05-19-2014, 07:26 PM
So for a few revisions, some bug with video playback made the game skip it in the same way as Disgaea 3 (They pretty much use the same engine) which gave you a horribly broken main menu, and soon thereafter a crash probably due to gcm errors and cellSyncQueue. If you try with one of those old versions it takes about as long as Disgaea 3 to reach the menu (but the frame rate doesn't update).
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)