This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Error
#1
ps3 
Every Time i try to run the game i get the following list of commands:


E Unimplemented function 'cellDiscGameGetBootDiscInfo' in 'cellSysutil' module (0xd5535c)
E Unimplemented function 'cellDiscGameRegisterDiscChangeCallback' in 'cellSysutil' module (0xd5537c)
E Unimplemented function 'cellDiscGameUnregisterDiscChangeCallback' in 'cellSysutil' module (0xd5539c)
E Unimplemented function 'cellOskDialogUnloadAsync' in 'cellSysutil' module (0xd5681c)
E Unimplemented function 'cellOskDialogLoadAsync' in 'cellSysutil' module (0xd5687c)
E Unimplemented function 'cellOskDialogSetKeyLayoutOption' in 'cellSysutil' module (0xd5689c)
E Unimplemented function 'cellOskDialogSetInitialKeyLayout' in 'cellSysutil' module (0xd568dc)
E {PPU[1] Thread (main_thread)[0x00d5677c]} cellFiber error: _cellFiberPpuInitialize
E {PPU[1] Thread (main_thread)[0x00d5535c]} Unimplemented function: cellDiscGameGetBootDiscInfo -> CELL_OK
E {PPU[1] Thread (main_thread)[0x00d56b9c]} sys_prx TODO: sys_prx_load_module(path="/dev_bdvd/PS3_GAME/USRDIR/sprx/Izumo.sprx", flags=0x0, pOpt=0x0)
E {PPU[1] Thread (main_thread)[0x00d56d5c]} sys_prx TODO: sys_prx_start_module(id=37, args=0, argp_addr=0xf4bec8, modres_addr=0xd001f9e0, flags=0x0, pOpt=0x0)
E {PPU[1] Thread (main_thread)[0x00d56b9c]} sys_prx TODO: sys_prx_load_module(path="/dev_bdvd/PS3_GAME/USRDIR/sprx/Suwa.sprx", flags=0x0, pOpt=0x0)
E {PPU[1] Thread (main_thread)[0x00d56d5c]} sys_prx TODO: sys_prx_start_module(id=38, args=0, argp_addr=0xf4bf04, modres_addr=0xd001f9e0, flags=0x0, pOpt=0x0)
E {PPU[1] Thread (main_thread)[0x00d56b9c]} sys_prx TODO: sys_prx_load_module(path="/dev_bdvd/PS3_GAME/USRDIR/sprx/Yakumo.sprx", flags=0x0, pOpt=0x0)
E {PPU[1] Thread (main_thread)[0x00d56d5c]} sys_prx TODO: sys_prx_start_module(id=39, args=0, argp_addr=0xf4c078, modres_addr=0xd001f9e0, flags=0x0, pOpt=0x0)
E {PPU[1] Thread (main_thread)[0x00d56b9c]} sys_prx TODO: sys_prx_load_module(path="/dev_bdvd/PS3_GAME/USRDIR/sprx/YakumoTaskGroup.sprx", flags=0x0, pOpt=0x0)
E {PPU[1] Thread (main_thread)[0x00d56d5c]} sys_prx TODO: sys_prx_start_module(id=40, args=0, argp_addr=0xf4c204, modres_addr=0xd001f9e0, flags=0x0, pOpt=0x0)
E {PPU[1] Thread (main_thread)[0x00d5587c]} sys_spu TODO: Unsupported SPU Thread Group type (0x18)
E {PPU[1] Thread (main_thread)[0x00d5587c]} sys_spu TODO: Unsupported SPU Thread options (0x2)
E {PPU[1] Thread (main_thread)[0x00d5587c]} sys_spu TODO: Unsupported SPU Thread options (0x2)
E {PPU[1] Thread (main_thread)[0x00d5587c]} sys_spu TODO: Unsupported SPU Thread options (0x2)
E {PPU[1] Thread (main_thread)[0x00d5587c]} sys_spu TODO: Unsupported SPU Thread options (0x2)
E {PPU[1] Thread (main_thread)[0x00d5587c]} sys_spu TODO: Unsupported SPU Thread options (0x2)
E {SPU[60] Thread (SpursManagerCellSpursKernel1)[0x00000818]} Unknown STOP code: 0x0
E {SPU[59] Thread (SpursManagerCellSpursKernel0)[0x00000818]} Unknown STOP code: 0x0
E {SPU[61] Thread (SpursManagerCellSpursKernel2)[0x00000818]} Unknown STOP code: 0x0
E {SPU[62] Thread (SpursManagerCellSpursKernel3)[0x00000818]} Unknown STOP code: 0x0
E {SPU[63] Thread (SpursManagerCellSpursKernel4)[0x00000818]} Unknown STOP code: 0x0
E {PPU[1] Thread (main_thread)[0x00d5587c]} sys_spu TODO: Unsupported SPU Thread options (0x2)
E {SPU[88] Thread (Sub SpursCellSpursKernel0)[0x00000818]} Unknown STOP code: 0x0
E {SPU[61] Thread (SpursManagerCellSpursKernel2)[0x00000818]} Exception: SPUThread:Confusedtop_and_signal
E {SPU[63] Thread (SpursManagerCellSpursKernel4)[0x00000818]} Exception: SPUThread:Confusedtop_and_signal
E {SPU[62] Thread (SpursManagerCellSpursKernel3)[0x00000818]} Exception: SPUThread:Confusedtop_and_signal
E {SPU[60] Thread (SpursManagerCellSpursKernel1)[0x00000818]} Exception: SPUThread:Confusedtop_and_signal
E {SPU[59] Thread (SpursManagerCellSpursKernel0)[0x00000818]} Exception: SPUThread:Confusedtop_and_signal
E {SPU[88] Thread (Sub SpursCellSpursKernel0)[0x00000818]} Exception: SPUThread:Confusedtop_and_signal
E {SPU[61] Thread (SpursManagerCellSpursKernel2)[0x00000818]} Information: is_alive=1, m_last_syscall=0x0 ()
E {SPU[63] Thread (SpursManagerCellSpursKernel4)[0x00000818]} Information: is_alive=1, m_last_syscall=0x0 ()
E {SPU[62] Thread (SpursManagerCellSpursKernel3)[0x00000818]} Information: is_alive=1, m_last_syscall=0x0 ()
E {SPU[60] Thread (SpursManagerCellSpursKernel1)[0x00000818]} Information: is_alive=1, m_last_syscall=0x0 ()
E {SPU[59] Thread (SpursManagerCellSpursKernel0)[0x00000818]} Information: is_alive=1, m_last_syscall=0x0 ()
E {SPU[88] Thread (Sub SpursCellSpursKernel0)[0x00000818]} Information: is_alive=1, m_last_syscall=0x0 ()


