init: javax.sound.sampled.LineUnavailableException: line with format PCM_SIGNED 10.766602 Hz, 16 bit, stereo, 4 bytes/frame, little-endian not supported.
84781 [user_main] INFO  compiler - Replacing CodeBlock at 0x089391A8 by Native Code 'nop'
85031 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
85031 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09BF8800, numFonts=4
85187 [user_main] INFO  compiler - Replacing CodeBlock at 0x088BF484 by Native Code 'nop'
85625 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
85625 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09B0A9C0, numFonts=4
86421 [user_main] INFO  compiler - Replacing CodeBlock at 0x088BF494 by Native Code 'nop'
86703 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
86718 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09BF8800, numFonts=4
87515 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
87515 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09BF8800, numFonts=4
90000 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
90000 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09BF8800, numFonts=4
90671 [IOReq_t0] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/loc/eng/characters/powerups/summon_moonknight.res flags = 1 permissions = 00
90875 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
90906 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09BF8800, numFonts=4
91515 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
91515 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09BF8800, numFonts=4
92312 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
92312 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09BF8800, numFonts=4
93921 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
93921 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09BF8800, numFonts=4
94093 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
94093 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09BF8800, numFonts=4
94234 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
94234 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09BF8800, numFonts=4
94359 [IOReq_t0] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/characters/moonknight.res flags = 1 permissions = 00
94468 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
94468 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09BF8800, numFonts=4
94640 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
94640 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09BF8800, numFonts=4
94812 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
94828 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09BF8800, numFonts=4
95000 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
95000 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09BF8800, numFonts=4
95218 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
95250 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09BF8800, numFonts=4
95421 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
95421 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09BF8800, numFonts=4
95562 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
95562 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09BF8800, numFonts=4
95906 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
95906 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09C60960, numFonts=4
95937 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/streams.res flags = 1 permissions = 00
96062 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/streams.res flags = 1 permissions = 00
96328 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
96343 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x098E4C10, numFonts=4
96468 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
96468 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x098E4C10, numFonts=4
96703 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
96703 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x098E4C10, numFonts=4
96906 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
96906 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x098E4C10, numFonts=4
97078 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
97078 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x098E4C10, numFonts=4
97234 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
97234 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x098E4C10, numFonts=4
97468 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
97484 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x098E4C10, numFonts=4
97625 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
97625 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x098E4C10, numFonts=4
97781 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
97781 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x098E4C10, numFonts=4
97984 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
97984 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x098E4C10, numFonts=4
98156 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
98156 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x098E4C10, numFonts=4
98359 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
98359 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x098E4C10, numFonts=4
98609 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
98609 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x098E4C10, numFonts=4
98765 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
98765 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x098E4C10, numFonts=4
98984 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
98984 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x098E4C10, numFonts=4
99109 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BAD998 by Native Code 'nop'
99187 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
99187 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09B99850, numFonts=4
99468 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
99484 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09B99850, numFonts=4
99609 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
99609 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09B99850, numFonts=4
99796 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
99796 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09B99850, numFonts=4
99921 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BAF160 by Native Code 'nop'
100062 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
100062 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09C1F3A0, numFonts=4
100250 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
100250 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09C1F3A0, numFonts=4
100421 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
100421 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09C1F3A0, numFonts=4
100625 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
