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Persona 5 [BLUS31604]
(07-31-2017, 10:33 AM)FibYar Wrote:
(07-31-2017, 10:23 AM)Hybrid Wrote: Never happened to me,
Use this build: https://rpcs3.net/blog/wp-content/upload...duler3.7z
Use LLVM+ASMJIT+Vulkan
What are your specs? (CPU+GPU+RAM)
This is exactly the build I'm using. My specs: Core i5-3470 (3,2 GHz, IvyBridge), 8GB RAM, GTX 1060 3GB.

Maybe it's a bug with Nvidia GPU's,
Try using this build: https://ci.appveyor.com/project/kd-11/rp.../artifacts
It has all the fixes required for Persona 5 to work properly + fixes from the master build.
I didn't test it though.
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(07-31-2017, 09:09 PM)Hybrid Wrote: Maybe it's a bug with Nvidia GPU's,
Try using this build: https://ci.appveyor.com/project/kd-11/rp.../artifacts
It has all the fixes required for Persona 5 to work properly + fixes from the master build.
I didn't test it though.
Thanks for the link. Tried that one. This is not what you should expect. This build is slow (just like the build from master branch).
Well, for now I'm trying to change GPU configuration in Nvidia control center. Have turned off almost every single option. Have played for about 3-4 hours since then. No crashes/hangs so far.
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(07-31-2017, 10:19 PM)FibYar Wrote:
(07-31-2017, 09:09 PM)Hybrid Wrote: Maybe it's a bug with Nvidia GPU's,
Try using this build: https://ci.appveyor.com/project/kd-11/rp.../artifacts
It has all the fixes required for Persona 5 to work properly + fixes from the master build.
I didn't test it though.
Thanks for the link. Tried that one. This is not what you should expect. This build is slow (just like the build from master branch).
Well, for now I'm trying to change GPU configuration in Nvidia control center. Have turned off almost every single option. Have played for about 3-4 hours since then. No crashes/hangs so far.

The fixes from the custom build have finally been implemented in the master branch.
As for the performance loss,just change the preferred SPU thread to 1 (Thanks for bjakja for posting about that fix).
But the zcull_wip branch is faster than the master branch for now.
I tested both.

Tested master build: 7f4f3a06
Tested zcull_wip build: c65072a2

Settings i use and gameplay (There is a FPS loss from the recording software):

Code:
WARNING! (about the video): Stop SPU threads at your own risk!
I won't held responsible if the game crashes for stopping SPU threads.

Animated cutscenes are a bit laggy,
But no doubt,It's playable.

Build: zcull_wip c65072a2
CPU: AMD FX-8320E@4.2GHz
RAM: 10GB
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Performance wise the 0.0.2 Unknown Build is still the most playable for me (i7 4790k). Comparison of these builds (even the zcull with spu threads to 1) show that the newer build have a slight FPS (5%) increase (good test is Shibuya central street coming from metro not through fast travel just standing) - while raining i get 9,5 with the 0.2 build and up to 10.5 with the newer builds.

However the newer builds have major slow downs and audio crackling issues when moving, the 0.2 does not have this issue.
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Now playable on master without any strange hacked builds. OP updated with recommended settings, *read carefully*.

Moving to playable.


Attached Files
.7z   p5mastergcmlog.7z (Size: 427.51 KB / Downloads: 168)
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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> ignore any and all links to strange hacked builds etc.

I disagree, for me 0.0.2 is still the best regarding "playable"
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Does 0.0.3-5543 have some significant difference vs 0.0.3-5528? Cause on 5528 my game still froze while the blog version and another 0.0.3 build posted in the RPCS3 reddit didn't freeze.
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Better speed but master builds hangs after sometimes.

0.0.2 p5 build don't hang
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(08-02-2017, 03:31 AM)Jhon1234 Wrote: Better speed but master builds hangs after sometimes.

0.0.2 p5 build don't hang

Many many many people completed this 100+ hours games with zero crashes.

https://github.com/RPCS3/rpcs3/wiki/How-...or-Support

(08-02-2017, 01:21 AM)Harakiri Wrote: > ignore any and all links to strange hacked builds etc.

I disagree, for me 0.0.2 is still the best regarding "playable"

That's because you didn't read the updated first post in this thread.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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There are no real errors there. https://github.com/RPCS3/rpcs3/wiki/How-...or-Support
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G 3600MHz, Manjaro Linux
Laptop: Intel i7 6700HQ, Intel HD 530, 2x8G 2133MHz, Manjaro Linux
Old Desktop: FX-8350, R9 280X, 2x4G 1600MHz, Manjaro Linux
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