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Release of External Software Rendering for JPCSP
11-09-2017, 04:45 AM (This post was last modified: 11-09-2017 04:55 AM by DragonNeos.)
Post: #90
RE: Release of External Software Rendering for JPCSP
The following problems only occur on the 32-bit version of the External Software Renderer (using revision 37bb9b7 and SSE3).

1) As IntrepidWanderer mentioned in this post, Java always crashes and produces an error log after closing the emulator.

2) Dissidia 012 Final Fantasy has issues with loading cutscenes or battle stages when this graphics renderer is used. In Story Mode, loading the second cutscene of Chapter 0 causes the emulator to crash and close on its own (producing an error log). The same situation occurs when the game is attempting to load the stage for a battle after the opponent's equipment has been shown on screen.

Attached File(s)
.7z  Closing Emulator.7z (Size: 5.35 KB / Downloads: 2)
.7z  D012FF Loading Cutscene Crash.7z (Size: 5.84 KB / Downloads: 1)
.7z  D012FF Loading Battle Crash.7z (Size: 5.83 KB / Downloads: 1)
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RE: Release of External Software Rendering for JPCSP - DragonNeos - 11-09-2017 04:45 AM

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