100625 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09C1F3A0, numFonts=4
100828 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
100828 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09C1F3A0, numFonts=4
101015 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
101015 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09C1F3A0, numFonts=4
101281 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
101296 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09C1F3A0, numFonts=4
101531 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
101531 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09C1F3A0, numFonts=4
101781 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
101781 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09C1F3A0, numFonts=4
102062 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
102062 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09C1F3A0, numFonts=4
102296 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
102296 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09C1F3A0, numFonts=4
103812 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
103843 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09C1F510, numFonts=4
103984 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
103984 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x09B99940, numFonts=4
104203 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFEA38
104234 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x098E4C10, numFonts=4
104359 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B0E0B4 by Native Code 'nop'
104375 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B0E0AC by Native Code 'nop'
104437 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetNumFontList libHandle=0xF8F80000, errorCodeAddr=0x09FFE898
104437 [user_main] WARN  hle.sceFont - PARTIAL: sceFontGetFontList libHandle=0xF8F80000, fontListAddr=0x08D24AB0, numFonts=4
104453 [user_main] ERROR memory - read32 - Invalid memory address : 0x18 PC=08A4B78C
104453 [GUI] INFO  ge - Emulator paused - cancelling current list id=37
Code:
------------------------------------------------------------
Thread ID - 0x00000008
Th Name   - user_main
zr:0x00000000 at:0x08B35978 v0:0x00000001 v1:0x08CB78CC
a0:0x09FFE880 a1:0x00000057 a2:0x00000001 a3:0x00000057
t0:0x08B132A8 t1:0x09FFE6C8 t2:0x00000000 t3:0x00000001
t4:0x00000001 t5:0xA34CB09E t6:0x000003A0 t7:0x08CB7900
s0:0x00000000 s1:0x08D2B3D0 s2:0x09FFE880 s3:0x0000001C
s4:0x08C6DB00 s5:0x09FFEA1C s6:0x00000001 s7:0x08D2AFB0
t8:0x00000040 t9:0x08CB7900 k0:0x09FFFB00 k1:0x00000000
gp:0x00000000 sp:0x09FFE870 fp:0x00000000 ra:0x08A4B788
0x08A4B78C: 0x8E060018 - lw         $a2, 24($s0)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'IOReq_t1' ID: 0x0023 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x15 Initial Priority: 0x15
Thread Entry: 0x08B022FC Stack: 0x09FE4C00 - 0x09FE5C00 Stack Size: 0x00001000
Thread Run Clocks: 34 Exit Code: 0x800201A4
Thread Wait Type: EventFlag (0x0022) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'IOReq_t0' ID: 0x0020 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x6F Initial Priority: 0x15
Thread Entry: 0x08B022FC Stack: 0x09FE5C00 - 0x09FE6C00 Stack Size: 0x00001000
Thread Run Clocks: 154030 Exit Code: 0x800201A4
Thread Wait Type: EventFlag (0x001F) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'FMOD file thread' ID: 0x0065 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08B54DDC Stack: 0x09FCCC00 - 0x09FCEC00 Stack Size: 0x00002000
Thread Run Clocks: 1044 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x0064) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 4111 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0005 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 4000 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x0008 Module ID: 0x0001
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80004000 Current Priority: 0x6F Initial Priority: 0x20
Thread Entry: 0x089ACC2C Stack: 0x09FE7C00 - 0x09FFFC00 Stack Size: 0x00018000
Thread Run Clocks: 1020174009 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'FMOD SAS update/mix thread' ID: 0x0028 Module ID: 0x0001
Thread Status: 0x00000008 PSP_THREAD_SUSPEND
Thread Attr: 0x80004000 Current Priority: 0x08 Initial Priority: 0x08
Thread Entry: 0x08B54DDC Stack: 0x09FD4C00 - 0x09FE4C00 Stack Size: 0x00010000
Thread Run Clocks: 15751505 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SceIofileAsync' ID: 0x0086 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x6F Initial Priority: 0x6F
Thread Entry: 0x08000040 Stack: 0x09FC8C00 - 0x09FCAC00 Stack Size: 0x00002000
Thread Run Clocks: 67 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SceIofileAsync' ID: 0x0077 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x6F Initial Priority: 0x6F
Thread Entry: 0x08000040 Stack: 0x09FCAC00 - 0x09FCCC00 Stack Size: 0x00002000
Thread Run Clocks: 4 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'FMOD stream thread' ID: 0x0030 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x0C Initial Priority: 0x0C
Thread Entry: 0x08B54DDC Stack: 0x09FD0C00 - 0x09FD4C00 Stack Size: 0x00004000
Thread Run Clocks: 1306875 Exit Code: 0x800201A4
Thread Wait Type: None (delay) Us: 10000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'update_thread' ID: 0x0014 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0xA0000000 Current Priority: 0x11 Initial Priority: 0x11
Thread Entry: 0x089544FC Stack: 0x09FE6C00 - 0x09FE7C00 Stack Size: 0x00001000
Thread Run Clocks: 18 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'controller thread' ID: 0x0036 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08B0076C Stack: 0x09FFFC00 - 0x0A000000 Stack Size: 0x00000400
Thread Run Clocks: 333707 Exit Code: 0x800201A4
Thread Wait Type: None (delay) Us: 16666 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SceIofileAsync' ID: 0x0071 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x6F Initial Priority: 0x6F
Thread Entry: 0x08000040 Stack: 0x09FCEC00 - 0x09FD0C00 Stack Size: 0x00002000
Thread Run Clocks: 4 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  017A9304 24810244 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX X]
Fragmented memory: 0006B000 438272 bytes
[            X                                                 XX]
------------------------------------------------------------


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.zip   ULUS10389_r1745_dynarec_info.zip (Size: 10.2 KB / Downloads: 69)
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#7
r2367
Running with dynarec compiler (log level set to INFO)
Compability options used: None


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#8
using r 3090
still goes ingame
few graphics problems here and there (i haven't messed with the video options)
here is an info log


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