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Disgaea 2: Dark Hero Days - ULES01392
#31
did it work for you before? also can you make a debug log for it at info level and post it?
Reply
#32
It ran before but now all I'm getting is that..
Although I've been changing the settings a lot too since I wanted to run Disgaea 1 as well..

debug at info level:
Quote:5716 [GUI] INFO emu - Java version: 1.6.0_25 (1.6.0_25-b06)
5717 [GUI] INFO emu - Jpcsp v0.6 2100
5721 [GUI] INFO emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10461
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.02
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 5.55
REGION = 32768
TITLE = Disgaea 2: Dark Hero Days
probably homebrew? false
5741 [GUI] INFO emu - Loading global compatibility settings:
5741 [GUI] INFO emu - Configuration / Region
5744 [GUI] INFO emu - Language [English]
5745 [GUI] INFO emu - Button preference: ["X" for "Enter"]
5745 [GUI] INFO emu - Daylight savings: [Off]
5745 [GUI] INFO emu - Time zone offset in minutes (GMT+/-): [0]
5746 [GUI] INFO emu - Time format: [24H]
5746 [GUI] INFO emu - Date format: [YYYY-MM-DD]
5746 [GUI] INFO emu - WLAN power saving mode: [Off]
5747 [GUI] INFO emu - Ad hoc channel: [Auto]
5747 [GUI] INFO emu - Nickname: []
5747 [GUI] INFO emu - Configuration / Video
5747 [GUI] INFO emu - [ ] Disable VBO (automatically disabled if not supported)
5748 [GUI] INFO emu - [X] Only GE graphics (not recommended for homebrew)
5748 [GUI] INFO emu - [ ] Use vertex cache
5748 [GUI] INFO emu - [ ] Use shaders (experimental)
5749 [GUI] INFO emu - [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
5749 [GUI] INFO emu - [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
5749 [GUI] INFO emu - [ ] Enable VAO (only relevant when using shaders and vertex cache)
5750 [GUI] INFO emu - [X] Enable saving GE screen to Textures instead of Memory
5750 [GUI] INFO emu - [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
5750 [GUI] INFO emu - [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
5750 [GUI] INFO emu - Configuration / Audio
5751 [GUI] INFO emu - [ ] Disable audio threads
5751 [GUI] INFO emu - [ ] Disable audio channels (not recommended)
5751 [GUI] INFO emu - [ ] Disable audio blocking
5752 [GUI] INFO emu - Configuration / Memory
5752 [GUI] INFO emu - [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
5752 [GUI] INFO emu - [ ] Ignore unmapped imports (not recommended)
5753 [GUI] INFO emu - Configuration / Media
5753 [GUI] INFO emu - [X] Use Media Engine
5753 [GUI] INFO emu - [ ] Extract media files to tmp folder
5753 [GUI] INFO emu - [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
5754 [GUI] INFO emu - [ ] Use non-native fonts from flash0 folder
5754 [GUI] INFO emu - Configuration / Compiler
5754 [GUI] INFO emu - [X] Use compiler (dynarec)
5755 [GUI] INFO emu - [ ] Output profiler info to profiler.txt (only for compiler)
5755 [GUI] INFO emu - [3000] Maximum method size
5755 [GUI] INFO emu - Configuration / Crypto
5755 [GUI] INFO emu - [ ] Extract decrypted EBOOT.BIN files to the TMP folder
5756 [GUI] INFO emu - [ ] Handle SAVEDATA in crypto mode
5756 [GUI] INFO emu - [ ] Extract original PGD files to the TMP folder
5756 [GUI] INFO ge - Only GE Graphics: true
5756 [GUI] INFO hle.sceMpeg - Media Engine enabled
5814 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false
5815 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false
5815 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false
5815 [GUI] INFO memory - Ignore invalid memory access: false
5898 [GUI] INFO emu - Unrecognized file format
5898 [GUI] INFO emu - File magic 00 00 00 00
5927 [GUI] WARN emu - Encrypted file detected! (~PSP)
5927 [GUI] INFO emu - Calling crypto engine for PRX.
8061 [GUI] INFO emu - Found ModuleInfo name:'Disgaea' version:0101 attr:00000000 gp:089a8a20
8063 [GUI] INFO emu - Found 193 unresolved imports
8064 [GUI] INFO emu - 193 NIDS mapped
8071 [GUI] INFO hle.sceDisplay - Saving GE to Textures
8132 [GUI] INFO hle - Using the external audio decoder (SonicStage)
8192 [GUI] ERROR hle.sceFont - java.io.FileNotFoundException: flash0\font\debug.jpft (The system cannot find the file specified)
8202 [GUI] INFO hle.sceFont - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
8208 [GUI] INFO hle.sceFont - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
8213 [GUI] INFO hle.sceFont - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
8217 [GUI] INFO hle.sceFont - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
8221 [GUI] INFO hle.sceFont - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
8224 [GUI] INFO hle.sceFont - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
8228 [GUI] INFO hle.sceFont - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
8232 [GUI] INFO hle.sceFont - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
8236 [GUI] INFO hle.sceFont - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
8239 [GUI] INFO hle.sceFont - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
8243 [GUI] INFO hle.sceFont - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
8247 [GUI] INFO hle.sceFont - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