Any help would be very much appreciated.

Thank you,

Xeo
#2
(04-22-2015, 05:18 PM)Xeo Wrote: Every Time i try to run the game i get the following list of commands:


E Unimplemented function 'cellDiscGameGetBootDiscInfo' in 'cellSysutil' module (0xd5535c)
E Unimplemented function 'cellDiscGameRegisterDiscChangeCallback' in 'cellSysutil' module (0xd5537c)
E Unimplemented function 'cellDiscGameUnregisterDiscChangeCallback' in 'cellSysutil' module (0xd5539c)
E Unimplemented function 'cellOskDialogUnloadAsync' in 'cellSysutil' module (0xd5681c)
E Unimplemented function 'cellOskDialogLoadAsync' in 'cellSysutil' module (0xd5687c)
E Unimplemented function 'cellOskDialogSetKeyLayoutOption' in 'cellSysutil' module (0xd5689c)
E Unimplemented function 'cellOskDialogSetInitialKeyLayout' in 'cellSysutil' module (0xd568dc)
E {PPU[1] Thread (main_thread)[0x00d5677c]} cellFiber error: _cellFiberPpuInitialize
E {PPU[1] Thread (main_thread)[0x00d5535c]} Unimplemented function: cellDiscGameGetBootDiscInfo -> CELL_OK
E {PPU[1] Thread (main_thread)[0x00d56b9c]} sys_prx TODO: sys_prx_load_module(path="/dev_bdvd/PS3_GAME/USRDIR/sprx/Izumo.sprx", flags=0x0, pOpt=0x0)
E {PPU[1] Thread (main_thread)[0x00d56d5c]} sys_prx TODO: sys_prx_start_module(id=37, args=0, argp_addr=0xf4bec8, modres_addr=0xd001f9e0, flags=0x0, pOpt=0x0)
E {PPU[1] Thread (main_thread)[0x00d56b9c]} sys_prx TODO: sys_prx_load_module(path="/dev_bdvd/PS3_GAME/USRDIR/sprx/Suwa.sprx", flags=0x0, pOpt=0x0)
E {PPU[1] Thread (main_thread)[0x00d56d5c]} sys_prx TODO: sys_prx_start_module(id=38, args=0, argp_addr=0xf4bf04, modres_addr=0xd001f9e0, flags=0x0, pOpt=0x0)
E {PPU[1] Thread (main_thread)[0x00d56b9c]} sys_prx TODO: sys_prx_load_module(path="/dev_bdvd/PS3_GAME/USRDIR/sprx/Yakumo.sprx", flags=0x0, pOpt=0x0)
E {PPU[1] Thread (main_thread)[0x00d56d5c]} sys_prx TODO: sys_prx_start_module(id=39, args=0, argp_addr=0xf4c078, modres_addr=0xd001f9e0, flags=0x0, pOpt=0x0)
E {PPU[1] Thread (main_thread)[0x00d56b9c]} sys_prx TODO: sys_prx_load_module(path="/dev_bdvd/PS3_GAME/USRDIR/sprx/YakumoTaskGroup.sprx", flags=0x0, pOpt=0x0)
E {PPU[1] Thread (main_thread)[0x00d56d5c]} sys_prx TODO: sys_prx_start_module(id=40, args=0, argp_addr=0xf4c204, modres_addr=0xd001f9e0, flags=0x0, pOpt=0x0)
E {PPU[1] Thread (main_thread)[0x00d5587c]} sys_spu TODO: Unsupported SPU Thread Group type (0x18)
E {PPU[1] Thread (main_thread)[0x00d5587c]} sys_spu TODO: Unsupported SPU Thread options (0x2)
E {PPU[1] Thread (main_thread)[0x00d5587c]} sys_spu TODO: Unsupported SPU Thread options (0x2)
E {PPU[1] Thread (main_thread)[0x00d5587c]} sys_spu TODO: Unsupported SPU Thread options (0x2)
E {PPU[1] Thread (main_thread)[0x00d5587c]} sys_spu TODO: Unsupported SPU Thread options (0x2)
