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		08-14-2010, 09:25 PM 
(This post was last modified: 08-14-2010, 10:41 PM by BlackDaemon .) 
  
		
	 
	
		Crashes even with "-Xss20m". 
r1734 
Code:
4406 [GUI] INFO  emu - Jpcsp v0.5 1734
Running with dynarec compiler (log level set to INFO)
Compability options used: Use Media Engine
Code:
Exception in thread "user_main" java.lang.StackOverflowError
Code:
------------------------------------------------------------
Attached Files Thumbnail(s)  
	
	
	
 
 
	
	
	
		
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		Broken on r1893 and later.
r1893 
Running with dynarec compiler (log level set to INFO)
Compability options used: None
Code:
...
Code:
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		Got it working by enabling second buffer (string 271, since it's commented) in modules150\sceAtrac3plus.java
	
	
	
	
	
 
 
	
	
	
		
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		04-03-2012, 12:28 PM 
(This post was last modified: 04-03-2012, 12:28 PM by BlackDaemon .) 
  
		
	 
	
		ADHOC connection test. Host is created, but client cannot find it. 
r2506 
Running with dynarec compiler (log level set to INFO)
Compability options used: Use shaders, Enable VAO, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage
Server/Client
Code:
47475     user_main     INFO     hle.sceUtility     sceUtilityLoadNetModule(module=0x0001) PSP_NET_MODULE_COMMON loaded
 
 
	
	
	
		
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		Will u fix error on this game? After few minutes of playing (in arcade mode) game crashes. I put log files here: 
http://www.emunewz.net/forum/showthread....42&page=12 
Devs, can u check it and fix the problem, if possible? Tnx alot, keep up! 
 
 
	
	
	
		
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		Code:
IGNORING:sceKernelPowerTick(-1)
This warning should no longer be displayed in r2603. Could you update the log files? they should be easier to analyze...
Thanks!
	
 
	
	
Always include a complete log file at INFO level in your reports. Thanks! How to post a log  
 
	
	
 
 
	
	
	
		
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		07-18-2012, 02:55 PM 
(This post was last modified: 07-18-2012, 03:09 PM by srdjan1995 .) 
  
		
	 
	
		 (07-09-2012, 04:02 PM) gid15 Wrote:  Code:
IGNORING:sceKernelPowerTick(-1)
Gid15, i have tested game on r2617 and it's still crashing (in arcade and conquest).
Here is log for arcade:
Mortal Unchained log file.rar  (Size: 31.96 KB / Downloads: 465)
For conquest i can't create profile, exctualy i can't save game after i created profile (on 2595 or earlier rev i can save game), emu freeze when i press buttong for saving (it's button A on keyboard).
Can u try too fix these errors. I will try game on r2621 and will post log too. 
EDIT: I have tested game on r2621 (latest version) and still game crashes in arcade and conquest. Save is working again in r2621.
Here is log for arcade:
MK Unchained arcade log on r2621.rar  (Size: 32.13 KB / Downloads: 488)
Here is log cor conquest:
MK Unchained conquest log on r2621.rar  (Size: 25.35 KB / Downloads: 494)
Can u see what is the error, and fix it somehow, if possible. 
 
	
	
	
	
 
 
	
	
	
		
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		They both fail because of a "java.lang.StackOverflowError". Have you tried to increase the "-Xss" parameter in the start file?
E.g.
Code:
"%JAVA_HOME%\bin\java" -Xmx1024m -XX:MaxPermSize=128m -XX:ReservedCodeCacheSize=64m -Xss1m
Always include a complete log file at INFO level in your reports. Thanks! How to post a log  
 
	
	
 
 
	
	
	
		
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		07-18-2012, 03:32 PM 
(This post was last modified: 07-19-2012, 09:44 PM by srdjan1995 .) 
  
		
	 
	
		 (07-18-2012, 03:17 PM) gid15 Wrote:  Code:
"%JAVA_HOME%\bin\java" -Xmx1024m -XX:MaxPermSize=128m -XX:ReservedCodeCacheSize=64m -Xss1m
Now i did that and i can start playing conquest but on second training lesson
game crashes..
Here are some pictures with graphical glitches:
After this second picture with Bo-Rai, game crashes.
I have put Xss10m because with 15m or 20m emulator crashes. I will try  betwen 10 and 15.
I will check arcade too, to see is it crashing or not.
EDIT: Arcade works without crashing. 
 
	
	
	
	
 
 
	
	
	
		
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		07-19-2012, 09:49 PM 
(This post was last modified: 07-19-2012, 09:51 PM by srdjan1995 .) 
  
		
	 
	
		Just one more thing... I found fix for graphical glitches. Just disable vertex cache and graphical glitches are gone 
Proof: 
Tomorow i will test conquest mode, to see is it playable or it crashes. If it's playable then game is fully playable. For now arcade is fully playable, no crashes, with Xss: 11000KB (in jpcsp launcher).