8251 [GUI] INFO hle.sceFont - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
8254 [GUI] INFO hle.sceFont - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
8258 [GUI] INFO hle.sceFont - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
8262 [GUI] INFO hle.sceFont - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
8263 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
8296 [GUI] INFO ge - Using RenderingEngineLwjgl15
8296 [GUI] INFO ge - OpenGL version: 3.0.0 - Build 8.15.10.2342
8296 [GUI] INFO ge - Shading Language version: 1.30 - Intel Build 8.15.10.2342
8297 [GUI] INFO ge - GL_CONTEXT_FLAGS; 0x0
8302 [GUI] INFO ge - Using VBO
11562 [root] WARN hle - Unsupported syscall 20EF SysMemUserForUser_91DE343C 05050010 09FFFE00 00000000
11606 [user_main] INFO hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=13
11615 [PowerSvcCheckThread] INFO hle.scePower - scePowerRegisterCallback slot=0 SceUID=18
11676 [GUI] WARN hle.sceDisplay - hleDisplaySetGeBuf bad params (4000000,0,0)
11757 [user_main] INFO hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0500) PSP_MODULE_NP_DRM
11758 [user_main] WARN hle.scePspNpDrm_user - PARTIAL: sceNpDrmSetLicenseeKey (npDrmKeyAddr=0x896c764)
11758 [user_main] INFO hle.scePspNpDrm_user - NPDRM Encryption key detected: 0xb5c423f4338ec4f07ab8b1c0dfea41aa
11766 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/START_VM_US.LZS flags = 4001 permissions = 00
11779 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/START_VM_US.LZS flags = 1 permissions = 00
11790 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/START_VM2_US.DAT flags = 4001 permissions = 00
11799 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/START_VM2_US.DAT flags = 1 permissions = 00
11809 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/TXPPACK.DAT flags = 4001 permissions = 00
11816 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/TXPPACK.DAT flags = 1 permissions = 00
11879 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/ANMPACK.DAT flags = 4001 permissions = 00
11888 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/ANMPACK.DAT flags = 1 permissions = 00
11950 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/SHORTANIMEPACK.DAT flags = 1 permissions = 00
11960 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/SHORTANIMEPACK.DAT flags = 1 permissions = 00
12041 [GUI] INFO hle.sceDisplay - hleDisplaySetGeBuf ok (4088000,512,3)
12064 [user_main] INFO hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC
12065 [user_main] INFO hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS
12065 [user_main] INFO hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE
12073 [user_main] INFO hle.sceSasCore - __sceSasInit(0x089F1780, grain=256, maxVoices=32, outMode=0, sampleRate=44100)
12080 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/SOUND_01_US.DAT flags = 4001 permissions = 00
12090 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/SOUND_02_US.DAT flags = 4001 permissions = 00
12100 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/SOUND_04_US.DAT flags = 4001 permissions = 00
12120 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/ULUS10461/DL_US_00.EDAT flags = 40004001 permissions = 00
12133 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/ULUS10461/DL_US_01.EDAT flags = 40004001 permissions = 00
12145 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/ULUS10461/DL_US_02.EDAT flags = 40004001 permissions = 00
12159 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/ULUS10461/DL_US_03.EDAT flags = 40004001 permissions = 00
12170 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/ULUS10461/DL_US_04.EDAT flags = 40004001 permissions = 00
12182 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/ULUS10461/DL_US_05.EDAT flags = 40004001 permissions = 00
12196 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/ULUS10461/DL_US_06.EDAT flags = 40004001 permissions = 00
12207 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/START_US.LZS flags = 4001 permissions = 00
12218 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/START_US.LZS flags = 1 permissions = 00
12645 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/CUTINPACK.DAT flags = 4001 permissions = 00
12655 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/CUTINPACK.DAT flags = 1 permissions = 00
13628 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/SCRIPTPACK.DAT flags = 4001 permissions = 00
13638 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/SCRIPTPACK.DAT flags = 1 permissions = 00
13705 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/MAPPACK.DAT flags = 4001 permissions = 00
13714 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/MAPPACK.DAT flags = 1 permissions = 00
14601 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/NSAVEICON.PNG flags = 4001 permissions = 00
14612 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/NSAVEICON.PNG flags = 1 permissions = 00
Reply
#33
hmm, well, i have few differences in my settings. maybe if you try those it'll work. it might simply get stopped on decrypting files for a while for you or something.