E {PPU[1] Thread (main_thread)[0x00d5587c]} sys_spu TODO: Unsupported SPU Thread options (0x2)
E {SPU[60] Thread (SpursManagerCellSpursKernel1)[0x00000818]} Unknown STOP code: 0x0
E {SPU[59] Thread (SpursManagerCellSpursKernel0)[0x00000818]} Unknown STOP code: 0x0
E {SPU[61] Thread (SpursManagerCellSpursKernel2)[0x00000818]} Unknown STOP code: 0x0
E {SPU[62] Thread (SpursManagerCellSpursKernel3)[0x00000818]} Unknown STOP code: 0x0
E {SPU[63] Thread (SpursManagerCellSpursKernel4)[0x00000818]} Unknown STOP code: 0x0
E {PPU[1] Thread (main_thread)[0x00d5587c]} sys_spu TODO: Unsupported SPU Thread options (0x2)
E {SPU[88] Thread (Sub SpursCellSpursKernel0)[0x00000818]} Unknown STOP code: 0x0
E {SPU[61] Thread (SpursManagerCellSpursKernel2)[0x00000818]} Exception: SPUThread:Confusedtop_and_signal
E {SPU[63] Thread (SpursManagerCellSpursKernel4)[0x00000818]} Exception: SPUThread:Confusedtop_and_signal
E {SPU[62] Thread (SpursManagerCellSpursKernel3)[0x00000818]} Exception: SPUThread:Confusedtop_and_signal
E {SPU[60] Thread (SpursManagerCellSpursKernel1)[0x00000818]} Exception: SPUThread:Confusedtop_and_signal
E {SPU[59] Thread (SpursManagerCellSpursKernel0)[0x00000818]} Exception: SPUThread:Confusedtop_and_signal
E {SPU[88] Thread (Sub SpursCellSpursKernel0)[0x00000818]} Exception: SPUThread:Confusedtop_and_signal
E {SPU[61] Thread (SpursManagerCellSpursKernel2)[0x00000818]} Information: is_alive=1, m_last_syscall=0x0 ()
E {SPU[63] Thread (SpursManagerCellSpursKernel4)[0x00000818]} Information: is_alive=1, m_last_syscall=0x0 ()
E {SPU[62] Thread (SpursManagerCellSpursKernel3)[0x00000818]} Information: is_alive=1, m_last_syscall=0x0 ()
E {SPU[60] Thread (SpursManagerCellSpursKernel1)[0x00000818]} Information: is_alive=1, m_last_syscall=0x0 ()
E {SPU[59] Thread (SpursManagerCellSpursKernel0)[0x00000818]} Information: is_alive=1, m_last_syscall=0x0 ()
E {SPU[88] Thread (Sub SpursCellSpursKernel0)[0x00000818]} Information: is_alive=1, m_last_syscall=0x0 ()


Any help would be very much appreciated.

Thank you,

Xeo

It would be nice if you gave us something besides the log. Like... you know? Name of the game, code of the game, what interpreter/recompilers are you using, have you changed your VFS paths, etc? And are you using Nekotekina's PR changes?
#3
(04-22-2015, 07:19 PM)tambre Wrote: It would be nice if you gave us something besides the log. Like... you know? Name of the game, code of the game, what interpreter/recompilers are you using, have you changed your VFS paths, etc? And are you using Nekotekina's PR changes?

http://www.emunewz.net/forum/showthread....#pid221287

In other words, delete threads etc.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
#4
Ahh sorry didnt see the other thread. Mod Please delete


Forum Jump:


Users browsing this thread: 1 Guest(s)