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Metal Gear Solid: Peace Walker - ULUS10509
#62
yes ofcource
& som thing new with 2528
when i start loading same mission ..it at last goes to loading screan but loading will not complete

& it make me trouble to get log ..couse not getting errors in cmd
no log file saved.
but in log info screan dislplay these codes rapidly
Code:
....
...

224219 [kfs io0] ERROR hle.ModuleMgrForUser - Failed module allocation of size 0x00167C70 for 'disc0:/PSP_GAME/USRDIR/prx/w03s02b.prx' (maxFreeMemSize=0x000F9C00)
224235 [Main] WARN  hle.sceNetAdhoc - PARTIAL: sceNetAdhocPdpRecv id=4801, srcMacAddr=0x09FBF9E0, portAddr=0x09FBF9D0, data=0x00010000, dataLengthAddr=0x09FBF9D4(1400), timeout=0, nonblock=1
224235 [Main] WARN  hle.sceNetAdhoc - PARTIAL: sceNetAdhocPdpRecv id=4803, srcMacAddr=0x09FBF9E0, portAddr=0x09FBF9D0, data=0x00010000, dataLengthAddr=0x09FBF9D4(1400), timeout=0, nonblock=1
224250 [Main] WARN  hle.sceNetAdhoc - PARTIAL: sceNetAdhocPdpRecv id=4801, srcMacAddr=0x09FBF9E0, portAddr=0x09FBF9D0, data=0x00010000, dataLengthAddr=0x09FBF9D4(1400), timeout=0, nonblock=1
224250 [Main] WARN  hle.sceNetAdhoc - PARTIAL: sceNetAdhocPdpRecv id=4803, srcMacAddr=0x09FBF9E0, portAddr=0x09FBF9D0, data=0x00010000, dataLengthAddr=0x09FBF9D4(1400), timeout=0, nonblock=1
224266 [Main] WARN  hle.sceNetAdhoc - PARTIAL: sceNetAdhocPdpRecv id=4801, srcMacAddr=0x09FBF9E0, portAddr=0x09FBF9D0, data=0x00010000, dataLengthAddr=0x09FBF9D4(1400), timeout=0, nonblock=1
224266 [Main] WARN  hle.sceNetAdhoc - PARTIAL: sceNetAdhocPdpRecv id=4803, srcMacAddr=0x09FBF9E0, portAddr=0x09FBF9D0, data=0x00010000, dataLengthAddr=0x09FBF9D4(1400), timeout=0, nonblock=1
224282 [Main] WARN  hle.sceNetAdhoc - PARTIAL: sceNetAdhocPdpRecv id=4801, srcMacAddr=0x09FBF9E0, portAddr=0x09FBF9D0, data=0x00010000, dataLengthAddr=0x09FBF9D4(1400), timeout=0, nonblock=1
224282 [Main] WARN  hle.sceNetAdhoc - PARTIAL: sceNetAdhocPdpRecv id=4803, srcMacAddr=0x09FBF9E0, portAddr=0x09FBF9D0, data=0x00010000, dataLengthAddr=0x09FBF9D4(1400), timeout=0, nonblock=1
224297 [Main] WARN  hle.sceNetAdhoc - PARTIAL: sceNetAdhocPdpRecv id=4801, srcMacAddr=0x09FBF9E0, portAddr=0x09FBF9D0, data=0x00010000, dataLengthAddr=0x09FBF9D4(1400), timeout=0, nonblock=1
224297 [Main] WARN  hle.sceNetAdhoc - PARTIAL: sceNetAdhocPdpRecv id=4803, srcMacAddr=0x09FBF9E0, portAddr=0x09FBF9D0, data=0x00010000, dataLengthAddr=0x09FBF9D4(1400), timeout=0, nonblock=1
224313 [Main] WARN  hle.sceNetAdhoc - PARTIAL: sceNetAdhocPdpRecv id=4801, srcMacAddr=0x09FBF9E0, portAddr=0x09FBF9D0, data=0x00010000, dataLengthAddr=0x09FBF9D4(1400), timeout=0, nonblock=1
224313 [Main] WARN  hle.sceNetAdhoc - PARTIAL: sceNetAdhocPdpRecv id=4803, srcMacAddr=0x09FBF9E0, portAddr=0x09FBF9D0, data=0x00010000, dataLengthAddr=0x09FBF9D4(1400), timeout=0, nonblock=1
224329 [kfs io0] WARN  hle.SysMemUserForUser - malloc cannot allocate partition=2, type=PSP_SMEM_Low, size=0x167C70, addr=0x00000000