5748 [GUI] INFO emu - [X] Use shaders (experimental)
5749 [GUI] INFO emu - [X] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
5750 [GUI] INFO emu - [X] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
5754 [GUI] INFO emu - [X] Use non-native fonts from flash0 folder
5755 [GUI] INFO emu - [X] Output profiler info to profiler.txt (only for compiler)
5755 [GUI] INFO emu - [500] Maximum method size
5755 [GUI] INFO emu - [X] Extract decrypted EBOOT.BIN files to the TMP folder
5756 [GUI] INFO emu - [X] Extract original PGD files to the TMP folder
Reply
#34
Tried many revisions..with different settings..including latest for now..and so far I got only "Now Loading" and after that screen got a bit grey and stuck..maybe the problem is with difference in processors or videocards..I got Intel and Nvidia.
Reply
#35
I had the same problem on amd/nvidia configuration with the last revision.
Reply
#36
As the screenshots show, there are no problems running it under Win7 64Bit on an i5-750 and a Geforce GTS250 with "only GE graphics". Even with the following settings it runs perfectly fine. No matter if rev2100 or rev2142.

-Video
Use shaders
Enable dynamic shader generatiion

-Media
Use Media Engine
Decode audio with SonicStage

@Alulabxxx, Nero1024
If you want help, better specify your system specs.


Attached Files Thumbnail(s)
       
Reply
#37
Tested with r2157..still the same issue..no matter what settings i use in emulator..I have Windows XP x64..Nvidia 9600GT..Intel Core 2 Duo 3.0..4GB DDR2 Ram

