This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Death, Jr. 2: Root of Evil - ULES00582
#1
r2373:
Half/Playable: very slow, 5~10 fps Undecided
Code:
2494 [GUI] INFO  emu - Java version: 1.7.0 (1.7.0-b147)
2495 [GUI] INFO  emu - Jpcsp v0.6
2498 [GUI] INFO  emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULES00582
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 2.82
REGION = 32768
TITLE = Death, Jr. 2: Root of Evil
probably homebrew? false
2649 [GUI] INFO  compiler - Compiler MethodMaxInstructions: 3000
3038 [GUI] INFO  loader - Found ModuleInfo name:'"Death, Jr."' version:0101 attr:00000000 gp:0896f780
3041 [GUI] INFO  loader - Found 212 unresolved imports
3042 [GUI] INFO  loader - 212 NIDS mapped
3046 [GUI] INFO  hle.ThreadManForUser - Audio threads disabled: false
3055 [GUI] INFO  hle.sceDisplay - Saving GE to Textures
3056 [GUI] INFO  ge - Only GE Graphics: false
3131 [GUI] INFO  hle.sceAudio - Audio ChReserve disabled: false
3132 [GUI] INFO  hle.sceAudio - Audio Blocking disabled: false
3134 [GUI] INFO  hle.sceMpeg - Using JPCSP connector
3135 [GUI] INFO  hle.sceMpeg - Media Engine enabled
3452 [GUI] INFO  hle.sceFont - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
3461 [GUI] INFO  hle.sceFont - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
3469 [GUI] INFO  hle.sceFont - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
3475 [GUI] INFO  hle.sceFont - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
3482 [GUI] INFO  hle.sceFont - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
3488 [GUI] INFO  hle.sceFont - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
3495 [GUI] INFO  hle.sceFont - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
3501 [GUI] INFO  hle.sceFont - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
3507 [GUI] INFO  hle.sceFont - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
3513 [GUI] INFO  hle.sceFont - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
3519 [GUI] INFO  hle.sceFont - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
3525 [GUI] INFO  hle.sceFont - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
3531 [GUI] INFO  hle.sceFont - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
3537 [GUI] INFO  hle.sceFont - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
3544 [GUI] INFO  hle.sceFont - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
3550 [GUI] INFO  hle.sceFont - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
3552 [GUI] INFO  emu - Using the following settings:
3553 [GUI] INFO  emu - Configuration / Region
3556 [GUI] INFO  emu -     Language                                 [English]
3556 [GUI] INFO  emu -     Button preference:                       ["O" for "Enter"]
3556 [GUI] INFO  emu -     Daylight savings:                        [Off]
3557 [GUI] INFO  emu -     Time zone offset in minutes (GMT+/-):    [60]
3557 [GUI] INFO  emu -     Time format:                             [24H]
3557 [GUI] INFO  emu -     Date format:                             [YYYY-MM-DD]
3558 [GUI] INFO  emu -     WLAN power saving mode:                  [Off]
3558 [GUI] INFO  emu -     Ad hoc channel:                          [Auto]
3558 [GUI] INFO  emu -     Nickname:                                []
3559 [GUI] INFO  emu - Configuration / Video
3559 [GUI] INFO  emu -     [ ] Disable VBO (automatically disabled if not supported)
3559 [GUI] INFO  emu -     [ ] Only GE graphics (not recommended for homebrew)
3559 [GUI] INFO  emu -     [ ] Use vertex cache
3560 [GUI] INFO  emu -     [X] Use shaders (experimental)
3560 [GUI] INFO  emu -     [X] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