224329 [kfs io0] ERROR hle.ModuleMgrForUser - Failed module allocation of size 0x00167C70 for 'disc0:/PSP_GAME/USRDIR/prx/w03s02b.prx' (maxFreeMemSize=0x000F9C00)
224329 [Main] WARN  hle.sceNetAdhoc - PARTIAL: sceNetAdhocPdpRecv id=4801, srcMacAddr=0x09FBF9E0, portAddr=0x09FBF9D0, data=0x00010000, dataLengthAddr=0x09FBF9D4(1400), timeout=0, nonblock=1
224329 [Main] WARN  hle.sceNetAdhoc - PARTIAL: sceNetAdhocPdpRecv id=4803, srcMacAddr=0x09FBF9E0, portAddr=0x09FBF9D0, data=0x00010000, dataLengthAddr=0x09FBF9D4(1400), timeout=0, nonblock=1
224344 [Main] WARN  hle.sceNetAdhoc - PARTIAL: sceNetAdhocPdpRecv id=4801, srcMacAddr=0x09FBF9E0, portAddr=0x09FBF9D0, data=0x00010000, dataLengthAddr=0x09FBF9D4(1400), timeout=0, nonblock=1
224344 [Main] WARN  hle.sceNetAdhoc - PARTIAL: sceNetAdhocPdpRecv id=4803, srcMacAddr=0x09FBF9E0, portAddr=0x09FBF9D0, data=0x00010000, dataLengthAddr=0x09FBF9D4(1400), timeout=0, nonblock=1
224360 [Main] WARN  hle.sceNetAdhoc - PARTIAL: sceNetAdhocPdpRecv id=4801, srcMacAddr=0x09FBF9E0, portAddr=0x09FBF9D0, data=0x00010000, dataLengthAddr=0x09FBF9D4(1400), timeout=0, nonblock=1
224360 [Main] WARN  hle.sceNetAdhoc - PARTIAL: sceNetAdhocPdpRecv id=4803, srcMacAddr=0x09FBF9E0, portAddr=0x09FBF9D0, data=0x00010000, dataLengthAddr=0x09FBF9D4(1400), timeout=0, nonblock=1
224375 [Main] WARN  hle.sceNetAdhoc - PARTIAL: sceNetAdhocPdpRecv id=4801, srcMacAddr=0x09FBF9E0, portAddr=0x09FBF9D0, data=0x00010000, dataLengthAddr=0x09FBF9D4(1400), timeout=0, nonblock=1
224391 [Main] WARN  hle.sceNetAdhoc - PARTIAL: sceNetAdhocPdpRecv id=4803, srcMacAddr=0x09FBF9E0, portAddr=0x09FBF9D0, data=0x00010000, dataLengthAddr=0x09FBF9D4(1400), timeout=0, nonblock=1
224391 [Main] WARN  hle.sceNetAdhoc - PARTIAL: sceNetAdhocPdpRecv id=4801, srcMacAddr=0x09FBF9E0, portAddr=0x09FBF9D0, data=0x00010000, dataLengthAddr=0x09FBF9D4(1400), timeout=0, nonblock=1
224407 [Main] WARN  hle.sceNetAdhoc - PARTIAL: sceNetAdhocPdpRecv id=4803, srcMacAddr=0x09FBF9E0, portAddr=0x09FBF9D0, data=0x00010000, dataLengthAddr=0x09FBF9D4(1400), timeout=0, nonblock=1
238063 [Main] WARN  hle.sceNetAdhoc - PARTIAL: sceNetAdhocPdpRecv id=4801, srcMacAddr=0x09FBF9E0, portAddr=0x09FBF9D0, data=0x00010000, dataLengthAddr=0x09FBF9D4(1400), timeout=0, nonblock=1
238063 [Main] WARN  hle.sceNetAdhoc - PARTIAL: sceNetAdhocPdpRecv id=4803, srcMacAddr=0x09FBF9E0, portAddr=0x09FBF9D0, data=0x00010000, dataLengthAddr=0x09FBF9D4(1400), timeout=0, nonblock=1
238079 [kfs io0] WARN  hle.SysMemUserForUser - malloc cannot allocate partition=2, type=PSP_SMEM_Low, size=0x167C70, addr=0x00000000
.....
....
....
& some thing els
im always edit (start-windows-x86)
in this line
orginal:-Xmx1024m -XX:MaxPermSize=128m -XX:ReservedCodeCacheSize=64m
edited:-Xmx700m -XX:MaxPermSize=320m -XX:ReservedCodeCacheSize=388m
it will solve the codecache size problems