Here's the Logger at info level -

0 [GUI] INFO emu - Java version: 1.6.0_25 (1.6.0_25-b06)
0 [GUI] INFO emu - Jpcsp v0.6 2157
0 [GUI] INFO emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10461
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.02
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 5.55
REGION = 32768
TITLE = Disgaea 2: Dark Hero Days
probably homebrew? false
94 [GUI] INFO emu - Loading global compatibility settings:
94 [GUI] INFO emu - Configuration / Region
94 [GUI] INFO emu - Language [English]
94 [GUI] INFO emu - Button preference: ["X" for "Enter"]
110 [GUI] INFO emu - Daylight savings: [Off]
110 [GUI] INFO emu - Time zone offset in minutes (GMT+/-): [2]
110 [GUI] INFO emu - Time format: [24H]
110 [GUI] INFO emu - Date format: [DD-MM-YYYY]
110 [GUI] INFO emu - WLAN power saving mode: [Off]
110 [GUI] INFO emu - Ad hoc channel: [Auto]
110 [GUI] INFO emu - Nickname: []
110 [GUI] INFO emu - Configuration / Video
110 [GUI] INFO emu - [ ] Disable VBO (automatically disabled if not supported)
110 [GUI] INFO emu - [X] Only GE graphics (not recommended for homebrew)
110 [GUI] INFO emu - [ ] Use vertex cache
110 [GUI] INFO emu - [ ] Use shaders (experimental)
110 [GUI] INFO emu - [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
110 [GUI] INFO emu - [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
110 [GUI] INFO emu - [ ] Enable VAO (only relevant when using shaders and vertex cache)
110 [GUI] INFO emu - [X] Enable saving GE screen to Textures instead of Memory
110 [GUI] INFO emu - [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
110 [GUI] INFO emu - [X] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
110 [GUI] INFO emu - Configuration / Audio
110 [GUI] INFO emu - [ ] Disable audio threads
110 [GUI] INFO emu - [ ] Disable audio channels (not recommended)
110 [GUI] INFO emu - [ ] Disable audio blocking
110 [GUI] INFO emu - Configuration / Memory
110 [GUI] INFO emu - [X] Ignore invalid memory access (not recommended for test reports, but improves performance)
110 [GUI] INFO emu - [ ] Ignore unmapped imports (not recommended)
110 [GUI] INFO emu - Configuration / Media
110 [GUI] INFO emu - [X] Use Media Engine
110 [GUI] INFO emu - [ ] Extract media files to tmp folder
110 [GUI] INFO emu - [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
110 [GUI] INFO emu - [ ] Use non-native fonts from flash0 folder
110 [GUI] INFO emu - Configuration / Compiler
110 [GUI] INFO emu - [X] Use compiler (dynarec)
110 [GUI] INFO emu - [X] Output profiler info to profiler.txt (only for compiler)
110 [GUI] INFO emu - [500] Maximum method size
125 [GUI] INFO emu - Configuration / Crypto
125 [GUI] INFO emu - [ ] Extract decrypted EBOOT.BIN files to the TMP folder
125 [GUI] INFO emu - [ ] Handle SAVEDATA in crypto mode
125 [GUI] INFO emu - [ ] Extract original PGD files to the TMP folder
125 [GUI] INFO ge - Only GE Graphics: true
125 [GUI] INFO hle.sceMpeg - Media Engine enabled
172 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false
172 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false
172 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false
172 [GUI] INFO memory - Ignore invalid memory access: true
547 [GUI] INFO emu - Unrecognized file format
547 [GUI] INFO emu - File magic 00 00 00 00
641 [GUI] WARN emu - Encrypted file detected! (~PSP)
641 [GUI] INFO emu - Calling crypto engine for PRX.
5469 [GUI] INFO emu - Found ModuleInfo name:'Disgaea' version:0101 attr:00000000 gp:089a8a20
5469 [GUI] INFO emu - Found 193 unresolved imports
5469 [GUI] INFO emu - 193 NIDS mapped
5563 [GUI] INFO hle.sceDisplay - Saving GE to Textures
5781 [GUI] INFO hle - Using the external audio decoder (SonicStage)
5844 [GUI] INFO hle.sceFont - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
5875 [GUI] INFO hle.sceFont - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
5891 [GUI] INFO hle.sceFont - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
5906 [GUI] INFO hle.sceFont - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
5906 [GUI] INFO hle.sceFont - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
5906 [GUI] INFO hle.sceFont - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
5922 [GUI] INFO hle.sceFont - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
5938 [GUI] INFO hle.sceFont - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
5953 [GUI] INFO hle.sceFont - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
5953 [GUI] INFO hle.sceFont - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
5969 [GUI] INFO hle.sceFont - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
5985 [GUI] INFO hle.sceFont - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
5985 [GUI] INFO hle.sceFont - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
6000 [GUI] INFO hle.sceFont - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
6000 [GUI] INFO hle.sceFont - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
6016 [GUI] INFO hle.sceFont - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
6016 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
6063 [GUI] INFO ge - Using RenderingEngineLwjgl31
6063 [GUI] INFO ge - OpenGL version: 3.3.0
6063 [GUI] INFO ge - Shading Language version: 3.30 NVIDIA via Cg compiler
6063 [GUI] INFO ge - GL_CONTEXT_FLAGS; 0x0
6063 [GUI] INFO ge - GL_CONTEXT_PROFILE_MASK: 0x0
6078 [GUI] INFO ge - Using VBO
20203 [root] WARN hle - Unsupported syscall 207F SysMemUserForUser_91DE343C 05050010 09FFFE00 00000000
20281 [user_main] INFO hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=12
20297 [PowerSvcCheckThread] INFO hle.scePower - scePowerRegisterCallback slot=0, SceUID=0x17
20438 [GUI] WARN hle.sceDisplay - hleDisplaySetGeBuf bad params (4000000,0,0)
20578 [user_main] INFO hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0500) PSP_MODULE_NP_DRM
20578 [user_main] WARN hle.scePspNpDrm_user - PARTIAL: sceNpDrmSetLicenseeKey (npDrmKeyAddr=0x896c764)
