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Spelunky [NPUB31288]
#21
Nice fps on last build with Interpreter&DisAsm


Attached Files Thumbnail(s)
       
GIGABYTE GA-Z170X-GAMING 3, i7-7700K (4,5 ghz), 16 GB - 3200, MSI GTX 1080 Ti, Win 8.1 - 64 bit
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#22
Latest build. That is propably bug, but I don't know.
[E : SPU[146] Thread (FMOD)[0x0001cd70]]: SPURecompilerCore::Compile(ls_addr=0x1cd70): branch to 0x0 opcode
Settings: spu: recompiler, and interpreter&disarm
PC1: Pentium G2020, ASUS Radeon R9 290X, 6GB DDR3, Win 10
PC2: i7-6700HQ, GTX 960M+HD 530, 8GB DDR4, Win 10
yyy.... Pancakes?

PS: My nickname on Discord is eEXEO
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#23
revision 38333f0 : access violetion error - a lot of games shows this error with latest revisions
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#24
This is what I've got...Intro FPS is really slow so speed is 10x faster.After pressing button it's crashed.

EMU FAN
i7 6700K @ 4.60 Ghz / 32 GB / GeForce GTX 1080 G1 Gaming 8GB / Win 10 64bit
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#25
(12-17-2014, 10:39 PM)John GodGames Wrote: This is what I've got...Intro FPS is really slow so speed is 10x faster.After pressing button it's crashed.


Which build version ? I guess it some sort of old version cause without icons. Tried in last build, so it freezes.
GIGABYTE GA-Z170X-GAMING 3, i7-7700K (4,5 ghz), 16 GB - 3200, MSI GTX 1080 Ti, Win 8.1 - 64 bit
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#26
It's an older PPU JIT build.I don't know revision.In newest revision.


(12-18-2014, 09:24 AM)notq Wrote:
(12-17-2014, 10:39 PM)John GodGames Wrote: This is what I've got...Intro FPS is really slow so speed is 10x faster.After pressing button it's crashed.


Which build version ? I guess it some sort of old version cause without icons. Tried in last build, so it freezes.
EMU FAN
i7 6700K @ 4.60 Ghz / 32 GB / GeForce GTX 1080 G1 Gaming 8GB / Win 10 64bit
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#27
Build: aad97aa
CPU: PPU Interpreter and PPU Interpreter 2
SPU: SPU Interpreter and SPU Interpreter 2
Error:
Quote:E Unknown module 'cellSysutilAvconfExt'
E Unknown function 'cellAudioInGetAvailableDeviceInfo' in 'cellSysutilAvconfExt' module (0x325f24)
E Unknown function 'cellAudioInSetDeviceMode' in 'cellSysutilAvconfExt' module (0x325f44)
E Unknown function 'cellAudioInRegisterDevice' in 'cellSysutilAvconfExt' module (0x325f64)
E Unknown function 'cellAudioInUnregisterDevice' in 'cellSysutilAvconfExt' module (0x325f84)
E Unknown function 'sys_prx_load_module_on_memcontainer_by_fd' in 'sysPrxForUser' module (0x326bc4)
E Unknown function 'sys_prx_load_module_by_fd' in 'sysPrxForUser' module (0x326d04)
E {PPU[0x1] Thread (main_thread)[0x003255e4]} Exception: Access violation reading location 0x0
(in file ..\Utilities\Thread.cpp:1098, in function _se_translator)
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#28
Build: cdf38d1
CPU: PPU Interpreter 2
SPU: SPU Interpreter 2


Attached Files
.rar   RPCS3.rar (Size: 4 KB / Downloads: 72)
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#29
Game tested using rpcs3-v0.0.3-2017-07-27-02845f54_win64 on an i7 4770K @ 3.5 GHz, GTX 1070, 16 GB DDR3 running Windows 10-64 with the following settings:

PPU decoder: Recompiler (LLVM)
SPU decoder: Recompiler (ASMJIT)
Load liblv2.sprx only
GPU settings: OpenGL; Vulkan @ 1280x720 w/ VSync, Frame limit set to 60
Audio settings: XAudio2
Input/Output: DualShock 4

Please note that I've tested the demo version of this game.

Vulkan and OpenGL both run this game at full speed 100% of the time for me. I haven't encountered any major visual or audio glitches.

Can be upgraded to Playable!


Attached Files Thumbnail(s)
                               

.7z   log.7z (Size: 68.49 KB / Downloads: 67)
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#30
Moving to playable.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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