Environment Variables:
JAVA_HOME=C:\Program Files\Java\jre7
PATH=C:\Program Files\NVIDIA Corporation\PhysX\Common;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\Program Files\Intuwave\Shared\mRouterRuntime;lib\;lib\windows-x86\
USERNAME=ali
OS=Windows_NT
PROCESSOR_IDENTIFIER=x86 Family 6 Model 23 Stepping 6, GenuineIntel



--------------- S Y S T E M ---------------

OS: Windows XP Build 2600 Service Pack 3

CPU:total 2 (2 cores per cpu, 1 threads per core) family 6 model 23 stepping 6, cmov, cx8, fxsr, mmx, sse, sse2, sse3, ssse3, sse4.1

over clocked to 3.33 Ghz

Memory: 4k page, physical 2096164k(923816k free), swap 5526612k(3990264k free) ,(1066 bass)

vm_info: Java HotSpot™ Client VM (22.1-b02) for windows-x86 JRE (1.7.0_03-b05), built on Feb 3 2012 20:43:37 by "java_re" with unknown MS VC++:1600


Attached Files
.rar   log.rar (Size: 11.67 KB / Downloads: 84)
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Messages In This Thread
RE: Metal Gear Solid: Peace Walker - by BeNem - 06-30-2010, 01:45 PM
RE: Metal Gear Solid: Peace Walker - by Orphis - 06-30-2010, 02:23 PM
RE: Metal Gear Solid: Peace Walker - by Hykem - 06-30-2010, 02:25 PM
RE: Metal Gear Solid: Peace Walker - by BeNem - 06-30-2010, 05:25 PM
RE: Metal Gear Solid: Peace Walker - by Orphis - 06-30-2010, 08:31 PM
RE: Metal Gear Solid: Peace Walker - by Omar Hawk - 06-30-2010, 10:52 PM
RE: Metal Gear Solid: Peace Walker - by BeNem - 07-01-2010, 12:13 AM
RE: Metal Gear Solid: Peace Walker - by Orphis - 07-01-2010, 04:06 AM
RE: Metal Gear Solid: Peace Walker - by Omar Hawk - 07-01-2010, 09:00 AM
RE: Metal Gear Solid: Peace Walker - by BeNem - 07-01-2010, 04:33 AM
RE: Metal Gear Solid: Peace Walker - by Omar Hawk - 07-02-2010, 11:49 AM
RE: Metal Gear Solid: Peace Walker - by Omar Hawk - 07-19-2010, 05:27 PM
RE: Metal Gear Solid: Peace Walker - by gid15 - 07-20-2010, 03:44 PM
RE: Metal Gear Solid: Peace Walker - by Omar Hawk - 07-20-2010, 04:44 PM
RE: Metal Gear Solid: Peace Walker - by Omar Hawk - 09-28-2010, 11:06 PM
RE: Metal Gear Solid: Peace Walker - by Hykem - 10-06-2010, 07:47 PM
RE: Metal Gear Solid: Peace Walker - by Omar Hawk - 10-06-2010, 09:34 PM
RE: Metal Gear Solid: Peace Walker - by Disrailli - 01-18-2011, 08:40 PM
RE: Metal Gear Solid: Peace Walker - by Darth1701 - 01-18-2011, 08:53 PM
RE: Metal Gear Solid: Peace Walker - by Darth1701 - 02-06-2011, 11:09 AM
RE: Metal Gear Solid: Peace Walker - by rrw - 02-22-2011, 09:31 PM
RE: Metal Gear Solid: Peace Walker - by dan83 - 03-17-2011, 01:22 PM
RE: Metal Gear Solid: Peace Walker - by Lou - 03-26-2011, 06:33 AM
RE: Metal Gear Solid: Peace Walker - by Blackbird - 04-02-2011, 05:48 PM
RE: Metal Gear Solid: Peace Walker - by gid15 - 04-13-2011, 09:54 PM
RE: Metal Gear Solid: Peace Walker - by burado - 04-14-2011, 12:26 PM
RE: Metal Gear Solid: Peace Walker - by Blackbird - 04-18-2011, 04:45 PM
RE: Metal Gear Solid: Peace Walker - by Blackbird - 04-30-2011, 03:39 PM
RE: Metal Gear Solid: Peace Walker - by Blackbird - 06-09-2011, 01:47 PM
RE: Metal Gear Solid: Peace Walker - by NaFF - 06-12-2011, 08:31 PM
RE: Metal Gear Solid: Peace Walker - by RicPT - 06-13-2011, 12:41 PM
RE: Metal Gear Solid: Peace Walker - by Kai3213 - 06-13-2011, 03:48 PM
RE: Metal Gear Solid: Peace Walker - by RicPT - 06-13-2011, 04:56 PM
RE: Metal Gear Solid: Peace Walker - by Kai3213 - 06-13-2011, 10:43 PM
RE: Metal Gear Solid: Peace Walker - by RicPT - 06-13-2011, 09:35 PM
RE: Metal Gear Solid: Peace Walker - by demons - 07-05-2011, 08:11 AM
RE: Metal Gear Solid: Peace Walker - ULUS10509 - by foxhound - 04-10-2012, 09:57 PM

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