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Demons Souls starts but theres a graphical bug
#1
Hello,

So, as soon as I heard about Demons' Souls running I needed to give it a try (even if its too early to get great perfomance). And I downloaded the Emulator (latest build, rpcs3-v0.0.2-2017-03-12-b70a1edb).

The games starts normally. But as soon as I got to character creation screen this is how the graphics looks like:

http://i.imgur.com/xmE4L0R.jpg
And ingame it is complete darkness....

http://i.imgur.com/OjO8LCr.jpg

I'm not worrying much for I know that the emulator is in a early stage, even so for Demons Souls. But maybe it's an error that can even happen later. I'm using HD5770 as my GPU, maybe thats the problem, but I cant know since I'm no use on computer matters.

I've linked my rpcs3 log (I think) within the topic.


Attached Files
.zip   RPCS3.zip (Size: 403.79 KB / Downloads: 129)
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#2
Please try again with the Write Color Buffers option enabled
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G 3600MHz, Manjaro Linux
Laptop: Intel i7 6700HQ, Intel HD 530, 2x8G 2133MHz, Manjaro Linux
Old Desktop: FX-8350, R9 280X, 2x4G 1600MHz, Manjaro Linux
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#3
Well, thanks! But its not working, I suppose; at least not in the menus, because in the character creation the same problem persists, and a new one has appeared: because when the loading to enter in the game world finishes, the game freezes, the FPS freezes, everything just become ice. I'm not worried, anyways. Maybe later I'll be able to run this properly!
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#4
Even in the latest build as of today? Some people are reporting it is working, but it may need a few fixes if it doesn't
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G 3600MHz, Manjaro Linux
Laptop: Intel i7 6700HQ, Intel HD 530, 2x8G 2133MHz, Manjaro Linux
Old Desktop: FX-8350, R9 280X, 2x4G 1600MHz, Manjaro Linux
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#5
Yes maam, I'm using the latest version. Well, I'll hope for the best. I'll pray.
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#6
I have the same problem Sad
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#7
Turn write color buffers on and use OpenGL. Restart the game util it works.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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