20578 [user_main] INFO hle.scePspNpDrm_user - NPDRM Encryption key detected: 0xb5c423f4338ec4f07ab8b1c0dfea41aa
20594 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/START_VM_US.LZS flags = 4001 permissions = 00
20641 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/START_VM_US.LZS flags = 1 permissions = 00
20641 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/START_VM2_US.DAT flags = 4001 permissions = 00
20656 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/START_VM2_US.DAT flags = 1 permissions = 00
20672 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/TXPPACK.DAT flags = 4001 permissions = 00
20688 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/TXPPACK.DAT flags = 1 permissions = 00
20750 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/ANMPACK.DAT flags = 4001 permissions = 00
20781 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/ANMPACK.DAT flags = 1 permissions = 00
20844 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/SHORTANIMEPACK.DAT flags = 1 permissions = 00
20860 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/SHORTANIMEPACK.DAT flags = 1 permissions = 00
20953 [GUI] INFO hle.sceDisplay - hleDisplaySetGeBuf ok (4088000,512,3)
20985 [user_main] INFO hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC
20985 [user_main] INFO hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS
20985 [user_main] INFO hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE
21000 [user_main] INFO hle.sceSasCore - __sceSasInit(0x089F1780, grain=256, maxVoices=32, outMode=0, sampleRate=44100)
21016 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/SOUND_01_US.DAT flags = 4001 permissions = 00
21047 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/SOUND_02_US.DAT flags = 4001 permissions = 00
21063 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/SOUND_04_US.DAT flags = 4001 permissions = 00
21094 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/ULUS10461/DL_US_00.EDAT flags = 40004001 permissions = 00
21110 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/ULUS10461/DL_US_01.EDAT flags = 40004001 permissions = 00
21125 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/ULUS10461/DL_US_02.EDAT flags = 40004001 permissions = 00
21125 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/ULUS10461/DL_US_03.EDAT flags = 40004001 permissions = 00
21141 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/ULUS10461/DL_US_04.EDAT flags = 40004001 permissions = 00
21156 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/ULUS10461/DL_US_05.EDAT flags = 40004001 permissions = 00
21172 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/ULUS10461/DL_US_06.EDAT flags = 40004001 permissions = 00
21188 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/START_US.LZS flags = 4001 permissions = 00
21203 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/START_US.LZS flags = 1 permissions = 00
22438 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/CUTINPACK.DAT flags = 4001 permissions = 00
22469 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/CUTINPACK.DAT flags = 1 permissions = 00
23547 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/SCRIPTPACK.DAT flags = 4001 permissions = 00
23563 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/SCRIPTPACK.DAT flags = 1 permissions = 00
23625 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/MAPPACK.DAT flags = 4001 permissions = 00
23641 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/MAPPACK.DAT flags = 1 permissions = 00
25485 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/NSAVEICON.PNG flags = 4001 permissions = 00
25500 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/NSAVEICON.PNG flags = 1 permissions = 00
26625 [GUI] ERROR ge - Waiting too long on an END command, aborting the list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x089CAA04, stall=0x00000000]
26625 [GUI] ERROR ge - Waiting too long on an END command, aborting the list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x089CAA04, stall=0x00000000]
26641 [GUI] ERROR ge - Waiting too long on an END command, aborting the list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x089CAA04, stall=0x00000000]
26656 [GUI] ERROR ge - Waiting too long on an END command, aborting the list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x089CAA04, stall=0x00000000]
26656 [GUI] ERROR ge - Waiting too long on an END command, aborting the list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x089CAA04, stall=0x00000000]
26656 [GUI] ERROR ge - Aborting current list processing due to too many errors
Reply
#38
On a Radeon 6870 and i5 2500k I'm getting the following issues:

1. Horrible graphical glitches with shaders on even with dynamic shader generation. (ATI catalyst version 11.5)

2. With shaders off the game is playable but all geo-colored tiles and other tile layover effects display as a solid color.

3. Music only works in 32-bit with SonicStage, voice does not work at all.

EDIT: attached pics


Attached Files Thumbnail(s)
       
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#39
There's definitely an improvement in r2170. However, resizing the internal resolution does not work very well and causes the game screen to shake occasionally and causes some text artifacts. Without resizing the internal resolution the game runs nearly perfectly, although there is still no voice.


Attached Files Thumbnail(s)
   
Reply
#40
(06-02-2011, 10:16 PM)yns88 Wrote: On a Radeon 6870 and i5 2500k I'm getting the following issues:

1. Horrible graphical glitches with shaders on even with dynamic shader generation. (ATI catalyst version 11.5)

2. With shaders off the game is playable but all geo-colored tiles and other tile layover effects display as a solid color.

3. Music only works in 32-bit with SonicStage, voice does not work at all.

EDIT: attached pics
32-bit With SonicStage?
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