3561 [GUI] INFO  emu -     [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
3561 [GUI] INFO  emu -     [ ] Enable VAO (only relevant when using shaders and vertex cache)
3561 [GUI] INFO  emu -     [X] Enable saving GE screen to Textures instead of Memory
3562 [GUI] INFO  emu -     [X] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
3562 [GUI] INFO  emu -     [X] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
3562 [GUI] INFO  emu -     [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
3562 [GUI] INFO  emu -     [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
3563 [GUI] INFO  emu - Configuration / Audio
3563 [GUI] INFO  emu -     [ ] Disable audio threads
3563 [GUI] INFO  emu -     [ ] Disable audio channels (not recommended)
3564 [GUI] INFO  emu -     [ ] Disable audio blocking
3564 [GUI] INFO  emu - Configuration / Memory
3564 [GUI] INFO  emu -     [X] Ignore invalid memory access (not recommended for test reports, but improves performance)
3564 [GUI] INFO  emu -     [X] Ignore unmapped imports (not recommended)
3565 [GUI] INFO  emu - Configuration / Media
3565 [GUI] INFO  emu -     [X] Use Media Engine
3565 [GUI] INFO  emu -     [X] Extract media files to tmp folder
3566 [GUI] INFO  emu -     [ ] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
3566 [GUI] INFO  emu -     [X] Use non-native fonts from flash0 folder
3566 [GUI] INFO  emu - Configuration / Compiler
3566 [GUI] INFO  emu -     [X] Use compiler (dynarec)
3567 [GUI] INFO  emu -     [X] Output profiler info to profiler.txt (only for compiler)
3567 [GUI] INFO  emu -     [3000] Maximum method size
3567 [GUI] INFO  emu - Configuration / Crypto
3567 [GUI] INFO  emu -     [X] Extract decrypted EBOOT.BIN files to the TMP folder
3568 [GUI] INFO  emu -     [X] Handle SAVEDATA in crypto mode
3568 [GUI] INFO  emu -     [X] Extract original PGD files to the TMP folder
3568 [GUI] INFO  emu - Configuration / Display
3569 [GUI] INFO  emu -     Anti-aliasing:                           [OFF]
3569 [GUI] INFO  emu -     Resolution:                              [Native]
3569 [GUI] INFO  emu -     [ ] Start JPCSP in Full-Screen Exclusive Mode in the following runs
3569 [GUI] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
3610 [GUI] INFO  ge - Using RenderingEngineLwjgl31
3610 [GUI] INFO  ge - OpenGL version: 3.3.0
3610 [GUI] INFO  ge - Shading Language version: 3.30 NVIDIA via Cg compiler
3611 [GUI] INFO  ge - GL_CONTEXT_FLAGS; 0x0
3611 [GUI] INFO  ge - GL_CONTEXT_PROFILE_MASK: 0x0
3619 [GUI] INFO  ge - Using VBO
3623 [GUI] INFO  ge - Using shaders with Skinning
3623 [GUI] INFO  ge - Using dynamic shaders
3624 [GUI] INFO  ge - Using Geometry Shader for SPRITES
3626 [GUI] INFO  ge - Using Uniform Buffer Object (UBO)
3626 [GUI] INFO  ge - Using Native Color Lookup Tables (CLUT)
3918 [GUI] INFO  ge - Using Geometry Shader shader-150.geom
4167 [GUI] INFO  ge - Using VBO
4168 [GUI] INFO  ge - Using shaders with Skinning
4168 [GUI] INFO  ge - Using dynamic shaders
4169 [GUI] INFO  ge - Using Geometry Shader for SPRITES
4169 [GUI] INFO  ge - Using Uniform Buffer Object (UBO)
4169 [GUI] INFO  ge - Using Native Color Lookup Tables (CLUT)
4439 [GUI] INFO  ge - Using Geometry Shader shader-150.geom


Attached Files Thumbnail(s)
               

.rar   log_Death_Jr2_r2373.rar (Size: 7.9 KB / Downloads: 83)
.rar   profiler_Death_Jr2_2373.rar (Size: 133.13 KB / Downloads: 81)
Reply
#2
using r 3237
still goes ingame
gameplay is very slow 2-5 fps
here is an info log


Attached Files
.zip   log.zip (Size: 193.86 KB / Downloads: 83)
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)